Yeah… i guess that was a bad comparison. Myoh isnt quite as accomplished as hitler as a content creator. Im talking about hitler the artist obviously and not that holocaust stuff (which was bad)
Give him time though, he’ll get there
Yeah… i guess that was a bad comparison. Myoh isnt quite as accomplished as hitler as a content creator. Im talking about hitler the artist obviously and not that holocaust stuff (which was bad)
Give him time though, he’ll get there
I think constructive feedback would be helpful. Saying you don’t like his balance mod or it isn’t good because you don’t like the person making it isn’t really helpful.
It doesn’t matter if I like Myohminds opinions on balance or not. He is at least giving a demonstration of his opinion that we can try ourselves.
The only real opinions he should care about is real feedback. If you really want to have an opinion at least try it out and give feedback as to what specifically you don’t like.
As far as I know his most played race is Zerg.
would you try out avilos balance test mod?
I mean removing protoss is fine.
I really got nothing against Avilo. Dude got himself quite a following in the SC2 community. I just think he had a problem getting out of his own way.
I think he spent to much time chasing around girls that were only just using him and messing up his twitch situation.
I would give his balance mod a try before I formed an opinion on it even though I think he has shown emotional problems in some of his videos.
You should never rage or cry over a video game.
Were there Reaper changes?
It’s because of all the positive feedback about the changes and what the changes do for gameplay.
Also you expect the worse, but the reality is very different.
I even fixed the AAM splash bug.
I congrat anybody who took the time to make a balance mod, even if the changes are wack, at least it will be fun. Why don’t you make an official thread with the list of changes and you can discuss and update new changes in there? It sure is interesting, and you say is pretty advanced in changes.
Also a simple question, what happen to the mods after the blizzard patch? you have to update something or it just plays on top of the blizzard changes.
Unfortunately not. I decided to just focus on making TvP Mech viable for Terran.
Well the great thing is these changes work very well with the Blizzard changes. So I don’t need to do any changes unless those changes are actually implemented.
The Protoss changes outside of the Adept changes are not fully done yet.
That is what’s keeping me from posting a big thread about it. Also I have to finish writing all the reasoning for them.
I see, good luck with all the work. So the mods plays in whatever lastest version of blizzard is on? or get stucked in the patch you moded? That’s what I wanted to ask.
Yes it does.
Try playing it.
TvP Mech is actually viable, Lurkers in ZvT are amazing against Bio, Ultralisk no longer have pathing issues, Adepts now have a better role.
If anyone else is interested in testing the changes, feel free to add me ingame on my NA account.
MyOhMind#1910
For the last Protoss changes, I’m open to suggestions.
remove protoss. t. terrans
Well, you know my opinion anyway. I love the Reapers but I think not even you could balance them out of obscurity.
I mean I could, but you have to be very careful about how you do it because of the Reapers balance history meta’s and also how it can jump cliffs.
I know, we had this discussion before. I am of the opinion that Reapers cannot be buffed without taking away the cliff jumping or tech gating it. Unless you give them a tech that reduces their vespene cost and build time and makes them better at fighting. But I’d love to see what you can whip up when it comes to them.
if you take away the cliff jump there’s no reason to build reapers. They exist solely to scout.
It’s not impossible, but I’ll see what I can figure out.
I’m not saying that they should take it away but - in my opinion - you cannot buff them while they have that.