Does anyone notice that the enemy compositions don’t show the right units?
For Example, I had a zerg opponent, who had lurkers, however, the unit comp below the prestige info, didn’t say Luker (hard), it said the enemy comp was zerglings, banelings, and hydralisk
The banelings, zerglings were just protecting Thrashers–was on Void Thrashing, and Amon attacked with roaches and Lurkers, not zerglings and banelings.
They fixed the terran compositions in the latest patch, 5.0.5, not the Zerg, and I believe I’ve had this problem with terran as well.
I mean, sure, it makes you adapt to the attack waves, however, I’d prefer to know what the attack waves were going to be, and adapt to the units Amon has in his bases.
Never noticed an issue, and as far as I know there’s no enemy composition (and hence no tooltip) that includes both Banelings and Hydralisks. Suspect you’ve misread something. Want to check, or upload a replay?
I misread it, it was ravager, Hydralisk, infester, ultralisk. Since, I was watching the replay, I decided to see where the lurkers were. They were, in fact, defending a base, where a attack wave spawned, so I, foolishly, thought that the lurker came from the attack wave, RIP.
The Lurkers were defending the ramp leading to the bonus. Prob should’ve double-checked with the replay first, XD.
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There must be a weird bug with Lurkers, they also should only appear in Hard, but often are still there in Normal/Normal and Normal/Casual.
I don’t have Casual/Casual games often enough to know if they also appear in that case, but something is wrong for sure.
Not every unit is mentioned in the description, and Roach Ravager still gets Lurkers in later waves.