LoL!! I did try to warn you. Logic and rhetoric are useless tools against fanaticism and fallacy.
Nice try though. Interesting to see someone actually try to dispute mathematics. Thatâs taking fanaticism to new levels!!
Thanks.
LoL!! I did try to warn you. Logic and rhetoric are useless tools against fanaticism and fallacy.
Nice try though. Interesting to see someone actually try to dispute mathematics. Thatâs taking fanaticism to new levels!!
Thanks.
Again⌠355 > 333
Stop thinking âbothâ ONLY caters to âfreshâ because it doesnât. It caters to Progression, as well. Progression Only has 202, and Both (which caters to progression, as well) is 153. So, 202 + 153 = 355. It beats âfreshâ, end of story.
IK that, doesnât mean we should continue to add more redundant servers.
Doesnât mean youâre helping the situation, either. Just being as problematic.
I prefer Server Merges but considering Blizzâs history in NOT doing that, theyâre going to Connect Realm us making us ALL lose Server Identity which is one (there are many, but this is one of them) of the reasons why I like Classic over the Standard Game is Server Identity. This is something Iâve mentioned and created a thread about, too:
https://us.forums.blizzard.com/en/wow/t/overlooked-possibility-keyword-that-nobody-generalization-is-really-talking-about/884567
Iâd rather play on a Dead Server than be Connected Realmed. But, IK for a FACT that Iâm in the minority pool, on that one. But, Iâm trying so hard to stop it and find better solutions to retain Server Identity. Including listing some âtolerableâ (IMO, anyway) changes, to keep that from happening:
https://us.forums.blizzard.com/en/wow/t/new-survey-news-on-wowhead/893221/11
So, I just want to be clear, that what youâre saying is, you donât mind Connected Realms happening on Perma Servers (including BC ones) and Server Identity to be lost? Youâd prefer it over âdead realmsâ? At least tell me that, and Iâll happily move on.
I prefer them over NEW Servers.
All you do is Fallacy Fallacy and Ad Hominems. You donât provide anything constructive to the conservation.
I respect them more because theyâre not using cowardly (again, not calling you a coward, only the act of what youâre doing) tactics to get their point across. Theyâre actually having a conversation. Unlike you.
Youâre welcome!
EDIT: If Blizz wonât Connect Realm, Iâd be in favor for NEW Servers. Have as many as NEW Servers, as youâd like. But because they are is why Iâm against it. Itâs not hard!
I didnt claim that just that those were options people asked for and were given by blizzard.
I like many other people believed that blizzard would give the Fresh New Server option to people because its such a low bar to make people happy and get in some fence sitters that how could you NOT do that. For whatever reason it would seem blizzard is not talking about it at the moment. So threads like this poped up to convince them to do something for that group of people.
Personally i think a New Server for TBC would do quite well.
What i think is going to happen to perma servers is going to end up being a holding ground for characters as the game cycles though its Phases of Fresh (version here). Until its not really proftiable for blizzard anymore.
Overall the perma servers are going to get stuck footing the bill for whatever the future holds for the different version and âClassic+â of the game. The only way to fix that problem would be separate servers for Pure game and New Game +. But then you start splitting people again.
Connected realms are Blizzâs PR positive way of saying âmergeâ.
And, one more time, the both option on the server does not indicate support for progression only⌠the progression only option does. To select both, means the player would play on both a progression server AND a fresh server⌠which they couldnât do if fresh servers were not a thing⌠so 333 > 202.
You did though:
You can argue that its a minority but if we continue with that logic we wouldnt have Classic at all, RP servers, Language servers. All things that blizzard said would not be popular and ⌠well seem to be fairly popular.
If you misspoke, than you misspoke.
I like many other people believed that blizzard would give the Fresh New Server option to people because its such a low bar to make people happy and get in some fence sitters that how could you NOT do that
Because theyâre the minority and majority wins? That would just be me, personally, if I ran a business, cater to the Majority and cut my losses with the Minority. It makes sense why they wouldnât do that.
For whatever reason it would seem blizzard is not talking about it at the moment
True, but itâs not hard to figure out. âFreshâ is in the minority, and their priority is the majority, and as a business, the majority gets catered to, first
So threads like this poped up to convince them to do something for that group of people
IK how it works which is why I said threads like these donât pop up until after the fact which is why having the conversations beforehand and being more proactive about is better than being reactive. This is all nothing but reactive jargon.
Personally i think a New Server for TBC would do quite well
I donât say one way or the other, I really donât care how successful nor unsuccessful itâll be. That doesnât matter to me, at all. What matters is its redundancy by the time Perma Servers hit.
What i think is going to happen to perma servers is going to end up being a holding ground for characters as the game cycles though its Phases of Fresh (version here). Until its not really proftiable for blizzard anymore
I agree with you which is why I donât want extra redundant servers to make this reality approach us faster. But, Iâm (also) worried about the latest survey, and what itâll do to ALL Perma Servers not just Classic. This includes BC, too.
Overall the perma servers are going to get stuck footing the bill for whatever the future holds for the different version and âClassic+â of the game. The only way to fix that problem would be separate servers for Pure game and New Game +. But then you start splitting people again
Which is why itâs important NOT to have all of these NEW Server things. Consolidate, as best as we can, or Blizz can actually Server Merge instead of Connect Realm.
Connected realms are Blizzâs PR positive way of saying âmergeâ.
IK, but Server Identities are still lost with Connected Realms. Itâs not the same, just like you people saying Seasonal is not the same as NEW Server. Connected Realm is not the same thing as actual Server Merges.
And, one more time, the both option on the server does not indicate support for progression only⌠the progression only option does
And, it doesnât support for âfresh onlyâ, either.
To select both, means the player would play on both a progression server AND a fresh server⌠which they couldnât do if fresh servers were not a thing
And, they canât play Progression if Progression was not a thing and only âfreshâ.
so 333 > 202
355 > 333
You can repeat this to me, over and over again, âfreshâ loses, everytime.
Connected realms are Blizzâs PR positive way of saying âmergeâ.
While I absolutely despise connected realms, in Blizzardâs defense, they do help with issues like duplicate guild names and character names (which have to be unique on each realm) and would cause a bit of player pain if they simply merged many servers into one. I personally prefer to get to know the people playing on my server in an MMORPG and connected realms make that nigh implausible, but I do see how their solution does help players and guilds who would otherwise have to change their character and/or guild names with a direct server merge.
To be clear, I am not a fan. But to give credit where credit is due, it was a well intentioned solution to the issue of unique IDâs in a server environment.
Thanks.
While I absolutely despise connected realms, in Blizzardâs defense, they do help with issues like duplicate guild names and character names (which have to be unique on each realm) and would cause a bit of player pain if they simply merged many servers into one. I personally prefer to get to know the people playing on my server in an MMORPG and connected realms make that nigh implausible, but I do see how their solution does help players and guilds who would otherwise have to change their character and/or guild names with a direct server merge.
To be clear, I am not a fan. But to give credit where credit is due, it was a well intentioned solution to the issue of unique IDâs in a server environment.
And see, I agree with you! See! I can be cordial!
But, I still would like a better solution than Connected Realms, this time around. Anything to protect Server Identity. How can we make that happen?
Thanks.
Youâre welcome!
EDIT: Again, if we can retain Server Identity, Iâm all for NEW Servers. Have as many NEW Servers, as youâd like. But, how can we retain Server Identity? Until, that can get answered, youâre never going to sway me into supporting NEW Servers. Iâll only support Seasonal Servers.
I agree. They do connected realms because mergers would cause player issues like those you mentioned.
Iâm not a huge fan either, but it will have to be done at some point. Especially if they arenât going to simply create a limited number of era servers.
Not sure why someone would want to merge vs connected realms thoughâŚthe community would be in an uproar if people lost their names and guild names.
Not sure why someone would want to merge vs connected realms thoughâŚthe community would be in an uproar if people lost their names and guild names
Then, I will ask whatâs more important? Server Identity or keeping our names? Iâd change my Character and Guild names, in a heartbeat, if it means retaining Server Identities.
How does a merge retain server identity more so than connected realms?
If they merge two realms, they would probably give it a brand new name.
How does a merge retain server identity more so than connected realms?
If they merge two realms, they would probably give it a brand new name
Server Identity is just you and your server. No other servers connected, at all. I donât quite understand how CRZ and Connected Realms differ, but I enjoy running into the same people, over and over, again. Thatâs ecstatic, for me.
CRZ is where people pop in and out as they go from different zones / phases of quests etc.
Connected realms is just where Blizz merges two or more realms and people keep their names and guild names.
Connected Realms are a set of two or more realms that have been permanently and seamlessly âlinked.â When you play on a Connected Realm:
âfrom Blizzâs site
Because theyâre the minority and majority wins? That would just be me, personally, if I ran a business, cater to the Majority and cut my losses with the Minority. It makes sense why they wouldnât do that.
Plenty of business have died on that idea of following the majority as they lead them to a dead end. In times like this where you can afford to do so because Server costs are so low especially for a company like blizzard having options is better.
If you want to talk how this effects server pops we can have that conversation
If you misspoke, than you misspoke.
I can go with misspoke. They are alive compared to some of the really dead servers you see on PvP.
True, but itâs not hard to figure out. âFreshâ is in the minority, and their priority is the majority, and as a business, the majority gets catered to, first
As a business Customers get catered to. You start with plans that effect the most then create more to satisfy as many as possible to maxmize profits. I would argue that a fresh server would still be profitable as people will buy boosts as soon as they are able.
What matters is its redundancy by the time Perma Servers hit.
Than why are you so vested in your points if you dont care?
Which is why itâs important NOT to have all of these NEW Server things. Consolidate, as best as we can, or Blizz can actually Server Merge instead of Connect Realm.
The thing they have never done in the history of the game. Though i think they should have at MANY points in the past.
I believe it is one of those, âdamned if you do, damned if you donâtâ issues.
No one wants to play on a âdeadâ server or one they perceive as dead. No one to group with for dungeons or raids or other end-game content (PvP BGs, Arenas, etc.) By the same measure, many people do not like the connected realms nor do they like the idea of merging their server with another. I believe the issue is more problematic with Classic (or Vanilla) than it is with the expansions simply due to the 40-man raids in the original version of WoW. Bringing that number down to 15 and 25 was one of the better decisions that Blizzard implemented in its expansion models.
However, a low population server can have other issues even if you have your 25 people and a good guild to do your end-game content with. I believe offering server transfers helps, but again you have the issue of leaving a guild behind on a server and/or having to change your characterâs name when moving over.
One of the better things that many MMORPGs I have played have done is to incorporate last names and/or multiple names when naming your character. Making multiple names mandatory allows for more variety and allows people to keep their creative names. Many people can have the same first name as long as their last name is different and vice versa.
I donât really have a solution for the guildâs names, but since they are already allowed multiple words it would be a real synchronicity if there were two guilds with the exact same name on two different servers. It could happen yes, but as they say, âthere is no such thing as a perfect system.â
Thanks.
I agree, itâs definitely a lose / lose situation.
If it were my decision, Iâd rather âloseâ for something I did (implement connected realms) than something I didnât do (not implement them).
As for the last name issue, I think that would be a cool thing to do, especially for RP servers.
CRZ is where people pop in and out as they go from different zones / phases of quests etc.
Connected realms is just where Blizz merges two or more realms and people keep their names and guild names.
Connected Realms are a set of two or more realms that have been permanently and seamlessly âlinked.â When you play on a Connected Realm:
- The Auction House is shared between your realm and the realms connected to it
- You can join a guild created on the realm connected to yours
- You can trade and exchange mail with players on the realm connected to yours
- You can party for Mythic dungeons and Mythic raids with players on the realm connected to yours
I hear ya and everything, for me (personally), Connected Realms does nothing but makes me resent (and, I try not to) the âotherâ Servers. Having the Server Name slapped next to the our names just doesnât feel like one cohesive server, to me. I can only speak for myself. Iâd think Iâd be cool with Connected Realms (kind of), if CRZ wasnât in the picture. I like seeing my fellow Server Members out in the world. CRZ doesnât give us that.
Plenty of business have died on that idea of following the majority as they lead them to a dead end. In times like this where you can afford to do so because Server costs are so low especially for a company like blizzard having options is better.
Again, I understand what youâre saying, but that still doesnât change the fact, that Blizz is possibly catering to the Majority, here, and that the Majority is not âfreshâ. Iâve been saying this, over and over, again.
If you want to talk how this effects server pops we can have that conversation
Iâve been saying the same thing, over and over, again. I have not changed my stance on it.
I can go with misspoke. They are alive compared to some of the really dead servers you see on PvP
I donât play on PvP Servers, so I have no other point of reference, other than your word.
As a business Customers get catered to. You start with plans that effect the most then create more to satisfy as many as possible to maxmize profits. I would argue that a fresh server would still be profitable as people will buy boosts as soon as they are able
And, I think thatâs what theyâre doing because their answer fits what you just said.
Than why are you so vested in your points if you dont care
I didnât say that. I said IDC if NEW Servers are successful or not, it only matters how they affect Perma Servers. Iâm standing my ground against points trying to tell me that âIâm wrongâ, when IK Iâm right (about certain things, ofc).
First, people wanted me to prove that âfreshâ is in the minority, yet somebody else did that for me. The success of âfreshâ has no barring on that subject matter nor anything else Iâm even talking about.
Second of all, not once did I ever argue if âfreshâ would âsucceedâ or âfailâ. That was never my argument. Which is why I said âIDCâ about that particular point because I was never arguing it, to begin with nor is it relevant to what Iâm saying.
The thing they have never done in the history of the game
IK that. Thatâs why theyâre going to Connect Realm, and Iâve BEEN saying this, and I donât want that. That nor CRZ.
Though i think they should have at MANY points in the past
We actually agree, here. I (too) have wanted this, as well. And, itâs why I donât want an abundance amount of Servers, to add more into the problem. Itâs not that hard to understand
No one wants to play on a âdeadâ server or one they perceive as dead
Thatâs not true. I CLEARLY stated that I would. And, IK a few others that would, as well. BUT, I will say, that the MAJORITY doesnât want to play nor be on a Dead Server, either
I believe the issue is more problematic with Classic (or Vanilla) than it is with the expansions simply due to the 40-man raids in the original version of WoW. Bringing that number down to 15 and 25 was one of the better decisions that Blizzard implemented in its expansion models
That is a fair argument, but Perma BC isnât going to escape this scenario, either.
One of the better things that many MMORPGs I have played have done is to incorporate last names and/or multiple names when naming your character. Making multiple names mandatory allows for more variety and allows people to keep their creative names. Many people can have the same first name as long as their last name is different and vice versa
Iâm down!
https://i.imgur.com/3hvBo0n.gif
See, weâre finally getting somewhere!
I donât really have a solution for the guildâs names, but since they are already allowed multiple words it would be a real synchronicity if there were two guilds with the exact same name on two different servers. It could happen yes, but as they say, âthere is no such thing as a perfect system.â
'Tis true.
Thanks
Youâre welcome!
I agree, itâs definitely a lose / lose situation
Agreed.
If it were my decision, Iâd rather âloseâ for something I did (implement connected realms) than something I didnât do (not implement them)
Sorry, could you re-word that for me, please? Not quite computing.
As for the last name issue, I think that would be a cool thing to do, especially for RP servers
Definitely agree.
See, weâre getting somewhere, people!
Again, Iâd be down for supporting NEW Servers, if we can retain Server Identity
Your definition of server identity is going to be lost no matter what. Blizz has already (based on the interviews and their comments) indicated they will implement connected realms.
So, it doesnât really matter if they connect 2 realms or 10. Therefore, adding new servers does nothing to hurt server identity, by your definition, itâs looking doomed as it is.
And I agree with you about server identity, I do. But asking Blizz to NOT give players something because it harms server identity⌠doesnât really apply⌠they are already doomed.
Unless Blizz suddenly decides to let servers die, server identity, by your definition is doomed. Your argument shouldnât be no fresh servers, it should be no TBC, or any other expansions, as those will be the nail in the coffin for your server identity.
Your definition of server identity is going to be lost no matter what. Blizz has already (based on the interviews and their comments) indicated they will implement connected realms
They did say âmightâ, they havenât actually come out and said âweâre turning on Connected RealmsââŚyet.
So, it doesnât really matter if they connect 2 realms or 10. Therefore, adding new servers does nothing to hurt server identity, by your definition, itâs looking doomed as it is.
Adding NEW Servers doesnât solve the problem. Adding NEW Servers adds more into the problem.
And I agree with you about server identity, I do. But asking Blizz to NOT give players something because it harms server identity⌠doesnât really apply⌠they are already doomed
Not true, yet.
Unless Blizz suddenly decides to let servers die, server identity, by your definition is doomed
No, itâs not. Even if itâs just me and one other person, that is still our Server Identity. Or, even just me, for that matter. Itâs still a Server Identity. Iâd rather be on a dead realm that retains its Server Identity than to be Connected Realmed/CRZ and lose that. But, IK (and, Iâve said this already), that Iâm in the Minority on that one.
Which is why I ask, whatâs more important? Server Identity or protecting your name?
Your argument shouldnât be no fresh servers, it should be no TBC, or any other expansions, as those will be the nail in the coffin for your server identity
No, only NEW Servers. Because BC is not the same as Classic which is why I advocated for âfreshâ BC instead of a progressed one because thatâs how I view it. Ofc, I got shut down, for even saying that by the Majority.
Again, I understand what youâre saying, but that still doesnât change the fact, that Blizz is possibly catering to the Majority, here, and that the Majority is not âfreshâ. Iâve been saying this, over and over, again.
You act like a buisness cant cater to small groups, but they can and thats my point. They told the majority plans and now people are asking for some options. Its not hard or a bad thing to ask.
I donât play on PvP Servers, so I have no other point of reference, other than your word.
Feel free to go look it up. Theres a few different ways the data is looked at. For example theres something like 1400 logs of raiders on RP server last time i looked and some pvp servers in the hundreds.
We actually agree, here.
We probably agree on more things just not how Blizzard should do buisness with people asking for things. I would like to see Perma servers not affected and for blizzard to leave there changes to there new realms. People wanted there Phase 6 only (not me) but i will never tell other people how they should enjoy the game they play.
Having a few dozen classic vanilla era servers means there server identities, by your definition, are doomed. At least as likely as not (50% probability or greater) these servers will be connected. Therefore, by your definition of server identity, the server identity of the classic vanilla realms are doomed.