10 man loot needs to be 2 items with a 50% chance at a 3rd

No your 25 man just had bad players and you cut the fat and suddenly the same fight on 10 man was easy.

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10 man nerfs to t11 happened because it was substantially HARDER than 25 before the nerfs because the damage of mechanics was the same with far less raid CDs to cover it.

After the nerfs it made 10 and 25 man mostly the same in difficulty. The difficulty of 10 and 25 for which is harder is now a by fight basis depending on mechanics.

For example a fight that forces spreading out for mechanics is typically easier in 10 man (less people means easier to spread), but a fight that has raid wide burst damage is typically easier in 25 because of more CD coverage. On healers.

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You have more coverage because you have more players to heal…

It’s literally the same in that regard.

Also player health is the exact same on 10 man and 25m except on 10 men the boss’s abilities hit for nothing

10 man is literally easier in every single way

That’s not how it went down at all.

There was no more DPS check.

The only thing that really wipes you on that flight is the adds… then you have far less on 10 man.

The boss health in proportion to the amount of players is laughable.

The fight is just easier in every single way and that’s how it is for all of 10 man

No I raid both 10 and 25m, and 13/13H on both months ago, feel free to check my logs. 25 man is a joke, the only hard part is gathering 25 people, with discord sign-ups this part is also easier.

Paragon thinks 10m is easier because they can have the best 10 players from their 25man rooster, and use the gears they looted from 25m to cursh the bosses. Try to think with your own brain, not just take someone else’s words and use it everywhere.

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Yes sorry you’re not fooling anybody here the data doesn’t lie.

There’s literally nothing harder about 10 man

Just basing it off boss stats like health,damage output and healing required, 10m is a joke

Anyone taking the opinion of players from original cata is a joke lol. No one cares what they thought. The average CE raider from retail now is miles better than they were back then.

Its not even the same game regardless. We are on last patch, new strats have evolved, and WA makes things that were hard back then faceroll easy now.

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10m player copium

And yet that isnt how some CDs work.

Sure if every CD was like tranquility you would be right. But not all of them work that way. And sometimes the needed CD isnt for the raid, but the tank. And that is far easier to do on 25 man.

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You don’t need CDs that’s the point.

The possibilities don’t hit for anything on 10 man what aren’t you getting?

It seems like the 25 mans are who need to cope with being bribed with loot.

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The loot is the exact same rounded down.

Well that is an interesting new cope :stuck_out_tongue:

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You don’t know what cope means.

That’s just math, lmfao.

It’s the same thing per player.

It’s literally not, the OP’s proposal wouldn’t even be the same per player.

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You guys should be glad you even get gear of the same quality considering you’re fighting basically normal version bosses compared to 25m players

I mean you should be glad blizzard decided to bribe 25 mans with extra loot despite 10 mans being the same difficulty and the preferred format.

We both know that if blizzard had left things as is 25 mans would have died just like they did back in day.

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Everything that makes a fight hard is removed in 10m… you guys should be glad you’re getting loot at all and achievements.

Imagine having a 10 man player link you his achievement acting like he earned anything while he fights normal mode bosses…

I’d take a 10 man player over a 25 man player as the 10 man player actually has had personal accountability :stuck_out_tongue:

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That’s not true all the bosses are Target dummies for you.

You have personal accountability to just stand there?