A funny thing about classic

So much hype has surrounded “Classic” players and the experience etc etc.

you sir are 100% right

The one thing that does make leveling more satisfying in Classic is that it doesn’t suffer from retail’s insufferable swath of “empty” levels.

♫DING!♪ You get… absolutely nothing! =D

Yeah, not so much in Classic.

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But yes, the sweat, blood, and tears between levels is going to be a massive system shock for people used to scaling, heirlooms, LFG, and Legion Invasions for speed leveling…

I’ll be playing classic. I’d play just to get back to the old world before Cata if for no other reason. And, I’ll be rolling a NE priest just like I did in the original :slight_smile: I’ll likely still play retail casually, as I do now, as well.

How will this work?,
If I own retail and have a subscription will I need to buy classic? or will it be automatically available to play if I have a sub?

This was part of the reason I became an altaholic.

Want weapons? Need a weaponsmith - not just a blacksmith. (Cant remember but wasnt there like sword or mace specialization as well?)
Want Armor? Need an armorsmith - not just a blacksmith.

Want mail for Hunter? Need dragonscale leatherworker not just leatherworker
Want mail for Shaman? Need elemental leatherworker not just leatherworker

The game outside of raiding just had more depth.

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Absolutely going to be a surprise to people who weren’t there. I think a lot of us who were there remember it well enough.

At the very least, I think that the naysayers who say “I was there, I remember how bad it was” and act like we have rose-tinted glasses seem to be very sure that their memory is better than ours, simply because we disagree.

I find those people tend to be the ones who didn’t like it even at the time, though. Of my friends who think we’re all going to be completely stupified by how bad it was, they seem to be the ones who were most ready to get away from how bad it was to them at the time.

That some of us actually enjoyed it at the time, and rebelled against the changes made over time, isn’t possible to them.

What will be fun is those that go, I did all the quests, but still not high enough level to move on, what do I do now?

What is funniest about people who want to discuss classic, is they never can find their own section of the forum - I am dreading all the threads that appear in this section come summer.

https://us.forums.blizzard.com/en/wow/c/community/classic-discussion

Ha, I suspect that will amuse me at least once.

I will say that I think plenty of us don’t remember all of the stuff we didn’t like. I just meant that there are still plenty of us who remember it precisely, and are OK with taking the flaws with the good.

It’s like going back and playing Morrowind. If you hit up the subreddit, you can see people who are still just picking it up for the first time. They have the same complaints we all did, but they often find the same love we all did.

It turns out that imperfect games can sometimes end up perfect despite their flaws because of their strengths.

Vanilla had a lot of strengths, despite it’s imperfections. I think people focus too much on the imperfections because modern WoW has shored those up. Except… at the cost of it’s strengths.

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No tokens for sale in classic and no mass botters means it will be very interesting

Actually, I suspect we’ll see a problem with botters rather quickly. With no tokens, people may be driven to buy gold. Particularly because they can in modern WoW. I worry, at times, that the gold-buying market might make a resurgence. I also imagine that Blizzard will probably be keen to keep a finger on that particular pulse.

That said, I think the economy is better off without tokens. At least, a vanilla era economy anyway.

People complain about current WoW. They complain that a couple classes play a bit clunky, they complain that leveling was slowed down, etc. Then they romanticize classic. Classic was way worse in those respects.

Compared to the current version with all the changes and QoL updates, to an extent, yes.

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Their warden system although flawed at times has botters under control, not like back in Classic. Time will tell

Part of “liking it at the time” begs the question… compared to what exactly?

For the vast majority of MMO players, WoW was their introduction to the genre, one which is routinely touted as (even in its more “hardcore!” inception) as being more casual than anything else around at the time…

Honestly, for my money… vanilla was a comparably terrible game to what we have now in more ways than not. That said, faulting someone’s tastes for something in the past in comparison to something that didn’t even exist at the time (modern WoW) is pure lunacy.

Yes, you liked classic WoW. Essentially, we all did. How does anyone think we got where we are to start with…? Obviously WoW was, again, for it’s time, great. And even I have a list of things classic WoW did better than its descendants.

But I still won’t turn my nose up against the ridiculous amount of time, investment, and development the game has since undergone. Sure, there are some (GLARING) issues where the game has definitely changed for the worse, and some decisions were (EXTREMELY) detrimental to the game over the years, but I’ll still put retail over classic without hesitation.

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Yeah, I played all through Vanilla and BC, and between rerolling, making tons of alts, and the amount of time it took to level I never actually reached level 60 until the week WotLK launched. I only managed to reach level 55 at that point because I wanted a DK, so I forced myself to pick a toon and level until I unlocked it. Consequently this toon, which has been my main ever since, is the first character I’ve had to reach every single level cap.

I still maintain that that’s entirely subjective. You seem to understand that, but others often don’t. As an example:

I vastly prefer Morrowind over Skyrim, and yet the systems in Skyrim tend to be significantly more “polished” and the quality of life features are significant.

I’m also not someone who played Morrowind for years before I played Skyrim, and have an inability to give up my nostalgia. I just think it’s the better game, and I can overlook it’s flaws.

I have played private servers in the past. I really enjoyed it. The community is just completely different because the needs of the player are completely different. That has a weird bleed effect where everything becomes tinged by the need for social interaction.

That’s something a lot of players probably won’t like. There isn’t a lot to do that’s just you. Outside of crafting, farming rep, and gathering, there is a lack of content. At the same time, for those of us who appreciate those kinds of intereactions, that kind of game is a literal haven.

In a lot of ways I agree, but in some ways I don’t.

It’s not fair to compare current WoW to Classic WoW. They’re just so different that it’s not worth trying to draw parallels. If you try, you’ll obviously find a lot of quality of life improvements in current WoW, no one’s arguing that.

At the same time, no one thinks that quality of life in Classic will be higher. That’s literally never been part of the argument. The argument has always been that despite the flaws that exist, Classic had more depth. The argument is that that depth created a social culture inside the game, and a playstyle environment, that was very different from current WoW.

It’s not about better vs worse, in practice. They’re both “better” in certain ways depending on what you value. Vanilla had a lot more depth to crafting, for example. There was a lot more impact to leveling, with very few “empty levels”. People often make it a better vs worse argument, but it really should be about what each one does

I think the only real issue I take with this approach is that it assumes all that time, investment, and development, was always resulting in improvement. It made things more accessible, it reduced tedium, etc, perhaps. That doesn’t mean it’s objectively “better” to everyone.

Ultimately, I can really only fall back on this, because I think we both accept that some will like classic, but neither of us know how many:

What everyone likes is uniquely individual. There is no objective metric for what makes something good. The only “objective” metric is how popular it is or becomes. All other metrics, much to our chagrin, aren’t relevant.

Which means that it’s not really easy to say that modern WoW is better, or classic WoW is better. I prefer to avoid that discussion.

I don’t think Classic is inherently better. I don’t think Modern is inherently better. I think they’re different beasts with their own separate strengths and weaknesses.

I just also think we need to stop acting like the other side is crazy.

you mean 2 weeks of playing hard. 3 months of 1 hour a day maybe.

If I had to guess, like many other features, Blizzard will keep tokens in the game for Classic.

One of the “Tips” on the loading screen will be:

“Be careful what you wish for”

I suspect they’d have to radically alter them. 100k gold would be nigh-impossible to acquire to buy a token. Since the money form a token comes from another player, it’s unlikely that you’d ever really see that gold.

That, or they’d have to adjust it for inflation rates. That said, we’re not getting transmog, heirlooms, et cetera. Nor do other Blizzard games have the ability to buy/sell tokens.

Unless we have evidence of non-vanilla features taking place in vanilla outside of early game phasing to stabilize the servers, I’m not sold.