It’s a fairly colloquial term thats been used a few times in the past, but is an otherwise apt description of what the pillars are there for in general.
I try my best to generally remain as neutral as possible.
A BC isn’t going to come before a third is finished anyway, and that’s assuming you start it around the later 3 minute mark when most 3rds should be started quite a bit earlier than that. Either way, you shouldn’t be straight up dying unless you’re bad, and if your bad then the solution is to look at what and how other players - especially higher level players - deal with the problem.
The BC alone is 400/300. The corruptor is 150/100. The cost of morphing a Broodlord from a corruptor is 150/150. This is a total of 300/250. The Broodlord is vastly cheaper than a BC. That’s simple math.
You’re not trying to kill the BC. You’re trying to ward it away and buy enough time to get the tech that can actually properly and more permanently deal with BCs. And no, you haven’t proved anything. You have made a claim and then gone “I’m right because I said so” without any actual proof.
Your diamond league replays are not proof, and the fact remains that you didn’t even present that not to mention, you’re not playing someone who is at Maru’s level. You’re playing someone at your level, which means their control and execution is going to be just as bad as your own.
And you call me biased for using the term “pervert pillar” and immediately use this ridiculous monkier.
I would say I’m far from the only person in the world, terran or otherwise, who is not part of the group you and others have labeled the “TCF”. I do my best to remain impartial and get as many facts as I can, but I’m only human - I definitely have my own biases, but I do my damnedest to mitigate them. Aparently you don’t do the same, but I’m not exactly surprised considering the consistent attitude that you have displayed regularly on this forum.
It really isn’t. TvZ, as of April, is at 52%, and trending back towards 50%. It has been consistently below 55% for years - Blizzard’s own margin of error for balance issues, and regularly swings back and forth between Zerg and Terran dominance. I would go a little further and say that multiple consistent periods of over say… 53% would show imbalance, which narrows the margine down to about 6% instead of 10%, and we don’t and havent seen that in a long time in either direction.
HotS was decent at points but was characterized by huge periods of garbage. 2012 had the hellbat meta which got quickly nerfed.
Then we had the mine nerf that completely removed terran for any competetive play for almost a full year across 2013-2014 in which Zerg literally didnt have to do anything other than a-move across the terran army and win because no amount of splitting, kitting, stutter stepping or the like could make up for the fact that the only viable splash damage terran had to deal with banes was effectively removed from play since mutas got buffed in the HotS beta - which negated tanks as a viable splash option as now there was little to no risk of diving on the tanks and killing them off, since damage was almost immediately regenerated a minute later, hellbats were and are still useless with bio, thors were straight up garbage, and tanks had were terrible back then anyway outside of TvT. That doesn’t even take into account the damage the mine nerf did in TvP before it was reverted.
That era was immediately which was followed by the 3+hour long games of the swarm-host cancer meta that was boring as hell to watch and play to the point where people got in trouble for tabbing out of the game while playing pro matches.
Then we went into early LotV which was characterised by auto inect in the LotV beta that made every zerg who knew how to press the drone key look like they had Rogue’s macro mechanics, after which we had tankivacs, that were absolutely awful to play against from any race, 8 armour ultras and 6-7 minute hive rushes in tandem with significantly nerfed marauders that were completely useless against them, and no actual counter on the terran side that weren’t liberators (stopgap measure at best unless the zerg was stupid enough to engage directly under a million libs and into a choke point).
I could go on, but suffice to say we are currently in one of the most balanced periods of the game across pretty much all matchups, and frankly TvZ had been pretty well balanced for years.
You don’t have to agree with me, but it doesn’t change the stats.
Source: http://aligulac.com/misc/balance/
You could argue the same thing of carriers or tempests or void rays or colossus for protoss, or ling/bane for Zerg. The caliber and level of play at that level makes the statement irrelevant and frankly does not make the argument you think you’re making. If you have to go so low as to the stage where players struggle with even basic macro concepts, where “just make more stuff” applies, where you can literally beat players with nothing but drones, then you have failed in proving your point.
Let me remind you, our own diamond level replays are not proof. There is a reason people look at high level players and plays to improve, as well as to site balance issues.