Patch notes 4.12.0

BUG FIXES

  • Co-op Missions
    • General
      • Fixed an issue where Brutal+ and - players are able to queue for Weekly Mutations on Brutal+1 difficulty.
    • Commanders
      • Mengsk
        • The Emperor’s Shadow’s EMP Blast now properly drain all energy on Battlecruisers and Hybrid Dominators.
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sooo just bug fixes… ugh

Also worth mentioning that the EMP Blast bug fix went live 18-Feb, not today. It was either missed from the patch notes back then, or was released accidentally.

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They didn’t even fix the bug I wanted them to fix… The Stetdrone hotkey bug is still a thing.

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Least they fixed the Brutal+ Bug.

So basically a whole lot of nothing.

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Wow that’s… nothing.

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:-1:
:poop:
:broken_heart:

2 Likes

Insert Shia Lebouf clap gif here

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You guys were expecting more than that? I sure wasn’t.

3 Likes

I… was… kind of expecting a big change list with lots of fun things (MENGSK BLIMPS ARE INVISIBLE AND FASTER AND HAVE A NEW MECHANIC ON TOP OF THE TERRIBLY CLUNKY PROPAGANDA MODE, MAYBE THEY REPAIR UNITS IF LOADED WITH LABORERS OH GOD PLEASE)…

Yeah… I don’t know why.

I sure wasnt expecting anything either! I mean its been 4 months right? That is plenty of time to cook something… but then again, Blizzard was affected from Covid 19 and they are working on other projects like Wow and new WOW series SHADOWLANDS etc.

BUT THEN AGAIN… Starcraft 2 Coop teams are separate, are able to work at home, and Blizzard is not financially deficent so they can FUND coop teams to cook something… am I in the ball park here?

Btw EnkerZan, I still can’t help to feel sad :sob:

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I think Blizzard tries to announce Commanders during big events. With none happening now due to Covid, I’m anticipating a commander as part of the 10th anniversary event.

I just don’t understand… adding another effect on to commander or unit is difficult to implement but what is so hard about fixing a bug or buffing and nerfing unit values?

All they had to do, was tweaking the numeral value in commanders and enable/disable target options. It is really simple to do even for a editor beginner like me.
For balance, teams can quickly show the result through dropbox or google chatting.

Blizzard had almost 4 months and they did as minimal adjustments as possible. Even we have 10th anniversary to look forward to this is inexcusable.

So basically, other than fixing Brutal + bug and adding weekly mutations, Co-op Fix didn’t fix anything?

This topic name should be changed to “Two line blurb about coop”.

Patch… lol, what patch.

Though it would be nice, there’s nothing to say they have to do anything special.

Keep expectations in check.

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I am really disappointed…

I was so keen on that something big was going to happen…

Co-op is the game mode that gives me fun. I am so sad that it barely gets attention during patches…

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So, Imperial Witness bug stays, but +1 mutation feature removed?
What a joke.

Mutation bug, I’m sure you wanted to say that.

Usually there is a patch focus on the normal versus game balance and another for coop, so I’m hoping the next one will be more coop focused.