PvT Was fun back

Because it was, quite simply, overpowered. Even though 15 damage doesn’t seem like much, it had low energy cost, and because it applied all its damage immediately, this effectively allowed the unit to “stack” damage, making it absurdly overpowered.

They nerfed raven but gave terran other buffs. Including increased ghost EMP range and splash. And recently got a widow mine and Thro buff.

It was to get away from terrans going mass raven every game and heat seeker missle everything.

A lot of terrans whine about the PvT match up, but its mostly because they don’t want to use caster units. Zerg and protoss have to use multiple caster units usually to win. Especially protoss.

Protoss has to use century, templar, and disruptor.

Given it is a little harder to use a caster with stim, but it can be done fairly easily. Terrans that use ghost emps win a lot more than those that don’t.

At low level EMP is extremely OP if yo don’t mess up with the bio control, P players love having a big group of clumped HT along the army to smpam 12-16 storms per fight, sometimes if they are not careful a couple of EMP can end their dreams, every Terran should have 4-5 ghost per army, mass zealots?, a couple of EMP and they melt,archons?, good bye shieldy boys.

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Terrans don’t like using casters because they have to siege libs/tanks and micro stimmed marines. I guess if you use the casters before a fight it’s not too bad, but during a fight and your bio probably dies. Unless you’re REALLY good

-Hit the ghost control group
-Hit 3-4 times the EMP key
-Stim