Warcraft III: Reforged Patch Notes - Version 2.0.1


Version 2.0
November 13, 2024

 In celebration of the 30th anniversary of the release of Warcraft: Orcs & Humans, we’ve updated Warcraft III: Reforged to version 2.0, which includes many fixes, improvements, and nods to Warcraft’s history.

Classic HD + Addon System

  • Added HD versions of Classic Units, Buildings, VFX, Heroes, Environments and Icons.
  • Added new section (under Reforged in the option screen) which will give players the ability to customize between Reforged and Classic HD Assets.

Collection

  • Collection screen now has a filter option between skins and portraits.
  • Added 5 new Warcraft III Starter Portraits.
  • Added Reforged Campaign Heroes as playable skins in Multiplayer (if the skin has a Classic equivalent, the Classic version will show if you have Classic HD Heroes enabled).
  • Added an option to disable Skins (for players who only want to see default units).
  • Added Warcraft 2 Portraits.
  • Added Warcraft 1 Portraits.

User Interface

  • Added The Frozen Throne Theme (TFT). Players can toggle back by clicking the logo on the main menu or in the options.
  • Menu flow has been updated.
  • All front-end menus have been updated.
  • Added in-game hotkey customization screen in the option menu. Players must have custom keys enabled to access the menu.
  • Added options to turn on APM, FPS, Timer, Ping through the option menu.
  • Added the ability for a player to watch through their Match History if they have the replay saved.
  • Search filter added to create game.
  • Search filter added to replays.
  • In-Game User Interface
    • Added in-game timer that can be turned on/off via the options or using “/time”.
    • Added deny indicator that can be turned on/off via the options.
    • Added Goldmine worker counter that can be turned on/off via the options.
    • Added Race Indicator in the Allies menu (F11) next to the players’ names.
    • All chat is disabled by default but can be turned on manually via the options.
    • Squad formation is disabled by default but can be turned on manually via the options.
    • Health bars are set to always on by default but can be changed manually via the options.
    • Numbers on cooldown are set to on by default but can be turned off manually via the options.
    • Idle worker key will camera snap to the unit only after the player has double tapped.
    • HUD can now be scalable in the option.
    • Classic mode HUD now has the option of removing the side boarders.
    • Campaign Talking Head UI is disabled by default but can be turned on manually via the options.

Music

  • Added Warcraft 1 and Warcraft 2 Music as an option.

Multiplayer

  • Added XP and leveling to ranked play.
  • Leaderboard ranking is based on the amount of XP if player have the same XP rank tie breaker will be MMR.
  • MMR bands have been reduced from 0-10000 to 0-7000.
  • MMR will no longer reset after a new season if you are currently ranked. MMR will reset slightly if you played 0 games in the previous season.
  • Level and XP will reset completely at the start of every season.
  • AT can no longer match RT in 4v4 and 3v3.
  • Added game servers located in Chicago, United States of America and Sydney, Australia.

Reforged Environments

  • All Reforged Terrian Art has been updated for all environments.
  • Various Tree Doodads have been updated to reflect the environment changes.
  • Foliage is disabled by default.

Reforged Lighting

  • Bloom has been removed.
  • Tone map has been updated.
  • Increased Ambient Lighting.

Settings

  • All settings have been set to default settings.

Tooltips

  • Updated various tooltips to better reflect ability usage for Heroes.

World Editor

  • Added option to turn on/off Addons from Reforged to Classic HD.
  • Added the ability to toggle on/off foliage.

Bugfixes

  • Fixed an issue where players could no longer create or invite players to Clans.
  • Fixed an issue where the Demon Hunter would lose vision permanently if it was revived through the Ankh of Reincarnation.
  • Fixed an issue where match results would not be processed.
  • Mac
    • Fixed an issue preventing Mac users from launching the game.
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We’ve released Warcraft III: Reforged version 2.0.1
Build: 22474
December 17, 2024

These updates aim to improve the overall gameplay experience by addressing various bugs and enhancing features.

Changes

  • Matchmaking: Prioritizes ideal ping over MMR. The matchmaker’s priority will be ping, then MMR, and then after a long wait, it will try to match with anyone.
    • Developers’ notes: We will continue to monitor this and make changes as necessary.
  • Ranked Play: Players will now lose more XP when they lose.
  • Custom Hotkey Screen: Updated to allow customization of item slots and F keys.
  • Classic HD Icons: Resized from 512x512 to 256x256, with bespoke borders and various updates.
  • TFT Theme: Updated to include snow on the frames.
  • Versus Setup Screen: Rank now shows against all races (previously only showed rank against its own race).
  • Old Terrain: Moved to the Addon Sub folder with an option to use old Reforged Terrain.
  • Chat System: Added an option to hide game system messages in chat. Lobby chat will now clear after exiting.
  • New Skins: Added three new skins (Jaina, Ghostly Antonidas, Ghostly Keeper of the Grove).
  • VFX Addon: Reinforced Defenses and Spiked Barricades moved to Building Addon.
  • Match History: Added date played.
  • Reforged Camera: Now has the same FOV (field of view) values as Classic.

Bugfixes

  • Fixed a crash with custom game invites.
  • Fixed an issue where players could not joint a private game by name.
  • Fixed an issue where players could not select units in certain areas when they had their HUD scaled down.
  • Fixed an issue where unit formation would occasionally turn on when set to off.
  • Fixed a crash that was occurring for Windows 7.
  • Fixed a crash that was occurring with integrated graphic cards.
  • Fixed a crash when a game with more than 11 players would end.
  • Fixed an issue where certain custom game maps units would not appear.
  • Fixed an issue where the Kel’Thuzard Skin would have an incorrect portrait…
  • Fixed an issue where whispers would show incorrect portraits.
  • Fixed an issue where total score was missing from the score screen.
  • Fixed an issue where mouse highlights in the score screen did not highlight the tabs completely.
  • Fixed an issue where -graphicsapi Direct3D12 was not working.
  • Fixed an issue where adding a computer to custom games was hidden behind the UI.
  • Fixed an issue where right clicking on the custom game menu would pull up the right menu in the wrong position.
  • Fixed an issue where Bladestorm missing VFX when using a Blademaster skin.
  • Fixed an issue where Bat Rider in Classic HD would still use its Reforged animation during Unstable Concoction.
  • Fixed an issue where reveal would be using Reforged VFX even with Classic HD enabled.
  • Fixed an issue with various Classic SFX not playing the correct Classic SFX.
  • Fixed an issue with claws of attack being the wrong number in Chinese and Korean.
  • Fixed an issue where chat would disappear if you tabbed to a whisper chat.
  • Fixed an issue where Classic Sound checkbox would not be greyed out when in Classic Mode.
  • Fixed an issue where Classic Undead HUD side bars would not disappear if scaled down.
  • Fixed an issue where Camera Zoom Slider was showing inaccurate distances.
  • Fixed an issue where Subgroup Order Modifier option was displaying inaccurate tooltip.
  • Fixed an issue where game timer would continue even when the match was paused.
  • Fixed an issue where the gold border in Reforged mode was misaligned.
  • Fixed an issue where players would not see themselves in chat channels.
  • Fixed an issue where players levels would not display in chat channels.
  • Fixed the crash on resizing of a map in the editor because of an invalid mouse terrain intersection.
  • Fixed an issue with custom map frame defs.
  • Fixed an issue with UI scaling in custom maps.
  • Fixed an issue with Dalaran Ruins and Ruins having incorrect diffuse layers.
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