And I 100% believe 1 zone 1-60 (well, 10-60). I did that with my buddy.
We did just questing in Hellfire peninsula, 10-60. Did not even do a single quest anywhere else; we consciously did HFP only. Probably 4-5 dungeons, no battlegrounds or anything else. 10-60.
And we did not finish Hellfire Peninsula either. There were still a few questchains in the far west. It really is a massive zone with many, many quests. great zone. But yeah it’s crazy that is even possible
Ultimately though it ends up being the exact same amount of rested XP. You just consume it at a lower rate so it lasts longer, but you don’t actually get any extra rested XP out of it.
I’m not. I’m suggesting there is an “on rails” questing experience that ties in all the major points that are only pertinent to the current expansion and it takes you from 1-60 (since as many have pointed out, end game is when the game starts).
Yeah, but do new players know that? How enticing is it for brand new players to hear “1-60” are boring fillers and you can quickly bypass them to get to the real content. That’s hardly a compelling argument for people with little to no WoW experience.
This is exactly my point. They’ve overhauled starter zones with tutorial island, now it’s time to overhaul the 10-60 experience. As corny as the tutorial island is, at least there is closure on top of being rewarded for completing it.
/played revealed 1 day and some change for 1-60. Super compelling. Also, I didn’t say it was hard to get to 60. I’m saying the experience for new players to get there is like a whirlwind. You start a toon, do a couple zones a couple dungeons and then you’re 60. That’s fine for some but I don’t see how my friends would have continued if I, ME, another player, didn’t compel them to get to Dragonflight. Hell one of them still hasn’t bought it due to that experience.
Cool dude right back at you.
I didn’t know it was going to be that easy. I haven’t played WoW with any amount of effort since the beginning of WoD. They wanted the story, I suggested we start after WoD but they wanted to do Cataclysm. So no, I didn’t pick it for any reason other than it was right there next to Orgrimmar.
Cuz they like PvP?
I assure you, most people did. Up until MoP at least, people gaf about the story. Idk what caused the current end game only mentality but it’s not good for new players. There is nothing compelling about it.
Yeah, I agree. That’s why I’m telling these guys, trust me it is actually fun at the end. It feels so seedy to say that though. Like a used car salesmen or something. Eventually it’ll start just keep turning it over! What blows my mind is the amount of people who think power leveling should be the only option. I guarantee you make a compelling quest line for new players, you’ll have more players hooked and engaged in the game.
Just sit in a major city semi-afk near chromie and choose whichever time-walking period has the shortest queues.
Most of us have leveled the “normal way” numerous times years ago and prefer not to do it yet again on our alts. I’m sure many would have not bothered with alts and quit the game if we had to level the “normal way.”
My only problem with leveling is it doesn’t really teach you how to play your class, so when you hit max level you get used to really bad habits. You can go from 1 to 60 spamming 3 keybinds.
There should be some kind of class mastery trial at level 69 you need to pass to show your competency as a player before you are allowed to hit level 70.
You do the trial again and again until you pass. Or you just stick with whatever content you were doing at 69 until you are ready to try the trial again.
I’d rather have them sit in town doing the dungeon queue spam because some of those older zones need massive graphic upgrades. Seriously, go look at some of the trees and structures in Ferales or the crater zone. If I were a Blizzard dev person, I would want to direct the new players away from those zones as much as possible.
on top of what Straad said, with new players they have to go through exile’s reach and BFA. I know this because i helped my Girlfriend get started and that what she had to do.
so when Trinsic said this
Edit: We did southern barrens, hit lvl 20, turned Warmode on, finished southern barrens, went to Deepholm, finished Deepholm, dinged 60
It could not have happened if the were brand new players. i repeat brand new players have to level through BFA. The only way to avoid that as a new player is to boos a character
You aren’t wrong, but as you can see from many of these replies, these people don’t gaf about new players. Clearly neither does Blizzard since they aren’t putting the resources into creating a streamlined campaign to catch up new players on the major lore that happened over the years.
These people don’t care if the game circles the drain as a result of no new blood. It’s only about them and their existing clique, or they’re solo players who don’t care if the world gets emptier and emptier and eventually dies. The people on the forum, generally speaking care more about winning small petty arguments than actually putting pressure on Blizzard to make any sort of changes. Imagine if their time and energy trying to win meaningless arguments here was redirected at hammering Blizzard’s social media. Just imagine what kind of game we’d have right now.
They should just bring new account players into the current expansion. Learn the game and the current story line while leveling in the newest zones. Require one play through of the story quests to open max level content and have Chromie time scale to max level. Players will be able to play through old expansions anytime.
It would make for a smoother transition to end game, the current story, and give a better overall impression for new players.
so do BGs, you’re highly unlikely to run into an evenly matched player out in the open world outside of current expansion zones, and that’s probably been the case since expansions were even a thing.
I leveled a new character at the end of WotLK (original, not classic) on a high pop PvP realm and even though the game supposedly had 12 million subs at that time and the realm was high pop and known at the time for it’s relatively good faction balance, all the zones were empty until Northrend (except maybe Hellfire Peninsula because it was a common ganking spot, and even in that case it was mainly level 80s picking on level 60s)
If you’ve always played on RP realms then it makes sense that you’d think that but I mostly played on normal realms (PvE and PvP) and the story has always been background noise for most people; it’s more like daytime television than primetime television in that you really only pay attention intermittently when it looks like something interesting is happening, but usually there isn’t.
If your friends weren’t happy with the story it’s probably because you mislead them into believing that there was a unified story that could be experienced in the same way as single-player RPG campaign or a Japanese manga, when in reality it’s more like a Marvel/DC superhero comic or idk I guess Doctor Who (I’ve never watched it but I’m just guessing, any show that goes on for that long is typically designed with multiple points of entry and doesn’t expect viewers to start from the first episode)
Took me the majority of the whole BFA zones/story to hit level 60, not sure how one zone and a few dungeons leveled you up so fast but I’d love to know how!
That being said, I sort of agree and disagree with you. If you look at my earliest achievement unlocks you’d think I was a long time player. Truth is I’ve played WoW for simply a few days here and there for quite a few years but never played longer than maybe 2-3 days before growing bored and returning to FFXIV.
This is now probably my longest running stretch of playing WoW almost every day, approaching a month now. The thing that’s changed for me personally is I no longer need to spend weeks leveling a character to max, instead it takes me a week. I love that. I fully accept that I sometimes I out level the content but that doesn’t bother me. I enjoy running old quests and dungeons/raids just powering through everything, I’m fine with it.
What I do agree with, however, is I wish there was a lengthy quest chain that I could jump into that went over all the key features and story events like you mentioned. That would be cool.
But regardless, as it stands now the game is fine how it is, at least in my own opinion.
Just leveled 3 alts with my wife’s characters and we were able to finish half of pandaria on one, 2/3s of BFA on another and most of shadowland on the last one before hitting 60.
Just questing, no dungeons, pvp or buffs.
Would love to be able to continue to 70 in the chosen zones.