6 months after Classic launches... What will they say?

Also I truly do hope everyone has a good time. You included. :slight_smile:

Edit: Wrong person but still, everyone have a good time. Don’t stomp on anyone else’s parade.

For us going to be involved in Classic, hope for us to be successful. For those enjoying BFA, that is great. Dicussing whether or not you think Classic is going to fail, isn’t being negative. Opinions of all kinds are needed.

Just don’t make it get into the area of “you’re trash because you like X”

I’m looking forward to classic because I used to love to play with talent tree’s and I loved how much flavor each class had even if they weren’t the optimal class for every situation.

That being said, I’m waiting to giggle at some of my friends later on who are like, “man, I can’t believe blizzard is screwing us and making us level characters from 20-120 to get heritage armor, leveling takes forever. I can’t wait for Classic!” (They said while wearing full heritage armor and using xp potions after blizzard reduced the xp in almost every bracket to level)

laughs in vanilla I’m not saying people cant level quickly, and with modern day tools and websites, it’s going to be much easier than it was using thottbot back in the day lol. When you had to find quest hubs manually because there weren’t made to be efficient and lead you everywhere you needed to go, things took a lot longer. Through no fault of blizzard’s own, classic will never quite be vanilla, but I appreciate that they’re trying anyways.

20 competent people is a hassle. Increase the amount of participants and the fights get dumbed back down. People complain NOW about how cluttering it gets with 20. Imagine 40 people and STILL trying to squeeze in more than 6 melee.

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Most of them are wearing a rose colored blindfold at this point, it’ll fall off after a while though. Or I suppose they’ll gouge their own eyes out like an edgelord just to spite everyone lol.

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Maybe its time to take the blindfold off.

I’d argue that the design philosophies that made WoW grow in the first place can be summarized in one concept: being more casual-friendly and more approachable than other MMORPGs. I think you’d be hard-pressed to point at any of the other design philosophies and explain how they stand out from what Everquest was doing.

I played the game back then. I was a first-time MMO player. Could never get into EQ or Asheron’s Call. But I got into WoW. I was in college back then, now I’m 36 and have two kids.

I posit a few things:

  1. The Warcraft name recognition gave it an initial boost.
  2. People stayed because it was polished and approachable.
  3. The game is really, really old now.

All the people who remember playing classic are 15 years older than they were then, and have wildly different lives.

BFA has its problems, but going back to “what made classic great” is just going to drive me away, and probably many others. In my current life I enjoy being able to work incrementally towards gear. Back then, I had the time to raid to get gear, now I do not.

I believe that classic is fine, it’s good for players who genuinely want to play it to have the option, but I think it’ll be a niche market at best. And I don’t think there’s anything wrong with that.

No you’re not terrible.

But 10 years of bad business decisions catering to casuals has created where BFA is.

Well even I play on fooling around on it, but no way am I spending MONTHS farming twilight texts to sell for 2 sliver each to afford an epic mount. Also no reason to farm the companion pets or get extra mounts as all they do is take up bag space.

6 months after classic launches blizz will say “Check for updates! The BWL/Dire Maul patch comes out today!” and people will be hype to do DM again…Try more like 2 years**

The 2 million + subs that quit BFA. Are no doubt majority casuals. These people are just bored.

Throughout wow’s history, most people never really did the most challenging content. Most people still don’t raid. A minority of players have even stepped inside Heroic Daz, as Ion saidd.

Chill out in starting zones. You will see a continuous stream of free trials often. I hang out there a lot talking to a lot of people. Asking them random questions etc.

The majority of them quit in Wrath. Some quit in Cata. Etc.

Casuals actually enjoyed classic. It felt more like an adventure RPG world. That was living with people in it. Leveling was apart of the experience itself. Imagine being able to buy your way to lvl 60. That would be boring.

I was a casual for all of the time i spent in Vanilla but in BC I was never apart of a hardcore guild but touched into the raiding scene. A lot of pugs lol.

It was enjoyable for casuals. Today people are just bored. I mean the millions of of the people who quit BFA are mostly casual. They didn’t enjoy BFA for a reason. To be fair.

I been around in WoW since Columbus sailed the ocean and currently have beta, and I still say going back in the ol’ time machine is fine. But it quickly gets boring and all the old issues come right on back to why everyone couldn’t wait for BC to be released and later on Wrath.

I made about 2 gold an hour as a lvl 5 Night Elf Rogue in teldrassil. That was me just completing quests with a group of 4 others.

What you remember isn’t how it really was. Gold was “harder” to come by. It wasn’t “hard” to come by.

I had about 13 gold and played 7.5 hours in the beta stress test. Again, I didn’t seek gold and just did quests running around. I hit lvl 5 about 40 some minutes in.

If you try to power level, yes you won’t have enough gold without support to get your mount. If you take your time, spend time in dungeons often, work on professions, post auctions, you’ll easily get your lvl 40 mount when you hit 40.

Youre assuming the level cap gold bonus is reflective of what itll be like on live; Go re-watch Esfand or tips doing the starter quests at level 5; they DO NOT get the same ammount as we did on stress test.

If you were server firsts to 60, so are definitely far, far, far removed from the average player.

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That may also be true.

Still. Its not going to take you 2 months to get your first mount. If you play like 2 hours a day, yeah maybe. If you put in 6-8 hours, it won’t take that long. You’ll prob get it by the time you hit 40.

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BEYOND removed from the average player; Even back then the biggest hurtle to get over was time; you had to be jobless/No school to be able to hit 60 within 4 days.

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You’re inventing numbers… you have no idea how many people have quit and who they are.

You also have no idea who’s a free trial and who isn’t.

They did, but in comparison to what was available back then.

I loved classic when it was current. But after a few months at max level, it was tedious, and there wasn’t anything to do, because I couldn’t raid.

Average person (Even back then) only gets about 1/5th of their time logged in spent on farming however if theyre not casual. Vanilla raiding took ALOT of prep time that was (yes still farming) waisted and gone after raid; you farm 5 pots for AH and 15 for raid this week as an example.

I can’t really grasp why anyone wants games to fail… Be it Classic, COD, SIMS, whatever… why would I actively want it to fail?

Games bring people together, shared experiences, help, comradery… Wanting anything to fail, is such a new thing from the most recent generations!

Does it stem from the political climate we now live in? The opposing political party loses… DOWN WITH (insert party here)! I WANT THEM TO FAIL!!!

Its not about wanting something to fail its about humans getting bored at one point of old content and wanting something new sooner or later its reality for most humanbeings.