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I think the main reason behind this is that your overall army strength becomes greater and you donāt loose any biomass any moreā¦ meaning as long as you pick everything up, it will inevitably accumulate, leading to 125 biomass on every unit.
And that in turn means +25% HP, +25% attack speed, +25% energy regen, +25% life leech, etc. Applied to a big enough army, the benefit would outweigh what 6 ultimate evolutions may bring in terms of tankiness and DPS.
The main problem of many prestiges is they nerf early game and buff late game while most of commanders donāt really need any buffs to late game as they are already facerolling anything on full limit while struggling early.
The same issue here, literally nothing can stop right Abathur at ~150 supply and ~2000 total biomass, but before getting 1-2 brutalisks he is super vulnerable if enemy is mass air or toxic nests are out of position.
I was going to say it. P1 Abathur harms his early too much and buff his late game.
Heās already a monster in late game, I would prefer seeing a buff to early and a nerf to late game prestige.
Dont forget you still needs to collect those 125 biomass (even if you got +45% double biomass chance), how are you doing versus terran siege tank in early?
Ah, I couldnāt remember what stats biomass effected. Seems like vipers might be fun with P1 if theyāre sitting on 125. I donāt really care for them much normally. That and an army of 125 biomass ravagers. Still, UEs are such a big part of the commander.
The benefit it gives Abathur early game is the ability to spam ādisposableā unitsā¦ if you lose a unit you donāt lose the biomass it collectsā¦so losing a unit is not as bad in the early game. (as long as you have economy to keep it up)
You are maybe right, it just doesnāt fit to my playstyle I guess.