20 Man Killed My Guild

classic players are the first to complain about/leave sod. quit it

This is correct. It’s also a very redundant since they already subscribe for retail. Bringing back a demographic of people that left long ago should be their target. A classic season should remain fundamentally classic. And that requires understanding the classic design philosophy as opposed to how retail went.

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From what I’ve seen almost everyone has loved the “retail” QoL improvements. Sure don’t add everything retail players have to say, but also don’t take away everything classic players say. Grouping people like this is just a dumb idea (weird how you are playing retail classic over playing normal classic).

Cool story.

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Normal Classic servers don’t exist.

Classic era is still around I believe, or could do a private server.

Weak guild. Didn’t deserve to continue.

Think it has more to do with the fact that Phase 3 has basically zero content outside the raid.

STV is recycled from P2 and Incursions aren’t exactly engaging, to say the least. Casters might be farming BoED and a few people might go farm Arena.

Once you rank cap and max your BG reps with much better methods outside of actually playing BGs, there is quite literally nothing to do.

So you raid log. Which inevitably kills guilds once people stop showing up.

Forgot to mention the swap from 3 day lockouts to 1 week lockouts. Which also made people log in less. Phase 3 sucks.

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In the classic wow experience it just felt obvious to me. In classic we never had the options like we do in WLK onward. Maybe that is a change that should be made, I don’t know haven’t put enough thought into it effectively.

Because you were ill-prepared for the changes. As stated, them making 20mans was an obvious thing coming. As a guild master you need to be prepared for the worst of Blizzard’s decisions.

Don’t take this the wrong way, I don’t mean to be negative but this sounds a lot like a lot of people not willing to put in the effort(Mind you that’s just how it sounds, not saying that it is). That being said if you had multiple people attempting to recruit but got nothing while other guilds were likely also collapsing that makes me question the recruitment methods. I say that as those 9 people you lost are now likely filling the holes of other guilds who had the same issues. That’s not a jab but a point.

I am not sure how bad of an issue this can be myself. I mean, you’re right it is definitely an issue, but most raids are still viable decently with decent members.

Mind you, I am not saying that what Blizzard did is correct. Honestly I am hoping that they do not repeat it with going from 20 to 40mans. We will see another large batch of guilds crumble under the pressure. My guild however is preparing for the moment Blizzard says “Hey this raid will be 40man!” as we speak forming another group so our 3rd 20man group is not decimated by it.

I’ve seen and spoken with MANY guild masters who are in your same position. It sucks, it butchers the small guild idea. I am just lucky enough to have always focused on more than just raiding and making a name for my guild which required my guild to be larger in the first place.

I will say, both on SoD and on Era we have taken members who were just leveling up, as well as TERRIBLE at playing their roles and have had our better members teach them. One of my generals was a rogue who was not good at their class in dps at all but the rogue leader taught them how and they became one of our better parsers. Sometimes you have to invest in the person too not just the guild.

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And Classic still exists, please, feel free to go carry 15-25 people through 40 man raid content on classic servers.

SoD doesn’t need to repeat the mistakes of the past.

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Perfect response.

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That is a good question

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Who are all these people that hate them 20 man raids? Like I feel it’s the vocal minority. Everyone I know in game hated 10 man’s. 20 is just ok. 25 would be better.

I am going to say this as nicely as possible. I have no ill intentions here.

As a guild master you have to be prepared for everything. You have to take responsibility for the downfalls of decisions that you made. You have to keep an eye on the things Blizzard announces and plans on doing in relation to your game. They’ve been doing things like this for over 20 years.

If you want to blame Blizzard for making a decision that killed an idea that you planned to run on, that of a small raid guild which is possibly viable in “retail WoW” then go ahead and do so. But remember that it was you who thought that some form of Classic WoW would be accepting to a tiny guild. You made a judgment call and called wrong. You did not prepare and did not find adequate recruitment skills/tools to counter the incoming changes.

You are far from the only one to have been hit hard by this yes, but pretending that this is Blizzard’s fault feels disrespectful to the title of guild master. 20 man raids did not kill your guild, not having the foresight and preparedness for 20mans did. Making raids 20man in the Classic WoW environment is not an unreasonable change. And while arguing for 10/20man version options might be nice, that is a change that would bring a whole new conversation.

Again, I am not meaning to be disrespectful. But this attitude of “Blizzard killed my guild by making an obvious choice that I nor my guild members foresaw or were willing to deal with properly” comes off as a disrespect to what it means to be a Guild Master.

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damn cuh you entitled af

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Umm, no, there is a reason why guild leaders make use of officers. I have no idea what you are thinking lol.

Ours recently merged

“everyone who does not share my opinion is a vocal minority!”

of course

If you aint helping you are on a free ride, entitled

People likely having experience with issues with raid roster management. That’s my take at least. 20 man isn’t bad at all. I don’t want to see 40mans personally due to roster management. But that said better overall preparedness and having more bench/backup players will help resolve it a lot better.

having people on bench/backup when the content phases are this short is messed up imo

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