I’m really not impressed with what iv seen so far. Nothing that sells the expansion like a new class. Just a whole lot of more of the same.
It looks better than BfA did on its reveal but that’s not saying much.
I’m really not impressed with what iv seen so far. Nothing that sells the expansion like a new class. Just a whole lot of more of the same.
It looks better than BfA did on its reveal but that’s not saying much.
So then 10 man and 25 man raids are just more raids, right?
People are really weird with their definitions of what constitutes an expansion vs patch.
~3 years worth of development vs ~6 months worth of development. There’s your difference.
If Shadowlands doesn’t seem worth the $40 for you, then don’t buy it. Quit WoW. Find something else until 10.0 and see if they bring a new class or whatever it is that makes you care about playing then.
I would’ve liked to see a new class, as having more unique options is more valuable than having perfect balance to me (not that we’ll get perfect balance, but that’s a common argument for not adding more classes), but at the end of the day, it’s still an expansion. It’s still like 6x the content we’ll get in a major patch. It’s still bringing new systems like the Tower of the Damned and multiple story paths (even if the former is based on Waycrest Manor with inspiration from FFXIV’s Palace of the Dead and the latter is iterative of Class Halls).
Not every expansion has to reinvent the wheel.
Tower of the Damned is pretty much just island expedition 2.0 though
i said 10 mans were in tbc remember)
That’s a stretch. And also something worth exploring, because that COULD have been good content, but it wasn’t because they did the bare minimum to make it interesting.
In any case, calling Tower of the Damned the same as an Island Expedition is like calling Legion’s Order Halls the same as WoD’s Garrison. It’s another iteration of an idea in an attempt to improve it, but it’s not the same thing really at all.
Kind of looking forward to this change more than anything else right now.
No, you said 10 man dungeons, you then doubled down by calling them heroic dungeons. It was a 10 man raid and now Shadowlands is offering a new 1-5 player endless dungeon.
If adding a new raid size in BC was “new”, then how do you call adding this new dungeon option is just a rehash?
You are blatantly ignorant of 2 minutes of research if you genuinely think what you just said here is fact.
Yep, been saying that since Blizzcon, so far what they showed us makes it feels more like we’re paying full price for a patch than for a new expansion.
That guy doesn’t know his left hand from his right half the time, I would just stop there.
+1000000
Seriously, locks are horrible to play, effective but boring.
Aff needs Darkglare removed, Malefic Grasp reattached to Drain Soul, and Nightfall to do more, and it needs major damage put back onto its DoTs.
Destruction needs a complete reinvention. That spec has gone from big burst damage to being all about Havoc and that should basically be a talent. The spec is terrible.
Demo needs an option for a pure single target build not at the cost of the Felguard. It’s ridiculous that the simple single target number pass that the spec needs to be the best overall build never gets done.
On a personal note, Aff and, especially, destruction feel very stale. Demo has some decision making involved. Aff and destruction are bleh and could probably use complete re-dos.
I think the weird thing is that people have been asking for an expansion that doesn’t reinvent things, but expands upon already established mechanics.
I don’t need new mechanics. The mechanics we have are fine. What I need is reason to continue investing. Shadowlands looks to be giving me that reason.
The more i see about it the more excited i get and wish it was releasing soon. I know its a year away and my excitement will die down before it releases. But right now im super hyped.
BFA was the same and offered the same. They just went light and showed early development, that’s why. So in a nutshell, they are doing the same thing every expansion… so sorry you feel the way you do? lol
There are some core class changes, but yeah I doubt a new class or race would change much… for me at least is there lacks much in terms of actual content to make it feel like an expansion.
Maybe we were spoiled by Legion.
That was an exception… the longest development, beta/alpha testing and much more things. Poorly thought out though and that artifact power garbage can go burn in hell.
So you’re being obtuse on purpose. Gotcha.
Where did I say horde warlock Allied race I stated new races I’m not even counting sub-races here.
So you’re dismissing something that isn’t even out or being tested yet.
Why is everyone so held up on a new race/class?
They are rarely the main focus of the X-Pac (save for MoP). They’re normally just a fun tid-bit that is related to the story.
Because Blizzard has established an expectation since Burning Crusade that you either introduce a class or a race with every expansion.
Burning Crusade had races.
WotLK had a class.
Cata had races.
MoP had a race AND class.
WoD had new HD models and animations of core races.
Legion had a class.
BfA had multiple races.
But now that Blizzard isn’t adding anything like that this time around besides new character customization, people are livid.
I personally don’t care. A new race or class would be nice, but Battle for Azeroth has a dumpster fire in terms of class design, and the last time they added a class, they killed the spec of another (demonology warlocks were dead in Legion). I would much rather they focus on the classes and specs they have.
Additionally, new customization options, if as in-depth as they’re making it sound, will be the equivalent of new allied races, except attached to core races.
Basically, people are upset for no reason. They just want to be upset because it’s in the forums’s nature to be upset about things. Since BfA is essentially irrelevant because it’ll be outdated in less than a year, the next choice is to be upset at the next thing.
I would go as far as to say that most don’t, because more often than not reinventing does nothing but pointlessly burn cash + manhours and serve as a distraction – can you imagine the savings if Blizz hadn’t gone through with even half of the numerous spec overhauls nobody asked for? How many times have parts of the game that players were totally happy with been thrown out in favor of the new hotness?
Most expansions should be refining and building on what’s already there because you can’t go forward if you keep changing directions.
Fair point. Depends how they handle the level squish too.