There are many terms that are offensive for people that identify as transgender or any other form of gender non-conforming. Some of these would be “it,”
I’d list more, but you’ll deny it’s reality anyway. Even though this forum saw a huge blow up against someone because they referred to someone else as “it.” That thread was obviously deleted, because it was a huge hate thread, but hey… keep being insulting.
persistence and endurance are also skills. Pokemon has similar RNG, and only the most devoted people are seen with (legal) shiny legendaries or perfect ivs on a perfectly trained EV pokemon. Those things have esteem due to the persistence it takes for one to actually roll the dice enough times for such a rare occurrence to happen.
I don’t know thornyman, skill does make something naturally scarce by the nature that not everybody can get it. Luck just makes it artificially scarce.
So what you’re saying it’s subjective and therefore, it’s not a substantial argument to use.
“Oh wow, the random number generator system passed a very low chance and it gave you a reward instead of actually putting effort to actually get it though just purely skill. congrats!”… sounds like something Diablo Immortal players would say actually.
…Which i think a lot of us, including OP to some extent, would rather not have in a video game and would rather be actually accomplish things by doing things and get rewarded based on that, instead of just an invisible dice roll.
Subjectively speaking, i honestly feel a bit deflated afterwards when the game allows me to have something due to an RNG, instead of making me work for it with skill. Or the very least grind out enough of the currency to get the reward with. I like clearly defined goals where you can see what you can do, and actually work for it. It’s one of the things i love about Mage Tower, Lucid Dream, Rep Grinds, Pet Battles, World Quests, and a few things that aren’t RNG rewards. And kind of the reason why i’m not wholly interested in M+, raids, and so on.
I don’t think you even know what this phrase really means if you think i’m saying “you said this”, when it’s so painfully clear with a cherry on top, that i’m simply describing the actions that you’ve taken, by exaggerating your inability to read anything beyond a simple English mistake.
A normal person just gives one or 2 corrections and move on, they don’t get this hung up with it.
I’ve explained it to you in painful detail i can possibly can, and what is your response?
Like do you really have to out yourself as a slow mate here?.. Is 2 paragraphs too much to handle for you?
If you’re still genuinely confused, read my comments again, because at this point, the only person who’s stopping you from understanding is you.
Says the person who does nothing but going to resort to lying, backpeddling and gaslight me in after this response, instead of having an actual discussion with Me because all the sudden, you have this fake attitude that you yourself called out on Lahaill and yet, have no problem using it yourself. To quote yourself here…
Sure, that’s an argument. But luck is a thing in real life too. A gold miner could work all his life and barely get anything. While a lucky gold miner might hit a nice vein and get rich.
No, I said, to the human mind, aka its a matter of our perception. Every aspect of reality that we perceive is based on our mind’s ability to do so, it doesn’t make those things subjective.
I just don’t see what’s wrong with this. I mean… if you wanted to argue that after you hit like… idk, 5000 kills of the same thing that has a 0.0001% drop rate that the drop rate would increase to 100% for you and you alone one time. Then I could be okay with something like that, but otherwise, nah I like RNG. I think it’s a good aspect of games to keep intact for some things. Not all things, but some things.
I’m sure we’d all like the same thing to happen in real life, but luck is involved in real life. Invisible dice rolls is just a way of implementing luck into videogames.
I feel ecstatic if a rare mount or item drops that has an extremely low drop rate. It’s like winning the lottery!
You’re pretty immature and petty honestly. I don’t think I’m going to respond to anymore of your comments on this meta argument.
I’ll quietly take this chance to remind Blizz that The emerald nightmare is 6 year old content and the First Satyrs shoulders are a 0.3 drop chance and it’s literally just transmog, cut the bull Blizz, let us have fun, it’s downright toxic at this point.
Like I could understand 10% and under, 5% at most, but 0.3%. In what posible world is that reasonable for vanity content?
Should be decreased to 0.03% tbh. Jk… depends on how cool the item is and how many people want it. But IMO, vanity items such as mounts and cool looking gear should be the biggest contender for having a low drop rate
You also might want to add “mutant” on there. Yes, he actually said that.
I’m sadden by the fact that you don’t even know the half of the stuff i had to put up with Hercules. This guy is like if QuantiumTV decided to play WoW and found out what the forums is.
I could see this argument for some things but not for other things.
However, a rare mount, for example, should have the same low drop rate no matter what expansion it’s from. But then again, I stopped playing retail before they started pumping out the “rare” mounts like crazy. So idk what people’s perception towards rare mounts is these days or if any mounts are even really considered rare anymore.
I don’t have a horse in the mount race, I find mount collecting dull but to each their own.
My stake is in old transmog hunting and the sheer fact that it’s nothing but pieces to outfits that we create, not nearly at the level of rare mounts yet with the same absurd drop chances, and that drains my desire to play, especially now at the death throes of a terrible expansion like shadowlands.
They need to either raise the drop chances to a fair degree or create a system for me to target whatever pieces I’d like over time.
The level of restrictions this game has is actively killing it, I’m glad they’ve started to realize that but they need to start realizing more and faster, not everything is worth a below 1% drop chance, especially in content that’s 2 expansions old.
So, the average person kills ten wasps and gets it? So, you aren’t working for anything at that point, because you can literally run in and aoe 20 of them down in a few seconds.
I mean, is it some really unique item that tons of people want? Or is it really niche and for the most part, unheard of? If it’s the latter, then I’m assuming Blizzard made it have that drop rate by accident, in which case, yeah that kinda sucks and they should fix it. But for some things I think a low drop rate is a good thing to have.
So are physics. But that’s not in the game because the game wouldn’t be fun if the physics are realistic. And i mean more then gravity, friction, slope, momentum, etc.
That wouldn’t make great game design here. There’s a reason why we have like a bunch of mine ores all over the place that you practically trip over one. Because it would be difficult to craft otherwise and utilize that part of the game. Herbs are pretty important given that their used in flasks, and sometimes food, which is needed to get more DPS in a lot of instances.
So subjective, got it.
Look, the moment you start from “to the human mind”, what follows longer holds any objective meaning here.
That’s not a counter point Thromanbular. That’s just you not attempting to understand the arguments presented.
Nice job making an implication that people who want to get things by skill instead of luck are entitled in some capacity. And don’t pull the “I didn’t say that” card, when you literally said “increase 100% for you and you alone one time” as if there’s something wrong with my suggestion of making it obtainable though only skill, as in something that takes actual effort to get.
“It stays because i like it and that’s it!” is not a point either.
You keep saying that, but rarely elaborating on that. How is it a good thing? because it makes you subjectively feel good when a number lands in your favor? Because like i said before, that’s not exactly a substantive argument.
…It does happen in real life. Jobs are a thing, saving money for something is a thing, and so on. That it alone, “luck” just a word to describe something fortunate or unfortunate happening that we don’t exactly know how, what and why it’s happening. It’s akin to saying “this must be god’s doing” or “God is listening to us” essentially.
You might have a gambling addiction if you’re this happy for RNG, mate.
Says the person who gaslit, lied and backpeddled, and get hung up on English mistakes.
Because you lack the capacity to do so, which is why you’re using fake positivity as your arguments.
I honestly vote for the latter, that hopefully being a currency system where you can grind for transmog badges from old dungeons/raids and get them from a vendor. Don’t know about you, but i earning currency and using that to buy stuff with it.
…Just like back in Wrath and Cata with JP and VP.
…It’s sad that some people will actually use their gambling addiction (it’s like winning the lottery!) as a reason why RNG must stay, instead of valuing hard work. Not to mention, these are also the same people who indirectly screwed us over when it comes to MTX Ala lootboxes.
You… you actually just doubled down. Are you kidding me? You understand that sounds, colors, taste, smell, time, distance. All of these things are based on our perception. Something being based on perception has NOTHING to do with subjectivity. We can measure time and distance and we can even quantify these things and they remain constant and verifiable. But they’re still limited by our brain’s capacity to perceive them.
Color is based on our brain interpreting light being reflected off of a surface into our eyes. Words are just sounds which are just vibrations of air molecules that our ears pick up. This doesn’t make concepts like color and sound or words subjective. Please stop stubbornly trying to defend this argument.
It wasn’t supposed to be. Why do all you forumers think you’re college debate participants? Stop trying to point out logical fallacies and pretending that every single thing is me making some quantifiable claim that you can then refute.
If you meant to say “that’s not an argument” then yeah, it isn’t. It wasn’t meant to be. It’s my opinion. I like it. And me liking it is more than enough of a valid reason for me to suggest that something should stay. Please stop with your confrontational legalistic BS
It’s my opinion. I like it. Therefore it should stay. You don’t like it, so you want it gone. There’s no facts or sources to be had. It’s just my opinion vs yours. Stop trying to make this into some sort of formal debate with a judge where you earn points or break rules.
Please don’t pretend that you’ve never heard of people getting happy that a rare item dropped in a videogame. Or pretend that I’m alone in feeling that way.