Unplayable lag/stuttering (not graphic)

Getting terrible lag/stuttering low FPS in the end of a Co-op game, when both armies are big enough. Depending on the ally it becomes unplayable and I often rely on my ally to finish the game alone.
My PC is a i5 and GPU is GTX 1060, windows 10. My internet is 100mb/s direct on cable.

It don’t seems to be graphics since I can run the game on the lowest setting possible as well the highest and the problem is the same.

Things i’ve tried:

  • Run the game as administrator
  • Run the game on 32 bit
  • Run the game on 64 bit
  • Run on windows 7 compatibility more

the lag is just like this

PS: I don’t play with STETMAN

Saying an i5 isn’t quite enough, specific model helps.
Seems like it’s your CPU holding you back when changing graphics settings doesn’t do anything. Starcraft 2 is heavily CPU limited since it can’t take advantage of multithreading, most of it runs on one thread so CPU singlecore performance is the most important factor.

Though I got a fairly big config, so it may be different with those that are limited more quickly, there 2 things I’ve done that decreased lag:

  • decreasing the amount of sounds (it was quite ugly until I got used to it, now it’s just a bit bad)
  • decreasing the resolution

On the other hand, the various graphic settings don’t seem to have much impact for me, the only one I have at low is “terrain”, and that’s only because I don’t like the reflections and stuff like that.

the game is 2010, i5 was introduced in 2009, so it was the real deal at the time.

how do I do it?
thanks

Doesn’t matter, there’s a big difference whether you have a 10 year old i5 or one from last year. So the specific model is very important. Especially if it’s a K model, because then I would suggest overclocking to increase your single core performance.

And the newest gens have hyperthreading, which might be a good idea to try turning off, it can potentially decrease Sc2 performance.

I completely disable sound and turned resolution down but still got stuttering on mission ends.

@Undead
There’s no way a i5 can’t run a 2010 RTS game.

I used the nvidea performance overlay, and it showed my lag starts even tho my CPU use is around 30% and GPU less than 10%

Can someone tell me whats happening?

I too am fighting the same issues, did you figure this out / resolve it ?

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