The problem is having to swap daily/every time I play pvp.
I have to run to a trainer and pay gold and then set it all up.
For what? Because some casual who doesn’t even raid thinks it affects his game?
How does that make logical sense to you?
You are fighting against a great quality of life change for the vast majority of players because you have some weird idea in your head that the game will be affected in a negative way, yet you can’t even come up with a reason how it will be affected negatively.
Going to a trainer to swap your talents is a very small thing, and it’s literally part of the game.
Why’s that an issue for you? And why do you think that extremely minor thing is a reason to change the whole game.
Most people say the issue with respecs is that it costs too much, you’re probably the only person I’ve heard say the biggest problem is that you have to go to the trainer…
It’s part of the game and Vanilla WoW itself was designed around that concept of, you cannot just change your character’s role or identity randomly throughout the world whenever you want.
Part of the reason there’s an increasing gold cost is specifically to discourage people from changing specs all the time.
Going to the trainer is just another small part of it, but the effect that small part has on the Vanilla gameplay is huge, as the trainer is not located in combat areas, so you can’t just respec wherever you are in the world and just jump into combat.
If we agree, it’s a small thing, what is the point of changing it, when this small thing also has large effects on the gameplay?
It’s the same question you haven’t answered either, why change it when it’s part of the game design and changing it would have major repercussions to the gameplay?
To me, it sounds like the best option is to do nothing and not change that part of it as there’s no real reason to change it, and in addition changing that one small part would have major gameplay repercussions.
Chronoboon changes the game drastically because it allows people to keep playing instead of logging off to save their buffs.
Now with dual spec you’re going to have people in a similar situation who raid log because they don’t want to spend the gold/waste time respeccing just to enjoy pvp.
We ask for things to be changed to make the game better. To make it more accessible. Things that don’t affect the game in a negative way. They affect the game in a positive way for the vast majority of players.
I am sure there is someone out there slobbering on his keyboard because he’s mad people can save their world buffs.
We don’t agree that it’s a small thing. You said it was a small thing. I asked you, if it’s a small thing, then…, which doesn’t mean I agree that it’s a small thing.
To myself and many others, it isn’t a small thing.
You don’t raid or play pvp. You aren’t affected by it. So it’s really odd to see you fighting so hard for it.
First of all this is a slippery slope argument, just because 1 thing was added, doesn’t mean now it’s a reason to add 100 different things.
Chronoboon was added to address the ridiculous world buff meta that I also hated, but world buffs became so popular in Classic, even tho they were never anywhere near this popular or required originally, that a change was necessitated.
People were griefing world buffs, which I personally didn’t have an issue with because I dislike the entire world buff meta, but the massive griefing combined with world buffs becoming de facto required to raid, is what led to the chronoboon.
It was a response to a change in how players played the game, and that necessitated a change.
The difference between that and dual spec, is it seems the only real issue with respeccing in Vanilla is the cost, if that’s even an issue which is arguable.
Following the chronoboon analogy, if the problem is respecs are too expensive which makes them feel to restrictive for people who want to PvE and PvP and healers/tanks who want to respec to solo, then the easiest, least invasive solution is to reduce the cost of respecs without changing anything else.
Just throwing in dual spec as it exists in SoD or WoTLK is a massive overkill and an unnecessary change.
To give an analogy with world buffs and the chronoboon:
Why don’t we make it so everytime you step into a raid you get full world buffs, the chronoboon and walking to get buffs takes too long, it’s a waste of time.
I should just get full world buffs every time I step foot into raid, and if I die they should come back since it’s faster and better and more accessible for people to clear.
^ See how that’s going way too far to address an issue?
You too , I’m hopeful they take in all the feedback and understand that while maybe there is a change to respeccing that could be positive and make it more accessible for people to PvE and PvP and change roles more often, just straight up copy/pasting dual spec ain’t it.
What the general population wants is for game ruining parsing culture and 12 page resumes for easy content to go away. Dual spec would have the opposite effect.
You see, you awful players have the same weird disgruntled hatred for the opposite type of player in the same way a deranged democrat hates a republican.