5% Feral damage nerf via Naturalist Talent

Trash company with trash devs doing trash changes. What else would you expect from the makers of Shadow lands.

They couldn’t have possibly tested it properly.

Buff dropped last Tuesday. It would have been Wednesday or Thursday before they even realized there was a problem. Friday was a holiday for many, and they dropped the patch as soon as they got back. So they decided on a change, coded it, and deployed the patch containing it… all in what. two working days tops? That just doesn’t leave any room for testing… which clearly didn’t happen

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Bro, blizzard doesnt test their games. At all.

We all know this by now lol

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The unholy nerf was attempting to fix a bug for gargoyles since it was using mop or legion type uncapped casting rather than having a cooldown like it did in the original. The current gargoyle is still better than the original one from WotLK as well since there’s still no cooldown on the spell it casts and it doesn’t have to land before it starts casting it.

Moronic if true

Typical modern blizzard, overbuff something for pve then inadvertently nerf it PVP too when they try to walk it back?

I don’t know enough about PVE to know if they buff was even a good idea, but it sounds like they didn’t test it at all. But now they nerf one of the coolest pvp classes in wrath

It’s like they have one guy running all of WoW Classic and it’s Mr Bean

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They tested neither of the changes. If the intern doing this had any idea what he’s doing and some integrity, they’d run tests, maybe have a PTR build for this along other possible tuning changes and in general make it not a blanket buff but a more balanced choice - maybe a glyph.

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So a fair choice to attempt to correct, imo. These other class balancing attempts in a solved game are above their current capabilities though.

Anyway, seems like most would prefer neither the buffs or this nerf were instituted.

Nah, they over cooked it. It was on the outer threshold of what they intended and set to scale higher. Anyone who wasn’t biased could see there would be an adjustment. Typical of a company that don’t test stuff they adjusted it in one of the most ham-fisted ways possible.

The interns are running the Classic show.

I mean forget PTR, I don’t know if they would have even had time to sim it. Just the timeline is crazy. Around a holiday weekend they did all this in a day or so? That’s just absolutely insane.

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Why change the pvp aspect of ferals when you specifically said you were not going to. If you are going to change PVP perhaps start with all the bugs that are still in arena.

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Should have waited until ICC to nerf if they were going to, since that’s when feral was going to actually start beating everyone in damage by a good margin.

Maybe if they’re being fed Unholy Frenzy…

People had it simmed for p3 and p4 the same day it went live. Blizzard couldn’t do it before deploying the OOC buff because they simply don’t have the resources or manpower to do this.

Nothing by Blizzard but wowhead has an article here and the druid Discord is going nuts:
Feral Druid Naturalist Talent Nerfed - WotLK Classic - Wowhead News

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Should have never buffed it. It’s beyond their current capabilities. If they make ANY change to class balance it should be between patches on the PTR.

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You seem to be misreading what I stated:

This means before ANY changes. As in prior to the changes they have recently made to Feral, as stated in:

Though sure, it’s nice that they were thinking of Feral performance in PVE, but afaik, the only things people were asking about was to maybe increase threat in Bear form, while tanking, but reduce it while not. People who didn’t like bear weaving, just didn’t, and those who appreciate the complexity of trying to min-max for mediocre performance seemed to be enjoying bear weaving fine.

They made a change because they didn’t seem to like the playstyle that people found, and now they’ve impacted PVP, which is unfortunate.


Thanks for the link! :+1:

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And why aren’t they using glyphs like they did with the ret buff? That way it prevents this kind of tomfoolery. Tie the buff and nerf into a glyph… how difficult is that?

Sim wise in late ICC gear without hysteria feral was simming over 1k dps above every other class, with the nerf it’s pretty close to the other top classes. But nerfing current feral when it’s now just an A tier spec is pretty cringe.

To be fair, the article is like there because the druid discord went nuts since authors are pulled from various discords :wink:

I do not believe this change was made with Feral tanks in mind. We already have a hard time holding threat in multi-target situations, and some in single-target situations. I think a better change would have been to reduce the damage increase from Predatory Instincts to 6% overall as opposed to 10%.

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