Are you really that clueless?
Pointing out what I would say if I was insulting him or her is giving him or her an example.
Are you really that clueless?
Pointing out what I would say if I was insulting him or her is giving him or her an example.
Again there is zero rating requirement for casual I have a priest friend thatâs 2300 that plays maybe once a week and is the definition of a casual.
Stop thinking casual means bad.
of people who participate in rated? over the course of a season itâs at least 50%
+1
well but thatâs what we donât want, we donât want people to leave randoms bgs; burst this expansion is brutal then add the item lvl gap we have in pvp⊠itâs good to have 29 ilvl in raids dificulty but not in pvp
This will change maybe next patch or next expansion, blizzard always changes things and pvp people should support something like this else blizzard will make something worst like templates or reduce pvp ilvl overall like in next patch (pvp gear lose 6 ilvl points in all content but pvp)
Trolls gonna troll. I just love how they defended going into a duel with you by saying that Afflick Lock is bad in PvP when thereâs an overwhelming advantage in that DoTs can only be cleared by bubble. Seriously all they have to do is pop your bubble and then hit a talent ability that increases damage taken by said DoTs and then gateway back and forth to get distance. We only have so many abilities as Melee to attack at a distance.
Seems like ilevel brackets (maybe 2 or 3) would just solve the problem without needing to mess with gear at all.
You do realize that just because you repeat this over and over doesnât make it true right?
I love how clueless to the game you actually are when you post something that clearly shows you have zero idea what youâre talking about.
Affliction isnât even the PvP spec right now as Destro is actually better. Affliction is only played in RBGs due to how broken sacrolash is.
States that Afflick isnât the PvP spec right now, then lists a rated PvP mode that Afflick is used in. LoL you really are trying to justify you knowing the game better by posting things that negate your argument. I may not know the game as well as you clearly do, but at least Iâm not using âNo, youâ arguments.
Seriously, if you know the game so well get off the forums and show us what your made of. Unless you were the one that was carried and thatâs why youâre so sensitive.
I know youâve already received some responses that have put you in hot water for this comment, but Iâm going to add another to the barrel.
It doesnât. If anything, the massive gear disparity is turning casuals away from PvP. There has never been such a tremendous item level difference as there is now, and itâs making casual PvPers like meâwho have done just fine for 15 years up until recentlyâquestion if we still have a place in this game.
Casual PvPers have been completely forgotten and neglected in SL. Itâs really disheartening.
I donât need to justify anything. Your statements and logs show you donât have any clue what youâre doing. I was just trying to explain it so maybe you could comprehend it.
Sacrolash is the only reason anyone plays affliction in RBGs. Itâs not because affliction is actually good.
Bad and lazy players not casuals.
According to your profile: you have 0 rating in PvP. Which tells me that you only do random battlegrounds. Unless this isnât your main toonâŠ
Oh and letâs not even get into your raid progression. 5/10M? If you were as good as you say you are youâd be 10/10M. And youâve only timed two 15 keys.
You see you can dunk on me about not being the best DPS or being a bad player, but in comparison, Iâm actually playing the game I say Iâm playing.
2300 Rating is not casual, lol! Let me ask you what I asked someone else.
What % of players get 1800 let alone 2300?
LOL, no it isnât not even close.
You have not heard of the US Open or the Masters?
Competitive tournaments? No, they do not.
And thatâs fine. There are many games that are designed to be lobby pvp games. Many have better balance. If that âjumping right inâ is the style people want, I understand. But those players have to understand mmorpg are not the right genre for that.
Yes. They have specific interests that usually involve afking in town and queuing games with multiple alts and prefer to spend as little as time possible doing thinks like questing, professions, world content, etc.
It may work for them, but that is the wrong design for an mmorpg. We tried that in WoD. It worked for players interested in alt/ main armies, raid loggers and lobby pvpers. The rest of the game died.
Look at achievements this is my raid toon.
Actually 6 of 10. I just dced and didnât get credit for the kill.
Like I said I am a casual player that only raids 2 nights a week. If I didnât have a 65 hour a week job and a family I could find a mythic ce guild. I just donât have the time too.
I have only timed two 15s because I donât care about getting KSM. I do my weekly 14 for the vault and thatâs it.
What do I not play that I have said I play?
https://www.warcraftlogs.com/character/us/stormrage/snozy#difficulty=4&bybracket=1
My logs if you actually want to go down that road.
Competitive tournaments donât put pros vs amateurs in any sport.
Yeah, you know, pvping.
So what Iâm hearing is PvP was fine like that and the rest of the game had holes. Funny how that works. Almost as if they introduced m+ and some other things to address PvE issues.
You do realize rating is skill based not time based right?
If he only plays one night a week if he plays at all that is by definition casual.
This is a terrible argument. Getting rating is a skill investment not a time based investment.
Just because someone raids mythic or is 2300 rating doesnât mean they arenât casual. Not everyone is terrible at this game and needs 800 games to break 1400.
Fun fact for ya.
You need to google the Olympics.
You are right. They added legendaries, M+, artifacts, wf/tf, the mage tower, and world content to fill the wholes. But this game was designed as a continuous world. PvP and PvE had crossover. WoD did not. Turning each form of content into a sandboxed mini-game is the wrong design.
Terribly designed system. You grind tens of thousands in honor for full 197 & then you get 1 shot by a Starsurge or Final Reckoning / Templar Verdict.