There is a difference between character progression and someone being limited to weaker gear while having to fight those with stronger gear. The gear should be obtainable with effort since PvP should come down to skill. TR players all have access to the same gear right? Not one game where they have 15 less ilvl than their opponent?
Why would I have proof? Side note, why do I have to prove things to you, we are discussing the game and our experiences. I am a grown man that has played this game for 15 years, no reason to make up stories.
Ever heard of Pikaboo? He spends a lot of time in the 1600-1900 bracket. He’s pretty good, you should check him out.
That is a very stubborn mindset. In MoP I had many “geared” alts and was able to be competitive on all of them. It was great, it’s what I have been raising my hand for this whole time. Blizzard could bring back one of the best gearing systems (I created a thread with a hybrid of this system, MoP, and WoD that would also be great) and make the game AMAZING for lots of people. I am trying my best to help Blizzard see the opportunities with this system and how great it could be. MoP/WoD/SL PvP Model
I don’t want to settle for fine, I want the system to be current and open many more doors than the current system.