Out of nowhere SC2 just decided to stop working and fatal error every game I get into no matter what.
Have:
-clean installed nvidia driver
-changed windows default gpu for running sc2
-reinstalled sc2
-cleared blizzard entertainment folder/cache?
-reverted settings to default
-tried windowed mode
-tried fullscreen
-tried low graphics (playing on a 4090ti with 13th gen i9 and 64gb ram)
-tried extreme graphics
-tried 2d models, 3d models, vsync and no vsync (monitor supports it)
havenât tried:
-memtest86 because it takes 3 billion years and I know I have no ram errors because I ran this test 2 weeks ago and it came up clean
normally I can play about 60 seconds of a game before crashing entirely
here is one of the crash logs
DIAG_BUFFER_ERROR
[20240827T13:51:59] {2ac} WRN: missing optional âonAudioStateChangedâ callback
[20240827T13:51:59] {2ac} WRN: missing optional âonCookiesClearedâ callback
[20240827T13:51:59] {2ac} ERR: failed to fetch process block size from shmem: SHMEM_NOT_FOUND
[20240827T13:51:59] {2ac} ERR: failed to read target process block for pid: â25456â
DIAG_BUFFER_INFO
[20240827T13:51:59] {2ac} WRN: missing optional âonAudioStateChangedâ callback
[20240827T13:51:59] {2ac} WRN: missing optional âonCookiesClearedâ callback
[20240827T13:51:59] {2ac} ERR: failed to fetch process block size from shmem: SHMEM_NOT_FOUND
[20240827T13:51:59] {2ac} ERR: failed to read target process block for pid: â25456â
DIAG_BUFFER_ALL
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: HTTP: new fetch request ID 3 (http: //level 3.bliz zard. com/tpr /sc2/d ata/95/ 80/95807b4c1539aeb 7f6c987485 dc585ff, no p roxy), queued for âlevel3 .bli zzar d. comâ (23.48.250.33:80)
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: HTTP: scheduler: new connection for host 23.48.250.35:80
[20240827T13:51:45] {1190} noise: HTTP: scheduler: new connection for host 137.221.64.7:80
[20240827T13:51:45] {1190} noise: HTTP: scheduler: new connection for host 23.48.250.33:80
[20240827T13:51:45] {1190} debug: closing connection socket 2024
[20240827T13:51:45] {1190} debug: closing connection socket 2028
[20240827T13:51:45] {1190} debug: closing connection socket 2032
[20240827T13:51:45] {1190} debug: connection socket 2032 connected
[20240827T13:51:45] {1190} noise: Issue() called for fetch ID 3 of download 1
[20240827T13:51:45] {1190} debug: connection socket 2024 connected
[20240827T13:51:45] {1190} debug: connection socket 2028 connected
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: Issue() called for fetch ID 1 of download 1
[20240827T13:51:45] {1190} noise: Issue() called for fetch ID 2 of download 1
[20240827T13:51:45] {1190} noise: Begin() called for fetch ID 1 of download 1: resource.offset=0, resource.size=4096, resource.totalSize=14414591
[20240827T13:51:45] {1190} noise: Content() called for fetch ID 1 of download 1 with offset 0 and size 4096
[20240827T13:51:45] {1190} debug: download ID 1 completed on Content() call
[20240827T13:51:45] {1190} noise: flushing 4096 bytes of data at offset 0 for fetch ID 1 and download 1
[20240827T13:51:45] {1190} noise: End() called for fetch ID 1 of download 1: FETCH_OK
[20240827T13:51:45] {1190} noise: removed fetch ID 1 from download 1 (2 fetch operations remaining)
[20240827T13:51:45] {1190} noise: tracking retired download ID 1, 2 fetch operations remaining
[20240827T13:51:45] {1190} debug: HTTP: fetch ID 2: failed (FETCH_CANCELED)
[20240827T13:51:45] {1190} noise: End() called for fetch ID 2 of download 1: FETCH_CANCELED
[20240827T13:51:45] {1190} noise: removed fetch ID 2 from download 1 (1 fetch operations remaining)
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} debug: HTTP: fetch ID 3: failed (FETCH_CANCELED)
[20240827T13:51:45] {1190} noise: End() called for fetch ID 3 of download 1: FETCH_CANCELED
[20240827T13:51:45] {1190} noise: removed fetch ID 3 from download 1 (0 fetch operations remaining)
[20240827T13:51:45] {1190} noise: retired download ID 1 complete
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: HTTP: dropping connection ID 2 (closing)
[20240827T13:51:45] {1190} noise: HTTP: dropping connection ID 3 (closing)
[20240827T13:51:45] {1190} debug: HTTP: fetch ID 2: canceled while receiving response header
[20240827T13:51:45] {1190} debug: HTTP: fetch ID 2: failed (FETCH_CANCELED)
[20240827T13:51:45] {1190} debug: HTTP: fetch ID 3: canceled while receiving response header
[20240827T13:51:45] {1190} debug: HTTP: fetch ID 3: failed (FETCH_CANCELED)
[20240827T13:51:45] {1190} noise: HTTP: notification: scheduler already posted
[20240827T13:51:45] {1190} noise: download ID 1 deleted
[20240827T13:51:59] {2ac} WRN: missing optional âonAudioStateChangedâ callback
[20240827T13:51:59] {2ac} WRN: missing optional âonCookiesClearedâ callback
[20240827T13:51:59] {2ac} ERR: failed to fetch process block size from shmem: SHMEM_NOT_FOUND
[20240827T13:51:59] {2ac} ERR: failed to read target process block for pid: â25456â
I think this is it?
âF839D653-FAA5-4B40-9320-8B87C9D0097Dâ
FOR ME I FIXED THIS ISSUE BY TURNING OFF VSYNC
Some other settings were changed in the meantime and my gpu was clean installed etc.
None of those actually made a difference but they were performed nonetheless, but vsync seemed to not cooperate with Gsync which my monitor uses
turning off vsync on sc2 in game fixed it SEEMINGLY so far