1-60 is ABYSMAL

lol I would say try pvp, but then you’d be facing people with 20 years of experience.

I’d say try M+, but then you’d be competing with people that have 20 years of experience.

I honestly don’t know what you can do.

Just be happy you levelled fast and got that out of the way, because there’s still a lot to learn.

If you pvp it’s constant sensory overload.

I’d suggest healing/dpsing in low mythic + keys. Only tank after you’ve learned all the mechanics from each dungeon.

I think people are forgetting a few things that are screwing up the metrics quite a bit. Are they mistaking this post as a request to lengthen XPing again? That’s a silly argument to make nowadays, there would be literal riots in the streets now, as players refused even to do Pathfinder. Increase XP for levelling? That’s going to go over just as well, Chris Metzen will find a knife in his back.

Winds of experience
War mode
Heirlooms
When the questing was done
Nerfs of the XP table going into Dragonflight
Anniversary experience

It’s hard to take any numbers here at face value when it’s not apples to apples. So I think people need to lighten up a lot. Politely ask, don’t just say liar and shut off.

Last summer, before Dragonflight, and probably this summer before TWW, 50% experience, after they took off 40% of the experience in the 25-40 range across the level range, maybe even war mode, DMF, etc. You think that will take us three plus zones? It doesn’t.

So, I just encourage my spirited, well intentioned, forum pals to be a little more open minded and politely get to the bottom of an issue before getting emotional.

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The quest line I’m describing would be on par with the tutorial island graphics/visuals.

Incorrect. That’d be even more asinine than the current leveling meta.

Agreed, so call them out on their bs every opportunity you get.

That’s also a better option than the current one.

Idk man. I think they should just fix the game. New people still have to slog through level 1-69 to reach the vaunted end game.

Like I said, we did a couple. Balance at lvl 20 made one of my friends almost quit. Getting 1 shot before reaching melee isn’t fun for him.

Lol, you were so close to being normal. Anyway, thanks for the input, buh bye.

Yeah, it’s 100% ok that there’s a power level option. But that shouldn’t be the only option and that’s how it feels.

Well, you weren’t able to complete any of the expansions and all you did was quest so it kind of goes a long with what I’m saying. It’s not compelling to have unfinished content. There is really no reason to hang around and complete it at that point.

It’s just shillism. Nothing more. If I hadn’t called something-WoW abysmal it’d be fine.

The point of the post is I think there should be a quest line that takes you from 1-60 that is story “rich” that ties all the pertinent story together with the current expansion/setting. Tutorial island+

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I think the intent is BfA is that experience. If you don’t go that route YMMV. I can tell you new players are absolutely funneled to BfA.

It’s actually pretty decent leveling through BfA, even with heirlooms. I have done no dungeons or pvp on my new shaman. Managed to get through chunks of each zone and I’m up to 47.

You can’t finish the content with questing, though. The zone stories just dead end at instances and raids, so it’s not like you’re getting a full narrative experience even if you finished every zone in an earlier Xpac.

The only thing is that BfA is soon to be 3 expansions behind the currently story. It looks and feels clunky which wow is stereotyped for being. They could keep all that old clunky power gamer leveling with time walking while also providing a linear progression starting from lvl 1 and ending at the beginning of the current xpac. If new people feel like day 1, level 1, they’re working toward something bigger then they’ll feel compelled to reach max level where the game actually becomes fun.

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They should add a xp on, and off switch that players could use while playing imo. Instead of having to run back, and forth to the capital cities to turn xp on, and off. Would help for the out leveling a zone before finishing the lore quests at least.

Don’t leveling bgs give like 2 bars of experience?

If a new player knows how to use Chromie, they can leave BfA immediately after completing a few quests in the city, go back to their capital city, talk to chromie, and level in some other zone of their choice.

I did on this new account.

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max level is 70, not 60. i hope this helps!

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I thought you wanted to play DF??? Stupid troll post if i ever saw one.

Pretty sure there is but like I’ve said (and no one seems to want to admit) is that isn’t compelling for new people.

Not a clue. The balance is so jacked pre-60 that they almost wanted to quit after being 1shot non-stop when we tried around lvl 25.

Again, more content that is abysmal for new players. Unless they’re the over-scaled classes during those brackets, there’s no point to even play. I had to explain how only end game is balanced. Which again is a stupid design when new players have to experience a suboptimal game until they reach max level - and even then will it be worth it when everything they previously experienced is elevated to 1000 from 61-70?

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Leveling is now intended to rush new players to max level so they can get on the esports hamster wheel and spin, spin, spin. Making leveling harder and longer would not be popular with players who don’t want to spend weeks leveling up a new character. There never was any learning component to leveling more than maybe the new player will pick it up or maybe they won’t. I doubt there will be any in the future, since veteran players seem to prefer that.

In BfA I was leveling characters in bgs for a while. I stopped when xp went from good (1/4 of a level?) to 10% per win and 5% per loss.

Leveling bgs often are full of max level players in premades now. It’s not a good experience for levelers.

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What they need to do is introduce a new, OPTIONAL, leveling mode where you do ALL the expansions, in order, and adjust the quest and XP according, so that you’re 60 before hitting Dragonlands.

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No it works fine, I’ve leveled tons of characters before and after this is way better then being locked behind classic content and dungeons until level 60 and not getting flying until then either.

You legit hit a level for a new xpack, did the first zone and out leveled to to move on to the next xpacks questing zone.

Now you can hit level 10, go to any place you want (even classic content) and level there if you want until you reach new content/ all while getting flying and mounts much easier.

I have no idea how you can complain about that.

good thing you didn’t play classic then the leveling is way worse!

Oh they came from ESO? Yeah the questing in ESO blows WoW questing out of the water very very hard. That was actually the one thing that impressed me as I was playing ESO, was the questing.

WoW has no chance and “it gets better at max level” was deffo a copium response in this case lolol.

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Jade Forest alone got me into the 50s, granted I did more than 2-3 dungeons.

The questions about leveling and speed etc. aside.

Why did you lie in your original post? I genuinely am curious. Were you intentionally being a bit hyperbolic to make a point, or did you lie in purpose thinking most people wouldnt realize you were lying?

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http://harldan.s3-website-us-east-1.amazonaws.com/guides.html

I present to you, the holey grail of leveling.

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Holey Grail? Why would anyone want a leaky grail?

Do you mean holy?

-pokes- I am jesting in good fun. :blush: