Yes, old content.
But current content have never been created for solo players with the exception of Mage tower or Torghast. We can queue for group content but not solo them.
Yes, old content.
But current content have never been created for solo players with the exception of Mage tower or Torghast. We can queue for group content but not solo them.
Thatās because it is.
If Blizzard / Activision wanted to offer a triple-A MMORPG game, then they simply would do so. They have the resources, they can hire any talent (barring personal reasons such as āI wonāt work THEREā).
This game IS in maintenance mode. Shadowlands is the work of junior developers that wasnāt fully tested. Legion was the last time a nearly full effort was attempted on an expansion.
As time goes by, there may no longer even BE formal expansions. Just drips of content here and thereā¦ they may even call them āboostersā and you can buy one digitally for $9.99ā¦
I wonder how many $60 expansions are left in their tankā¦
Theyāre monetizing the players they have. They are not trying to win new onesā¦
If I didnāt care about playing, then I might just watch all this decay in fascination, but as I do careā¦ this is all just very sad.
Yes, and its one of the reasons Iām quitting. Iām out questing, and Iām getting taken out by trash mobs like Iām playing classic. It piles three on you. Kill them, and three more LITERALLY materialize like they just beamed down from the Enterprise. Fine, Blizzard has made it clear it does not want me to play alone. But Iām not going to group with trade chat schmucks to make Blizzard happy. I guess they donāt want us people who āplay it wrongā
but you claimed that questing was entirely a solo player experience, which it wasnāt!
theres was parts of group content in EVERYTHING in this game, to stop twisting the narrative to fit your own stance because its a flat out lie
I got to 60 and only remembered having to ask for help from friends, or group in the zone, maybe twice?
Really, man. My VW could tank everything mandatory. 10-second Fear handled a lot of the mobs. I wasnāt even geared right, lol. Maybe I grouped more, IDK. It was a long time ago. But fact of the matter is, I do group content for like 20% of my time, and I solo play the other 80%.
And Iām not saying I didnāt ever group for stuff, Iām just saying the majority of that experience was not me grouping for stuff. I have always been primarily a solo player in this game, when I wasnāt doing a raid or the occasional unscheduled dungeon.
Yeah, man, thereās parts of everything thatās group content. Iām not asking them to remove group content. Read that again, please. I like group content.
I just want the rest of the content to be better, thatās all, and Iām trying to provide some feedback as to how they can do that for me. Chill.
If you donāt like some of the stuff I do in the game, thatās great. Donāt do it. Do what you like. If theyāre cutting what you like short, bring that up constructively.
But coming in here and telling my expectations are misplaced and my demands are outlandish really doesnāt add anything. I know how Iāve played this game for the last 15 years. You canāt convince me that what Iām asking for has no place in this game.
The entire new story is furthering the Maw. The devs did a poor job communicating but yet the new area being added is actually within the maw. There will be a new Renown Cap and all new covenant story chapters which will lead you deeper and deeper in to Korthia a location which seems to be a fragment of the Jailers home realm. The way it has been described is having different levels which will require more reinforcements and preparation to access.
The Devs have also said they play to farther iterate upon Torghast. In an interview Ion talked about how they still have a ton of stuff they want to do with Torghast and we can expect a lot with the fact that this patchās theme is Domination. I think a reward structure is on the books for torghast it is just a matter of having stuff to reward you with that isnāt gear or soulash. The majority actually want soul ash removed from Torghast and something optional put in its place. I would even be fine with wings once per week giving people say a 200 item level piece. Something that is around the Normal raid item level.
I would also just like to state if you are playing WoW for the RPG and your expecting more RPG from current content you are barking up the wrong tree. This game dispensed with many RPG tropes years ago. If your looking for RPG I would recommend taking the time on a character and going back to do stuff like Lore Master or achievement hunting. The modern game is barely an RPG and that is why things like Classic wow now exist.
You didnāt answer my question.
One piece of gear isnāt going to make or break a raid group. In fact, if nothing else, being able to craft weapons/gear is actually smart considering everything is RNG these days.
So casuals might have access to that gear: so what? Why is that a big deal?
Am I just not comprehending something here? Crafted gear has existed since Vanilla WoW.
Itās seriously not that big of a deal.
World of Warcraft isnāt a Single Player Game so why would it have anything for the solo player?
World of Warcraft is whatever you want it to be. Itās a single player game, itās a grouping game. Itās like nearly every other multiplayer game that exists. Multiple players are optional for MOST of the content.
In this game you only need to group for current dungeons, raids, a world boss, or instanced PVP. Every single thing else in this game does not require a group.
Itās primarily full of soloable content. The new stuff just feels empty.
I mean, think about it. You have ONE raid and EIGHT dungeons, then maybe a few world quests that require a group. Thatās the only group content they put into this entire expansion. So, yeah, youāre mistaken, duder.
Thereās only ONE raid because ONE raid is enough content for the majority of players to spend their time on. I donāt know about you, but raiding 3 hours per week is A LOT of time expenditure on a single activity for a week. Combine that with a variety of other GROUP activities in WoW, such as Mythic+, and itās easy to spend a dozen hours play the game each week. Raiding, Dungeons, and PvP content like Battlegrounds and Arena, are all what make up the CORE of the game.
Other activities, like Storyline and World Quests, and much of the digitial asset collection mini games, is filler. Itās there to give players something to do WHILE WAITING FOR THEIR FRIENDS/GUILD TO SHOW UP TO DO THOSE CORE GAME ACTIVITIES.
So yeah, while you can do single player content in WoW, itās NOT the core of what WoW is. WoW is a multiplayer game, much like Basketball or Hockey are Multiplayer games. Maybe you can practice by āshooting some hoopsā inbetween games, but that doesnāt make Basketball a single player game by a long shot.
There are TONS of single player RPG games out there. Thereās nothing wrong with playing them. They will give you the exact experience you are looking for while not requiring Blizzard to specifically alter WoW to accommodate you.
Yeah. The majority of the content they design is āfillerā and running the same small selection of group things is the āfocus.ā
This game is and always has been full of single-player activities. Just because you donāt favor them doesnāt mean they donāt exist, nor does it mean that itās not their focus.
But no, Iām not here asking for another game. Iām aware other games exist. Iām asking for improvements upon the parts of this game that I enjoy.
Itās NOT the majority.
Why do you play a multiplayer game if you donāt enjoy and engage in the Multiplayer?
Please. When they create a new expansion, they design the following that doesnāt require a group:
They put the bulk of their effort into the solo aspects of an expansion, every expansion. They even went so far as to adding new zones and new stories to patches for us solo players. They obviously give a crap about solo players. They know weāre a huge part of their subscription base.
Group-only players get:
So stop telling me that group-only content is the main feature of the game. What yāall get is a small bit of stuff to repeatedly run. Group content sounds like itās more of a side feature to this game than solo content, TBH.
They didnāt squish levels and revamp the entire leveling process multiple times for group-only players.
And donāt get me wrong. I was a little heated after Blizzcon, but Iām thankful that they keep trying to give us more and more solo content, I truly am. But it feels completely empty and unrewarding this expansion, much like everything so far.
Theyāre addressing raid, theyāre addressing M+, they addressed PVP with the vendors up front, they are not really addressing solo content. The best we got was an interview after saying that theyāre looking into Torghast (which is great!) but that came after my rants about Blizzcon. Also, the changes theyāre discussing about Island Expeditions going solo (you hear that, Abotou? SOLO) are very welcome. I canāt wait to hear more about it, or know when I can expect it.
Iām still hoping for more on the casual front though. The current content really needs attention. Especially now that theyāre not giving us the Legion raids as content, which wouldāve been a wonderful distraction while we wait for other things.
Oh, and I play multiplayer games because I like doing group content too. I just donāt do it exclusively. This is also a RPG. I like doing RPG stuff. Why are you playing a MMORPG if you donāt like RPG stuff?
I reached level 60 in classic only doing a few dungeons when friends needed help. I soloed quests or killed mobs for xp. The āend of storylineā quests we have now that are mandatory were optional in classic.
I leveled up cooking, fishing, skinning, and leatherworking to 300 without having done any raids and few high level dungeons. I recall recipes that dropped in dungeons were BoE and could be bought on the AH. I remember buying a few.
MMORPG.
Try playing Skyrim if youāre looking for solo play, Iām sure youāll love it.
You people chiming in are like the annoying seagulls from Finding Nemo.
āMMORPG!ā āMMORPG!ā āSKYRIMā
I do love Skyrim. I also like(d) the 15 years Iāve been primarily solo playing in this mmoRPG.
Thereās loads of solo content to do in this game. All the current updates eventually turn into solo content updates as the game gets older. Thereās hardly ever been anything solo oriented put in the game in WoWs history.
About the only thing thatās always been solo content in this game were professions, and leveling to max level. Which by the way you can still do as many times as you would like, infinitely.
Tired of seeing people complain about new content being put into an MMORPG thatās multi-player based.
sigh
Maybe Iām writing too many words for you?
I like doing group content.
I also like doing stuff by myself when Iām not doing group content.
Stuff outside of group content is not fun or compelling.
Scroll up, like, 5/6 posts.
so you play for the storyā¦ but then dont finish the story?
seem like yaāll grasping at straws to justify a playstyle that isnt supported
Are you trolling? You have to be trolling, right? Thereās absolutely no way somebody plays World of Warcraft and thinks that solo play isnāt āsupported.ā lol
Do you just wait to form a group before you do anything in game? How long did it take you to level in every expansion, having to wait for a group?
I guess Jeremy Feasel really likes discussing unsupported features in the game in his interviews.