41% player base loss, are you one?

I just posted in another of these threads, strange that one had a 0 post count OP and this one has a 1 post count OP.

Account ends 3/13. I’ll open a thread then.

As I said before my main problem with WoW since WoD has been Blizzard reinventing the wheel every xpac. They seem to treat it like a new game instead of a continuation.

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Warcraft has been “free” to me since they introduced wow tokens. Why would I leave?

Been around for over a decade now, I’ve seen the new xpac population jumps and drops, the inevitable swarms of complaints from this group and that. Warcraft is very dated by modern game standards, but there are those of us who have been playing so long that it’s like your old comfortable pair of slippers.

Personally I think they should be updating the game engine from scratch (have you all seen the Unreal Engine renders? Yea baby!). But with Activision at the helm, I don’t see them making that kind of investment. They’ll milk this one with a the bare minimum of staff and effort until it stops being profitable.

For the uninitiated:
Nagrand - Unreal Engine 4

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vanilla veteran here, i can definitely agree to the “old comfortable pair of slippers” bit, WoW is dated but it’s also familiar because of that, it’s a time capsule that always strives to stay relevant.

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Personally, I feel that WoW has lost a lot of players due to the fact that it’s not as immersive anymore. I remember the first time that I logged into this game during MoP, I was astonished at how large the world was. During pre-patch, before SL came out, I was dabbling in a few other mmorpg’s like ffxiv. In that game, I remember having that same exact feeling like when I started to play WoW. A lot of mmorpg players long for that sense of being lost in a magical, enchanting world because it’s a true, real escape from the reality that we are all living in. Right now, I feel like there is so much in WoW that repeats itself. Currently I am trying to push 2.1 in rbg’s and I’m at 2050. Once I’m done queuing with a team though, I just sit around and rot in Oribos. I’m at the point where I can’t get any useful loot from things like world quests and if I were to get anything it would be from 14+ keys but as a pvper I never get accepted into those groups. I’ve done role playing on the side as the game is an mmoRPG and I just feel like that’s another way to get connected with this world that we all loved. The sense of community is faltering and that’s why I feel like a lot of players are turning back to Classic. How can Blizzard bring this immersion back? I don’t want to see this game die. I’ve made so many great memories with so many great people and I would like to continue making them. But what can we as the players do if Blizz doesn’t provide the immersive content that we need?

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Another case of the Blizzard Pendulum always one extreme or the other never a happy medium.

yeah, it’s a good thing i’ve still got so many collectables to hunt down in the meantime, otherwise i’d be feeling that pretty hard.

“If it’s not happening to me it’s not happening at all!” What a joke.

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Not totally gone yet but down to half hearted raiding one day a week.

Reasons? Game is stale right now and rewards do not match difficulty.

Currently 221 ilvl and still don’t have aotc, which is 213ish level.

I parse orange so it isn’t me I guess.

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Blizzard killed the World in World of Warcraft a long time ago. I was really hoping that it was coming back, but being able to enable/disable Warmode pretty much ruined that.

All of my friends were playing Alliance, and I hate the Alliance… so I was pretty irritated to begin with.

Let’s see. Reasons I hate PvP in this game:
1.) Too much healing.
2.) Too much CC
3.) Too much burst damage.
4.) Basically zero class identity for most classes/specs. I’ve always enjoyed the Rock Paper Scissors strategy in PvP/MMORPGs. I think it’s more interesting.
5.) Healers are too hard to kill once they have gear.
6.) Healing in general just makes PvP feel cancerous imo. Damage is too easily undone.
7.) LoS/Pillar Humping is not fun.
8.) PvP Balance basically ignoring Battle Grounds/World PvP situations. The Arena should be an afterthought. Balancing the entire game around 2v2/3v3/5v5 has always been a catastrophic mistake… and the PvP community that enjoys that style of PvP are literally responsible for killing PvP in other areas of the game. Blizzard also, for choosing to listen to a tiny % of the population – forsaking the rest of the game at the hopes of making an e-sport out of the Arena. The Arena will never be a popular e-sport because it isn’t interesting. Players have too many abilities, ability effects aren’t obvious, health bars yoyo so frequently that it isn’t exciting when people get chunked, and it almost always feels like nobody dies until someone gets oneshot.
9.) The victory conditions for PvP basically revolve around making sure other players don’t get to play their characters.
10.) Gear is too important in this “skill” based game mode. A fresh 60 has half the HP and does like 1/5th the damage as a geared 60. It’s ridiculous.

Reasons I hate PvE.

1.) Tanking in this expansion is cancer. There is way too much pressure on tanks. You have to use your defensives perfectly, kite perfectly, be able to hold threat, deal with mechanics, position enemies to enable the DPS to deal with mechanics, know all of the routes, and if you screw any of those things up, it’s probably a wipe because tanks take obscene damage from trash mobs. It isn’t fun. I hate feeling like I’m basically a DPS trying not to die while holding aggro on mobs that can basically kill me in a couple hits if I don’t have cooldowns rolling. It’s awful game design.

2.) Balance. I’m sick and tired of literally every melee character I play doing trash tier damage in raids unless I play out of my mind. I shouldn’t have to work 3x as hard to do less damage than a boomkin or a warlock.

3.) Gearing. Busted our asses in December getting ilvl 200 gear. Then they make it really easy to get ilvl 200, without making it easier to get over 200 gear. We’ve been gated on RNG Vault rewards for months… then my friends want to swap characters and we lose 2 months of vault rewards with no way to make it up quickly. Then Blizzard announces Valor and gear upgrading… but none of our existing gear will be eligible to upgrade? Why even play until after 9.0.5.

4.) Covenants. I hate this system. I have hated it from day one. They refuse to pull the ripcord… and that basically is the developers telling me to go **** myself. If someone told you to sign a contract then went and changed it later, you’d be mad right? Yeah well, that is the covenant system. Blizzard can do whatever they want, and you just have to deal with the consequences. You don’t even get to choose for lore/aesthetics… cause if you do, you won’t be relevant… or you’ll always feel like you made a bad choice. If you want to swap, you can’t swap back for a week — so you can’t even freely swap between them to test them out in any content. This system is TERRIBLE.

5.) Torghast isn’t fun.

6.) Walking around the Maw feels like a huge waste of time.

7.) War Mode is a hindrance to playing with your friends. Can’t summon people at a meeting stone with your non war mode buddies. In the end – it’s just a waste of time having it on because you can just go flick it off somewhere and get your stuff done.

I dunno man… I just hate like… EVERY design choice Blizzard has made with this expansion… I’m tired of feeling like I’m suckling the teet of dead cash cow when it’s obvious that Blizzard is not trying anymore. Their developers don’t have a clue… and I’m tired of lazy responses… I’m tired of feeling like they refuse to pull the ripcord because they’d have to admit they were wrong. I’m tired of being ignored and having to play a game that looks like an ocean but is actually only an inch deep.

I have been having more fun playing Valheim, which was made by 5 people than I have been with WoW.

At the end of the day, I realized I was only playing WoW because my friends were playing… and every time I logged in… I was just miserable playing this game. I hate everything about this game except for the art. The only fun I was having, was hanging out with my friends… and even that has been tested because in order for us to progress in this game – I have to do a role that I do not enjoy anymore. I have to use a covenant that I hate. I have to play a character I don’t really want to play anymore… because my DH is the only tank I’ve had any success with – even though Havoc feels like garbage. I don’t even get to play with The Hunt because I have to prioritize tanking.

Honestly… I just hate this game so much… and I’m sick of feeling like a hostage. I feel bad cause I basically abandoned my friends… but I legit can’t play this game anymore.

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Ive enjoyed my time so far, but at the end of the day, theres not much to do. I hit that casual wall a month or two ago and the game is just not very satisfying right now. The last time i consistently played was in cata/mop, and I can’t ever remember feeling discouraged from playing in between patches. Usually, these gaps where when I had the most fun messing around in the world or playing bgs. Not really the same now. I’ll prob just play classic or valheim and hope for some positive changes soon.

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I got really discouraged with Torgast after a really bad run. I spent an hour, trudging through some awful perks to get to the last boss, get killed, and have zero loot other than wasted time. PvP was a nightmare too. Playing a mage, literally, everything kills you in the open world fast. I just don’t have the drive to put time into something I can’t make progress with consistently over some period of time. Being so far behind the curve sucks the fun out of the game for me.

Check me off the list.
Dropped my sub last weekend.
It got entirely too repetitive and stale after the main story for the patch finished. Only so many times I can collect anima and souls and get nonrewards in return for my time investment in M+ before I am over it.
I’ve been back into working out and getting more active the last several days and I’m honestly not sure if I will come back unless it looks drastically more appealing after 9.1
9.0.5 is one of those too little too late things for me. Sure upgrade gear now, after you get gear again…which was the initial problem with gear…getting it.
So yeah, few more weeks of sub time and I may or may not make use of it. Logged in last night and thought about picking up weekly quests then just logged off and went to lift weights.

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Its its not happening to me, it doesn’t matter to me, is more like it.
I imagine its not happening to many people at all, and most of it is exaggeration, like always.

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People who jump off bridges because someone else says its popular to do, are fools who cant think for themselves.

I log and do Tuesday stuff then if I have time I’ll play on the weekend.

So this is it?

Either you’re a 41 or a 69?

I left because Shadowlands is a hollow expansion. I dont like the setting, which is important to me. Going to the death realms was a bridge too far.

The voice acting is very, very bad. The classes dont feel fun. The Mythics are overly tuned. The raid bosses have too many mechanics.

I dont like Ion’s interpretation of World of Warcraft.

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My sub ends May 5 - I am finding the forums far more lively and entertaining than the actual game they are peripheral to. So here I am. I got sucked into (my own fault) a 6-month thing but I’m not sure I’ll even last until then.

Why is because it’s boring. The story is boring. I don’t like the renown on top of reputation, I don’t like a map of 3 anima, I don’t like the jailer aggro timegating - it’s starting to all feel kind of petty and cheap to me - designed to stretch out thin content, which seems seedy.

I don’t like the disjointed nature of the world - and the only thing I am enjoying is Torghast and TC but TC offers zero to me - so I’m asking myself why bother.

I am happy with the customizations, a step in the right direction - I like being able to decide my shapeshifting forms - that was a great improvement. The customization tab wasn’t quite as exciting and a bit meager to what I was expecting, but all the same, a great improvement that can be expanded on.

Some of the worlds look great, Revendreth and Ardenweald, spectacular. I enjoyed some of my covenant campaign (the play was fun, and the audience comments were funny) but it was drawn out over so long, and felt so disjointed I didn’t get into the story and lost interest.

I don’t like the look and feel of Oribos, as a new main neutral hub, I would have liked to see more wow factor. And the professions (being alchemy and engineering) are somewhat disappointing.

Lots of missed potential here.

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