Oh really, then you don’t mind if I asked you a couple of statistics questions to confirm that?
Because over the years, every single PPP know-it-all has avoided this. Congratulations you will be the first if you accept.
And btw, use PPP and not Protoss players. I’m sure there are Protoss players that definitely know statistics. There is a big difference between a regular Protoss player and PPP on these forums. Clearly distinguish between them.
There’s a serious lack of reading comprehension happening here. I never defended Protoss even once. I think Protoss is OP but I’m being rational with how I’m looking at the situation.
By the way, for a player of 800 elo (roughly Serral’s level) a Zerg would be 727.2 ZvP and a Protoss would be 736.8 PvZ. That would be a 2.76% win-rate disparity given equal skill.
Guess what the EU GM win-rate disparity is between Zerg and Protoss? 56.9 - 55.8 = 1.1%. But, that’s an average of (ZvZ + ZvT + ZvP) / 3 = Average. Let’s plug in our numbers from the pro scene:
Win-rates don’t account for the level of effort that has to be put into winning the games. When a race is underpowered, they must work harder and when that isn’t enough it then shows up in the win-rates.
Creator vs Dark (game 1) is a fantastic example. Creator goes for an adept allin that wins the game probably 50% of the time on the spot, which is very low effort, but then Dark has to claw his way to a victory while being on the constant verge of a defeat for a long 20 minute game. The amount of effort required to win with zerg is massively larger than what is required to win with Protoss.
Protoss get their wins in a few minutes by executing simple build orders (cannon rushes, adept allins, etc) while Zergs get their wins in long, micro/macro/mechanics intensive games.
I’ve been to gm with random on multiple occasions. Adept allins still beat the absolute best Zergs (serral included) and saying otherwise doesn’t change the facts. Protoss get their wins quickly from low effort strategies like cannon rushes and adept allins. Zergs have to hammer out 400 apm for 20 minutes to get their wins and even with dragging the game out long and working so much harder for their wins, Protoss still wins more often than Zerg given equal skill.
There is no way you can look at this game and say the Protoss played anywhere near as well as the Zerg. The protoss was floating 800 minerals while he was doing an allin. His allin fails and he transitions to a 20 minute macro game like nothing happened.
Even marginally better play and that Protoss wins with the adept allin, period.
Also this is a gross straw man of the data. That win-rate difference is the average of ZvZ, ZvP and ZvT. ZvP is 2.76% which is roughly 3x larger than you are claiming.
lol, in the video you posted dark cheesed, triple expanded and won under 9 minutes.
Dark wins 3-1 easily and you cherripick a failed all in and say it is easy to execute.
Dark is also roughly 700 mmr more skilled than Creator. Given equal skill, PvZ is favored with roughly +3% higher win-rate. That’s just the fact of PvZ.
I don’t care if you ignore 99.99999% of games and focus on 3 games where Dark wins. That’s literally what this thread is about. You can find meaningless patterns with enough data if you are willing to ignore the majority of the data. You are just proving my point.
Here I am talking about average ZvP win-rates and you’re crying that Dark beat Creator 3-1 in a single match. Lmao.
Hmmm looking at your post history it does seem like you are not always unreasonably pulling for Protoss. I assumed you were one of those posters (which is quite a safe assumption these days and especially those who are attacking batz posts). I apologize for making that assumption, I just got lazy at checking at post histories now given I am right 99% of the time in judging posters as trolls.
However, having said that there is nothing unreasonable about his analysis. Statistics is counter intuitive, it doesn’t have to align with your projection (and a lot of times it doesn’t) on what is reality. The numbers are reality and those that he shown are.
Yes I am Flack, I don’t need to hide behind smurf accs because I have not done or said anything I need to hide. Do you feel like you accomplished something figuring that out?
tehbatz is unlikely to ever actually attack Zerg. That’s his race and his arguments are always (or almost always if there happens to be some exception that I don’t know about) aimed to buff Zerg or nerf the other factions.
You seem to have a victim complex then. Take a break.
I doubt anyone actually believes that. You are almost certainly a Zerg main.
Nearly every post you have made on the forums even tangentially regarding balance involves arguing Terran/Protoss is overpowered with respect to Zerg.
The Adept damage change had no effect on PvZ:
Zerglings are still 2-shot.
Drones are still 2-shot.
Non-light units are hit for the same damage.
Adept vs. Hydralisk is rare; but Adepts revert to 4-shotting Hydralisks once +1 is finished.
Or pvp. Again only the terrans cried their way out of being 2 shot. It’s just so obvious when blizzard changes the damage from 23 to 22. Ridiculous really.
Has slower worker production: Mules themselves require Terran to cut worker production to build the Orbital and are only equivalent to a 1-time 2 worker boost per Orbital until bases are fully saturated if the Terran player is using all of that Orbitals’ energy on Mules.
Has a slower economy, because of a combination of the slow worker production and the need to constantly pull workers off the line to build buildings.
Takes longer to bring its production structures online, since they each require Add-Ons to match the production of Protoss structures.
Cannot heal between fights/pokes without pulling workers & repairing (costing resources and further cutting mining time) or building units near the end of their tech-tree.
Typically requires specific upgrades and/or a certain critical mass before its units can compete with Protoss Gateway units; so Protoss usually has a map control and army advantage until that point.
Zerg and Protoss have a significantly easier time dealing with harassment in the early game, so their workers don’t need to be as durable. Terran takes longer to reach that point.