18 floors is too many

Don’t expect different in a completely optional challenge mode then.

Don’t like it, don’t do it.

Stop asking for nerfs.

LMAO how are you so dense? TC is not the same as a single Boss fight.

In a Raid you can do 3 Bosses one day and come back the next. Seriously wake up.

I’m literally wondering the same for you. Blizzard defines a Layer as an encounter. Same as a full M+ run is an encounter, same as a Raid boss is an encounter.

Those are 3 seperate encounters.

You can do the same with Layers.

You can do the same with keys.

How is this so hard for you to grasp ? Don’t like Twisting Corridors ? Good news, you can simply not do it.

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You mean YOU define it.

Asking for it to save your progress so you can step away from it isn’t asking for any kind of nerf. As the other person said, it’s creating an artificial challenge, confusing tedium with difficulty.

With that kind of phiolosophy, you might as well argue for optional content where you need to press L every two minutes for two hours. It isn’t worth being defended or not.

Blizzard don’t care what you have to say either, but on the stance of making changes, they already have made changes that improved Torghast for some people. Here, it’s not even a request to reduce the difficulty, it’s a request to pause the game. Nothing else changes. You bring up raids, but an entire layer is like an entire raid, whereas the floors are like the individuals bosses. Like the bosses, the floor clears can be saved.

The content could actually be enjoyable for a far larger group of people, without reducing the difficulty or the challenge. Asking for the ability to step away and resume later won’t make it any easier other than removing the artificial difficulty put in.

Nope, I mean Blizzard. The content is in the game, it’s been done this way. Don’t like it, don’t do it.

Is asking for a nerf. You already get your AFK spots.

If you don’t like it, it’s completely optional, don’t do it.

It’s not a nerf.

It doesn’t change the powers you’ve gained, it doesn’t change the difficulty of the mobs or the bosses.

It literally does nothing other than let you step away from it for a period of time and then resume it.

This isn’t a radical idea, it’s something that is present in 99% of video games and even the content in this game.

It literally is. You can’t finish in one sitting ? You get to start over. Anything else is a nerf to how it currently is.

You’re literally asking to do a Marathon, but have it chopped it into 4 parts of 10.5km each because 42km is too long.

Wow doesn’t have a save game or save state system. It would require massive developpement and that ultimately, is a Single player RPG system.

Why are you so hung up on changing something that works fine and is comlpetely optional ?

What’s so wrong with “Don’t do it”.

99% of video games are not MMORPGs.

Go play those if you prefer.

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You are effectively arguing the most important aspect of the difficult isn’t how well you play, the mobs and bosses, or the powers in there. No, instead, the most important aspect is whether you can devote an hour to it or more without interruption. That ridiculous notion of difficulty and popular difficult games doesn’t follow this scheme.

Using that philosophy, you would be defending content where you just need to press L ever two minutes for two hours, and shouting it’s optional, so don’t like it, don’t do it.

WoW DOES have a save game and save state system. I listed several examples earlier about how it saves the progress made. It wouldn’t require a massive development to record the floor that is completed considering it’s already done for various things. It also isn’t unique for a single player MMO. MMOS in general, including WoW, record and save the progress made, things completed. Would you be ok if the progress was wiped daily? Like how they already do for various dailies. Saving progress is already plentiful in the game. So no, this isn’t something that is absent in MMORPGS or MMOs in general.

As for it being optional, don’t like it, don’t do it.

The better question is what is your deal?

You act like I’m hear pleading to stop being forced to do it or something. Why are you taking it so personally and doing so much to defend it? Here’s a quick summary for you:

-I did Layer 1
-I absolutely hated doing Layer 1
-I don’t plan on doing Layer 1 because I found it horrific to do
-Here’s what could be done to improve it
-With these improvements, I’d consider doing it.

Sir, THis is a Wendys!

THis a forum thread where I am discussing my experience, giving feedback, and stating how it could be improved.

That’s part of it. The other part : 18 floors.

The content is optional, why are you so obstinate on it ? Don’t like it, don’t do it.

Why is this so hard.

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Do you think I’m actually doing it?

All I’m doing is responding to your replies while I wait for the BG que to pop up.

and again, this is the forums, where people post their experiences, provide feedback, suggest changes.

If you can’t handle that, maybe you should avoid the forums.

Good, now if you can simply leave it alone for the people who enjoy it, everything will be peachy. You couldn’t step up, you don’t get the 4 cosmetic rewards.

You seem to have a real issue with people having a different opinion than you.

In BFA, were people also defending warfrant and islands like this?

Leave it alone for people who like it? It’s proving to be a fairly unpopular piece of content based on the threads posted.

As for the cosmetic rewards, if they were actually quite good, that would actually provide some incentive for completing it. As others have said, it really isn’t anything too impressive. I’ve done the challenge modes in previous expansions, various raid achievements, and I primarily did it because I also enjoyed doing the content.

Right now, this isn’t as rewarding as the mage tower, and frankly, it could be made even more challenging because it’s pretty easy for certain specs and situations. The main problem is that it’s bording and tedious with rewards that don’t make it worth it.

and I’ll state it again, being able to saved progress doesn’t make it any less difficult. This notion you have that it is an inherent part of it is just something you’ve mentally created to justify it yourself as you improve your self-esteem from your video game pixels.

No, I have an issue with people asking for nerfs to completely optional content that is supposed to be challenging. Can’t overcome it ? Get better or stop trying.

Dude, I did overcome it, but I hated the experience, unejoyable, and overly long. Afterwards saying, don’t feel like doing that again. I thought, perhaps it would be ok if I could save progress made, so I made the thread.

My issue isn’t overcoming the challenge, it’s considering the far better and more enjoyable things I could do instead.

Wow has never had “saving progress” in its design. It’s not a single player RPG.

I don’t know how much more I can just tell you the same thing over and over again until you realise you’re just wrong. This content doesn’t need save points. It’s meant to be challenging.

Even the most difficult games of the last decade allow you to save your progress at reasonable intervals (ex: bonfires in Dark Souls). There is absolutely nothing difficult or challenging about forcing someone to complete something or lose all progress; literally tedium, and nothing else.

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18 floors is too many. The only challenge is the last few floors and the boss…it’s easy mode till then. Tired of investing so much time to have it get screwed up for one reason or another.

Examples of saved progress have been given to you elsewhere in this thread. I understand that you are intentionally being dense here but at least show us that you are capable of critical thinking.

Single player.

All of which are “between encounters”. You can’t save a M+ mid run. There’s no saving in WoW. Don’t like it ? Single player RPGs on Steam for sale!