I signed in recently after leaving since HOTS. The game is literally awful now. HUGE maps where players are on 4 bases at 7 minutes. In Starcraft 1, sometimes there’d be a game where both players were on 1 base for like 10 minutes or even longer because strategy and tactics were so important.
12,000 viewers for the FINALS OF DREAMHACK. What an embarassment. Even during WOL when the maps were imbalanced (still better than todays giant macro maps), there’d be like 120k viewers total. The game has had 10 years to improve it’s ‘craft’, and has gone downhill to 1/10th of its viewers.
I’m relatively certain even a Warcraft 3 or Warcraft 2 tournament would get more net viewers.
In Starcraft 1, even 2 amateurs zerg vs zerging is exciting to watch. I literally fell asleep watching Dreamhack yesterday. It’s just a computer version of build order + rock paper scissors.
In Starcraft 2, any unique strategy you open with is essentially an allin. So you either proxy or you do 1 of maybe 3 build orders for your matchup. There’s almost no room for creativity. The game lacks so much creativity that herO building 5 oracles is considered groundbreaking. “Oh my god he deviated from the 1-3 I produce off the building, this is so exciting”. Lockdown on BCs like in Starcraft 1? Nope. Cloaked wraiths catching a group of goliaths off guard while directing attention somewhere else? Nope.
No beautiful skill based battles at all. You either have the counter or you got countered. High templar zealot vs Hydras like in brood war? Nope. Even when there is a hyped up battle, ITS OVER IN 8 SECONDS. That’s embarassing.
Casting talent pool is absurdly bad - because any competent caster besides maybe 3-4 knows this game is dead moldy water. The state of the game is so bad that a terrible caster with a squeaky voice like FearDragon gets hired- because no man worth their slat would want to deal with casting ‘rock paper scissors’ for a living.
The main thing is, the game is not fun to play anymore. Even rolling someone while maxing out at 7 minutes doesn’t feel like an RTS win. It feels like I took a few bases and A clicked with a noncountered composition.
Another sign this game is terrible - is the fact ANYONE CAN BEAT ANYONE AT PRO LEVEL. In Starcraft 1, I don’t think a single foreigner ever beat a korean on a stage that mattered. And when they did, they were at the tip top of their game, playing 24/7 probably on stimulants (like Testie/Androide - who you don’t know because you are new age scrubs).
In Starcraft 2, a random zerg from top 50 Europe can 3-0 a world champion AT ANY GIVEN DAY. Because the game is more of poker/rock paper scissors than an RTS now. Starcraft 1 and Warcraft are much more methodical and respectable.
It’s just disgusting, because after they patched up WOL it was actually a really fun game on all 3 races. Then Activision decided to make all the maps huge and create ‘gotcha’ units like swarm hosts, photon/shield overcharge, disruptors.
Whoever worked on Starcraft 2’s balance systems should be arrested and the key should be melted and turned into a tiny trophy for worlds worst RTS. Even command and conquer the original is a more balanced RTS than SC2.