A big problem with ff14 that WoW doesn’t have

Oh! so this isn’t about final fantasy – aight, coo.

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Are basically about as hard as Heroic Mode in WoW, while having infinite Brezs.

My point isn’t to bash FF14 anyway, its a different game that made different choices, if it suit you better, good. The more variety in the MMO market, the more interest there will be for these games. Its a win for everyone.

What isn’t is turning WoW into FF14.

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You may need to look up what the word “facts” actually means…

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Blizzard tunes things the way they do because of these addons. Why is making DBM and voice chat mandatory to even participate a good thing? An experience isn’t flat just because there isn’t extra hoops to jump through, thats just silly.

If these players really wanted an exhilarating experience, they would play with les-than-meta class and spec, and with lower-rated gear and players, but they dont. They kick those people out. It’s not about having a good experience, it’s about not allowing others to have an experience at all.

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This, and unlike WoW I guess they don’t have dozens of dead servers. Not sure how it was before t he great WoW player migration though.

I wish WoW was the same with servers and expanded as needed rather than having dead servers that people get stuck on.

I don’t know how FF works but I would think the sharding system WoW has, as horrible it is for the server community is pretty useful for issues like this.

Neither of these things are required to clear LFR or Normal though.

That’s the thing, they’re trying to cater to everyone. Having to put more efforts into something to move up seems pretty natural.

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This I agree with. But what is being improved? Button mashing? Critical thinking? Ilvl? Social skills? Players can put a lot of effort in and still get nothing for it based solely on the preconceptions of others.

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You mean, the 14hr/2 day shutdowns? I don’t miss them.

It’s really not. It’s about what a great job Blizzard does right now at providing lots of empty server space for their customers. Lots and lots…of empty server space.

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And all it cost was the heart and soul of server communities.

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I’m not exactly sure what the goal is here. WoW won’t be around forever nor is it a realistic expectation that anyone playing WoW is going to play it their entire life

WoW itself is a business and they’re very effective at generating revenue which is the whole point of the game. The higher ups don’t care how many people play the game as long as each quarter they turn a profit. The game developers just want to make a game that’s fun. Players want to play something that is fun.

That died a long time ago… when BC came out to be more exact. Discord itself is better at connecting players.

Game understanding, class/spec/role understanding, data analysis skills (pretty much a requirement for Mythic), social skills etc.

There’s a ton of factor that make a good WoW player… good.

Its perfectly valid to not want to put that kind of energy in the game either, but can’t have your cake and eat it too, games that push accessibility too much just end up losing most of their more driven players. There’s no magical solution that will please everyone, its impossible.

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The FF14 spam is god damn annoying.

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Pretty much this

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Players, or people in general in pretty much any human activity where performance is important and can be measured all have a reasonable expectation for others to improve. Putting it back into terms of a game, this game or any other, if there are players who continue to be less than and a portion of their less than performance is based on choices they made, they don’t really have a reasonable expectation that everyone who is performance minded with goals should just have to accept their mediocrity.

These types of games are heavily based in math and meta’s can never stay hidden for long for that reason.

Essentially, if a player doesn’t have an interest in improving or making better choices that aren’t a detriment to their performance they need to stay in their lane and rightfully find others who are okay with that and quit demanding that everyone else who isn’t okay with it placate to them.

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Yes and my single biggest point is this. I’ve never said ffxiv does everything better than WoW. If end game raiding, m+ and especially PvP is your jam, WoW still does those things better, even if just barely (except pvp. Pvp in ffxiv sucks but the new expansion in November will likely fix it)

But for literally everything else an mmorpg is supposed to do, yeah xiv is chaining home runs.

Edit: to be honest, there is a strong argument that xiv end game is better. The more I understand their systems and the way the content is presented I can’t say WoW truly does even end game better.

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They’re hitting content well and as a casual player I just keep finding things to do that…don’t waste my time.

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Yeah, everything isn’t drip fed there. It’s nice actually having….options

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Server communities were alive and thriving in BC. I am not sure what you are talking about. Even up to MoP I was seeing active server communities. When Blizzard added connected realms and sharding that vanished almost instantly.

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Great post. I can’t really find anything to reasonably refute even though I did try a couple of times. I think part of my issue is the ‘’more thans” always trying to push their values onto others who are not capable (or willing) to reach such standards. And the devs seem fine to push those standards even though the players that reach them are quite a minority, I asume.