I’m sorry if you’ve never had the experience of working for a company that you’ve grown to love and want to watch build upon itself.
When you’re placed in this situation, those who genuinely love where they work don’t have the first instinct of just walking away, instead they fight for their workplace & peers alike to eliminate the problems that plague them.
Realize how many qualified customer support people there are out there? It’s literally white collar burger flipping. As for devs, game studios let excess devs go after a games release, so there are literally hundreds available at any one time floating around waiting for a job.
Again, I’m sorry if you’ve never had the experience of working for a company that you’ve grown to love and want to watch build upon itself.
While you’re not wrong in your beliefs, there are work cultures that exist outside of your bubble that function more as an extended family.
When you’re blessed with being apart of that type of workplace, you fight for it. The fact that these employees still have the drive to risk their careers and fight for better days shows that to them, this wasn’t “just a job.”
These are the people you want making our games, people that are passionate for their work, not people that view it as “just a job,” cash in that check, and go home with no thought about their projects.
Hitting your employer in the wallet by not being productive is a pretty great way to take a stand. Not to mention if you successfully get your CEO fired over your discontent.
But yeah I agree people should absolutely be expected to uproot their entire lives by putting their only source of income on the line by jumping into a brand new work environment because the people at the top don’t do their job.
And something that this pandemic has helped remind workers of is the fact that they are an integral part of the company. I’d like to see the board and Bobby try and run and make all the games if they think they can just can huge swathes of the workforce. Solidarity forever!
You do realize I also addressed the devs in the same statement you quoted but you conveniently bypassed that? Don’t move goalpost shawty, it just draws attention to you on the field.
But the shareholders don’t care about that, they want their revenue stream to continue. And it’s not like a CEO will suffer if he steps down, corporate boards are all incestuous affairs so he’ll probably just find himself on another board after things cool down. A few workers can be replaced, but hundreds at once, especially if they’re in crucial positions would massively screw up production schedules and interrupt the all might revenue stream.
I mean, ABK has been pretty damn boneheaded, but I don’t think they’re so braindead to think they’d fix anything by mass firings of people protesting illegal corporate behavior when it’s this visible. Numbers have power, collective action allows a labor force to exert their own power in the employment agreement.
You do realize there’s a huge difference between an intern who knows how to copy and paste code from one file to another, and a seasoned developer who can actually read and write C code on the level required to actually innovate and iterate? Or who can tailor code specific to one instance in the game and not have it look like a cookie cutter duplicate of every other thing in the game?
I feel like this would probably be the single biggest improvement Blizzard could make. Right now it’s too bogged down in regional IdPol echo chamber nonsense to make any meaningful headway on any real workplace issues. Right now they may as well be playing Whack-A-Mole.
Report: Activision CEO Bobby Kotick Will ‘Consider’ Quitting If He Can’t ‘Fix’ Company’s Culture
Besieged Activision Blizzard CEO Bobby Kotick, who last week was the subject of staff walkouts and shareholder calls for his resignation, has said he will “consider leaving the company” if he can’t speedily address the harassment issues that have made headlines around the world this year.