9.1 is almost out

the races of WoW 2… revealed!!!

HORDE:
blood elves
light elves
green elves
green elves (small)
undead elves
nightborne

the other guys:
void elves
night elves
high elves
half-elves
space elves
humans (gender-locked, male only)

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truly, the most tsundere of elves

The last time they tried that genre Blizzard “ghosted” it.

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It’s a figurative machine or whatever the Arbitor is supposed to be/was. Some event (we still don’t know what lol) made her BSOD which resulted in “the machine of death” breaking and flushing everyone down the maw.

this is basically my stance with WoW 2 talk

why the hell would I want WoW 2 when its basically just HD Shadowlands crap? lol

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where are the gnomes

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This is pretty much my same concern as well. If WoW were to pull a FFXIV to fix itself, it’d also need to take a leaf from FFXIV’s book about who is in charge of developing the game. Ion is amazing at raids but he seems to lack vision for the rest of the game itself.

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ion is a gray parsing resto shaman

the fact good raids are made under his direction is a miracle, frankly

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The biggest problems I have with WoW won’t really be fixed by WoW 2.

Obviously, it’s archaic coding makes a lot of stuff difficult when implementing new ideas, but that doesn’t change its major problems are: customer service, terrible decision making with upper staff with quite frankly a LOT of stuff all over the company, a lack of respect and repertoire involving customers and wow staff these days, and just awful game design choices meant to prolong game play without actually adding anything interesting or enjoyable.

All WoW 2 would do is polish a turd. You don’t need a new game to make changes to your staff, but it sure as hell would help in the long run.

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It’s hard to be positive about the future of WoW when the people who gave us BfA and SL are still steering the ship and have made themselves deaf to any and all criticism, yeah.

I want to believe that the current team could put out a fun expansion. A good one, even! It’s not like they’re entirely lacking in talent. But they’d have to be willing to shake things up and move, if only ever so slightly, in a different direction. Really, all they need to do, in my mind, is ditch borrowed power, ease off on the time-gating, and stop neglecting casual content. Oh, and maybe tighten up the moderation a bit. That’s it!

But it’s getting harder and harder to actually picture them doing any of that. Not when Ion keeps reiterating that he thinks everything from fun to relationships can be boiled down to numbers and incentives. Not when WoW devs on social media keep lashing out or condescending to their customers. Not when the writers keep patting themselves on the back for a job well done in the face of widespread negative sentiment.

I think the “no negativity in the dojo” bubble has become suffocating, and we’ve gotten to a point that, if we want to see any sort of genuine change in how they approach WoW and the playerbase, they’re going to need to do more than just pop it; they’re going to need to ditch the people who helped build it. But I’d very much like to be proven wrong.

they’ve been given the d&d 4th edition treatment

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Either Half-Elves means literally half of an elf, or they just forgot to add the Keebler Elves. Grumbles from General Discussion has the best cookies ever, for example.

i have no idea what that means

they’ve been reassigned to the monster manual

they’re gone, milladee :pensive:

Back in the day when Cata dropped, devs revealed that a new engine was on the table for that expac. WoW 2 with a new engine is totally possible, and while not cheap still… totally possible.

If they care about the IP, probably necessary, too, even if the graphics weren’t “realistic” but took major cues from current WoW.

It was on the table for Cataclysm, and it’s likely stayed on the table for when the time is right. Pushing 20 years now.

For perspective, Atari 2600 was released in 1977 and Dreamcast was released in 1998. 20 years after 8-bit Mario, WoW had been out for a year. Warcraft 1 was from 1994.

With two decades in, I think the player base would be more than accepting of a reboot that included a new engine and actual reset – a mega squish of sorts.

They could say “This is an old game now, and the world has changed since the days of Warcraft and even WoW. We are rebooting the story, starting from a place that will be familiar – yet also, totally reimagined.”

I mean, it would make sense to me. They could have kept going IMO but it’s been stuffed up way too much. It’s in a bad era now, as an IP not even just as a story or just as a game.

So yeah, if they reset the thing and it was WoW 2, maybe with some rewards for crossing over as a WoW veteran, I’d be all for it as this point if it was a different dev and story team.

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wow 2 please be real eventually and an absurd 180 into consistently good/great so hopefully some of my friends i’ve had for 12 years come back challenge

haha i have feelings about this game

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with the amount of gnome players i KNOW that are on the art team i find this hard to ever come to fruition

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So, get this.

Blizzard has come to a conclusion that the solution to the lack of Alliance content for groups not humans is…

more human content with everyone else in the Alliance being treated like vassals to the humans! Blizzard really knows us so well.

if you got a WoW 2 now you’d lose everything about old wow you still cling to

be glad this current generation of devs don’t try it

WHat’s sad is this is not even new for the games industry.

Devs build up player trust and love, then those who follow them tear it down.

It’s why we best point knives at Bethesda and warn them it’s their heads if they mess up the confirmed Elder Scrolls 6

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I mean… as long as they give us writing and quests like in Morrowind and Oblivion I think Elder Scrolls 6 will be fine. Skyrim was a good game, but way too streamlined if you ask me.