1.12 AV is a huge, huge mistake

Why can’t you just answer my questions? Does popularity matter or not? By your own words it does and it doesn’t so excuse me if I am a little confused here.

Early AV is the only AV. Dunno what the 1.12 version even is, it didnt exist when i played vanilla and the private servers i played never had it. Weird that classic will have it.

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I personally hoped they would have had both. The early one and then the later one as time goes on. But if you didn’t play 1.12 av (which honestly is 1.11 version) then you missed quite a bit of AV in vanilla. 1/3 of it to be exact

Basically, it’s zerg rush to the enemy base, run in start fighting the General before the base GY is even capped; claim victory just as said GY caps; repeat.

The only time AV went long was when one side had idiots who decided to turtle. Man, like what the F. We’re here to maximize honor/hr, and you’re screwing that up by slowing down the opposing side…GET TO THE GENERAL AND NUKE!

((AV 1.12 in a nutshell.))

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Also:
“hurry up and lose!”

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Why do you think that has anything to do with 1.12 AV and nothing to do with reinforcements?

We’re not getting reinforcements which is what created the zergfest.

Okay so whats so what about it? People are saying it took to long so that’s why it was unpopular. Period. This isn’t untrue. They also say it’s not going to be played out like that today. This isn’t untrue either. Generally speaking these people aren’t the same people, obviously. Which you know that but you’re acting like this is all one person saying these things to make it seem contradictory.

The issue here is that I can also swing this same argument back in the face of your side.

When discussing 1.12- “ALL PEOPLE WANT TO DO IS JUST RUSH RUSH RUSH FOR THEIR HONOR AND THAT’S IT”

When discussing 1v5-“IT’S GOING TO BE SO AWESOME PEOPLE JUST SITTING IN MID FIGHTING OVER GY’S AND JUST COLLECTING EARS AND DOING QUESTS ITS GOING TO BE SO FUN”.

wut

Tbh it doesn’t matter what version we get. People are going to try to rush it tbh.

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Unlike you, I can discuss facets of vanilla without comparing them to non-vanilla.

But you’re talking about 1.12 av but discussing a concept that didn’t become popular until a non-vanilla era so I don’t really think you can.

That concept was quite possible within vanilla’s timeframe. It most definitely happened. If anything beyond vanilla need to be brought up it would be the knowledge that it is the most efficient way to accumulate honor. It will happen moreso as a result.

I completely agree with this. I just don’t think the version has anything at all to do with it. Like, not at all.

Awesome. Well I disagree.

I’m guessing that at least one of the above items is deemed offensive in China.

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So then hurry up and lose is a non issue because it didn’t happen until reinforcements were added.

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Wait, wait a minute.

So you think if they were to release 1.5 or 1.8 or whatever that everyone will enter the bg and think “You know what I’m going to fight in mid, fight over that one gy, and I’m going to go do those quests.”

But then if they release the 1.12 version everyone is just going to turn sort of rabid and think “I NEED TO RUSH I NEED TO RUSH I NEED TO RUSH”

Surely…SURELY you can’t think this.

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Sure, if you can retain the zerg. However the early versions and all of the content that still existed between the entrances and the generals were not conducive to simply being ridden through. Players died, a lot. As players die to the NPCs, they get booted backwards to GY behind the zerg.

Desire to rush does not imbue an ability to rush. The early versions did not have people making a conscious decision (for the most part) to stop and fight over a GY or fight in midfield. It happened because people were dismounted, killed, bounced back across the map by the very content that your friend zyrius claims didn’t cause more PVP.

No, I do not think the mentality of the rush will not exist. What I believe is that the early version, all of that content that you claim is not content, especially the NPCs, is the best chance of deterring such mentality.

On the flip side, NOT having all of those speed bumps and spike strips will virtually guarantee that it will be zerged.

I want the most complete version of AV, for the best chance that it will be played the way it was originally intended to be played.

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What i think you fail to understand about reinforcements is that they forced the zerg mentality. In reality most people really prefer to win and to fight. However when a game mechanic makes doing so impossible and or futile they give up.

Without reinforcements even the worst turtle can potentially be turned into a win. And that’s what happened in 1.12 AV.

It ends up being a player decision one way or the other. Instead of the map trying to force things one way or the other which is the problem with early AV as well as reinforcements.

You are just suggesting a turtle? Something that is also used in 1.12? You understand you can turtle in every version of the game just as well correct?

So why would I turtle in one but not the other? Whats the benefit? It is doing the exact same thing.

You were the one suggesting 1.5 is conceivable now that they added it in retail correct?

Ok just putting that down in order to say this, retail proved that this is no longer the case of how it is going to play out. What you’re describing is how it played out during vanilla. People don’t just waltz through archers and npcs and allow them to just 100-0 them like they did back then. Players know what they need to do to zerg, and they do it.

Also, I’m not in complete agreement with Zyrus so bringing up his arguments when talking to me is pretty silly. I don’t bring up Mr.

cool guy into your arguments.

Also a side note, I find it hilarious that this guy is more than likely on ‘vacation’ as all he has been doing is voting lately LOL.

Yeah except it’s really not. If people want to rush, they are going to rush. If people want to turtle and do quests, they are going to turtle and do quests. You can not use an argument of people just ‘wanting to get their honor and get out’ for one version but not the other. That’s the definition of a bias opinion that should be overlooked.

It depends how you look at it. If we are going off of your bias opinion sure. But if we are going about it on how you think people are entering a 1.5 av then it won’t be, because you so eloquently chose to believe that there is a majority of players out there who just want to play the quests and take it slow.

I would honestly steer clear of this as well. I’m pretty sure blizzard made the changes to AV actually stating that it wasn’t being played the way they thought it should be played.

All in all, your arguments will always mean nothing when you are discussing the two different versions of AV and acting like two completely different people are joining up. For one you think people will just want to rush, the other you think people just want to do the quests and stuff. This is being dishonest.