Terran buffs of 2020

Plotwist it was the realese of the Liberators

Yes, they are. They’re one of the slowest units in the game, with a short attack range. They’re also the most expensive unit in the game that isn’t the mothership. For a carrier to match that, you need a minimum of two full rounds of interceptor production.

BCs were literally never used prior to Tactical Jump being added. That’s how bad they were. Almost everything outranged them, and was faster than them, as well as being cheaper than them. To make BCs was the fastest way to throw a game, except maybe in TvT but even that was questionable.

I don’t disagree - it’s part of the reason why I feel that TJ is a dumb ability. But hey, it’s okay for Protoss to have an ability that can recall their entire army, instead of just one unit, right?

Map folding abilities are, in general, incredibly dumb, no matter the race. Nydus worm, Tactical Jump, Recall, whatever it may be, it’s not good design to have a get out of jail free ability.

This happened way back in HotS. And you know what? It still wasn’t used at all!

Again, not a buff, a reversion of a previous nerf. These are literally the HotS Marauder stats.

I’ll give you the defense aspect, but the only timing it’s affected was the 3 rax stim push. Everything else was based around the medivac or tank specifically.

Yes, it is. Which is why I specifically stated that I’m not sure if it was necessary or not, and I’m still more of the opinion that it wasn’t. I’ve always stated, and still do to this day, that TvP was and is possible to play late-game. Enhanced shockwaves only made this easier - unnecessarily so IMO.

It is major against light air units like mutalisks, but hey, you’re not really one to consider other races and the repercussions for them. As for the armour, reversion, it made thors weaker against their intended counters like zealots and zerglings, which is fine too.

Voids have upwards of 250 total HP and are armoured units. They don’t take bonus damage from javelin missiles or HIP. Yes, Thors attack about 30% faster, in HIP mode though this is a trade off for less burst damage.

Where did I say it wasn’t a buff? I said reverting it wouldn’t make a difference to the game. It’s still a buff though, albeit one that is used in niche playstyles - I think I’ve seen it most used by TY’s mech.

Not when it was perma-cloaked, no. The moment they removed the Perma-cloak, build time became problematic because Protoss players started doing timing attacks that were almost impossible to hold without that increased build time.

Without cloak, the protoss wasn’t slowed down or phased in the slightest by a widow mine drop in their base because they could be exceedingly greedy and not have any detection, allowing for faster thirds and that gas to be used in other, more powerful tech.

If I recall correctly, this also occurred during the same phase in time where stalkers could 3 shot marines, which meant it was even harder to hold.

And without it, we had Tankivacs, which were worse for the game. If you simply removed Tankivacs, then Tanks wouldn’t ever be used because they weren’t good units like they are now. Who’d have thought that buffing the tank meant that players would have to carefully position their army and consider their engagements, rather than going “LUL THE TERRAN MADE TANKS, TIME TO A-MOVE THROUGH THE TANK LINE AND WIN.” The whole point of buffing the tank was to prevent that exact scenario.

It’s funny how you haven’t managed to refute a single point in your entire, long winded post, instead reverting to insults and attacks on character.

I never said that it wasn’t a good ability. I said that the Raven got an arguably weaker redesign from what it had been originally, which was an incredibly stupid, incredibly broken mechanic.

Ravens are good units now, but they’re also A) an expensive gas investment that B) requires a tech-lab to use and C) takes away from medivac production. They’re a support unit. A good one, and one that can and does change the tide of battle if applied correctly. I’m not denying that, which you seem to think I am.

I don’t think you’ve said anything, in any of your posts that haven’t held extreme bias. At least I’m trying to be impartial. You can’t even do that for a minute.

Anyway, I’m going to bed. I’m done responding to someone who can’t look a things objectively, and who can’t even consider, for a moment, the point of view of another person or race.

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Cost for cost Bc beat everything with yamato.

Cost for cost you can kill stuff with yamato without taking any losses.

Cost for cost you can trade with the autoattack vs stuff like stalkers and still be economically ahead.

You are delusional if you believe battlecruisers arent the most broken unit in the game right now. All facts show the same results, and you just blindly stare into the other direction.

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You state PvT is possible to play lategame. So your telling me you know the perfect army composition for protoss to deal with terrans abusive and unfair lategame?

It also depends on what you actually call lategame. If you think dinging max for the first time instantly means lategame then you are wrong.

lategame is reached when people start to grow banks after perfecting there army compositions while being maxed out.

Tank ‘positional’ gameplay ruined the game for many people.

It carries bad people from bronze all the way up to platinum because they know howto siege a tank in the ‘correct’ position. There is no skill about that its only knowledge. (aka watching proffesionals and see where they place there tanks)

Tanks should have never become an integral part of terrans army. But lazy terrans cant be arsed to actually micro and defend. Instead they preffer to throw harrass on the otherside while being immune to any form of damage.

sure you think its not biased at all ,believing your race should be unbreakable is fair. But it just shows how biased you actually are mr fanboy.

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That changed happen in LoTV not HoTS btw.

You forgot that the speed upgrade also makes it faster when boosted.

you forgot the speed buff.

To be fair to Miro, I think he gave a pretty fair and balanced argument for the other side and admitted that a lot your post is true.

Also weren’t Reapers nerfed/redesigned in LotV again? Or was that prior to LotV? Either way probably had little to no effect on PvT.

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The Raven? Once probably the strongest Caster in the game, now you might make one in TVP


Nifty how you “didn’t notice.”

The Widow Mine? That allowed Terran to go mid game without HAVING to do a tank/mine push and get 3 racks WITH ADD ON before taking a 3rd? How about having both your opener and late game nerfed into the ground and going below 50% for multiple years afterwards?

Liberator get nerfed

This buff isn’t in game, has been cancelled

Nobody make this upgrade

Thor aoe AA has been nerf.

Battlecruisers has been nerf

Reduced buildtime because lose the permacloack moved on armory.

It’s a nerf, Tank lose lot of mobility AKA Tankivac

Raven lose seeker missile + his lockunit has been nerf cost now 75 energy so again a nerf to terran.

Conclusion : you don’t understand this game and you are a mad silver player.

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It may be a matter of perception. You not seeing things doesn’t means those things didn’t happen. You’re not taking in account your own risk of mistake.

Mistake. David Kim left SC2’s balance team two years after LotV’s release.
He concurred to LotV’s splash and cloak widow mine nerfs.

Another mistake. You’d need Yamato + TJ to do that.

Fact is without TJ an equal supply of corruptors (3 corruptors = same cost than BCs at ± 50M) will beat BCs with a large margin, even with a complete round of yamatos.

Even with Tj available, since your ID includes Z, I suppose I don’t have to remind you that regarding harass uses, the cost efficiency of BCs yamatoing each other and them tactical jumping into a forest of spores/hydras/corruptors is absolutely horrible. That makes neural parasite one of the very best counters to BC harass in the whole game.

Cost for for cost you’ll have 33% more stalkers supply wise. You’re not going to trade well (specially with blink), and in a straight fight at home you’ll lose the BCs. Which is why BCs almost aren’t used as openers in that MU.

At equal supply however, the BCs would win the fight ; which is what the redesign of the BCs did change.

I do wonder then why the unit is so infrequent in high level TvT and TvP. I mean the unit you described seems wonderful. Maybe terrans progamers are also affected by those delusional and blind staring away issues ?

Same for the devs. Why, why in the world would they have committed such pure buffs to a single race, if they weren’t delusional an staring away from facts as well ? They even went as far as buffing the BC’s autoattack even after implementing the yamato+TJ mechanics.

You might be surrounded by beings all delusional and blind to truths only you can see, ErazorZ

Alternatively
 your perception might be somewhat mistaken. :slightly_smiling_face:

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Hmm. I just looked at the patch notes. Apologies, you are correct in this instance. It was towards the end of 2016, which wasn’t to long after LotV’s release, so that might be why I assumed it was HotS.

Nope. It only boosts the base speed and reduces the cool down of Boost. It actually specifically says on liquipedia that it does not affect the boost speed.
https://liquipedia.net/starcraft2/Medivac_(Legacy_of_the_Void)

Vikings recieved 10 additional HP, where previously they had 125 hp, they now have 135.

These weren’t even added in 2020 and only a few of them were added in 2019


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Thanks for proving us you don’t really know what you’re talking about.

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Well you are kind of right. If we are talking about changes since LotV, to include changes from HotS, then the Medivac afterburner speed was buffed. In HotS, medivac boost speed was only 4.25 compared to 5.94 in LotV.

h ttps://liquipedia.net/starcraft2/Medivac_(Heart_of_the_Swarm)

Also, looking at the patch notes it looks like cooldown for afterburners was reduced once before and then again with the recent afterburner upgrade buff? not sure.

h ttps://starcraft2.com/en-us/news/22771167

I’m not 100% sure, I would have to double check.

literally yes
 Parting wasn’t skilled enough to be in the Ro4 he’s a one trick pony with decent micro. His mechanics and game sense are very bad

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The thing is the speed provided in the HotS Liquipedia sheet is the one with HotS’ ingame time, which was faster than the real time used with LotV. So that 4.25 medivac boost speed with HotS faster time speed, is in fact the same than the 5.94 speed at LotV’s normal time.

In fact, the medivac base speed was reduced (2.5 vs 2.75, HotS gametime) prior to medivacs gaining the boost ability. That 2.5 HotS base speed equals the 3.5 of LotV, and is increased back by the lategame rapid reignition upgrade (3.5->4.13, boost speed being untouched). Lots of players don’t know/forgot that however, otherwise it’d be more frequently researched. :slightly_smiling_face:

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You just wish it had been a full terran round of 4

If you are gonna play that game then here, Guess who wins the game - creep spread edition - #162 by Tura-1188

You claimed that Adrenal Glands got nerfed while they received a huge buff in lotv. Thanks for proving us you don’t really know what you’re talking about.
The guy confused another buff viking was supposed to get with the health buff.
If you are going to make a general stupid statement like that make sure it doesn’t apply to yourself as well.

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