First, thank you for doing the work Blizzard should be doing. Why co-op doesn’t use the balance testing map functionality like for multiplayer is a mystery.
I play tested twice on Rifts to Korhal and once on Void Thrashing and afterwards, playing regular Karax was not pleasant lol. The Probe build range increase and chrono boost on static defense are brilliant, and I really want these implemented in the actual co-op mode.
I played before the latest changes above went live so was playing with 40-max phasing range. While I liked the concept of making a pylon highway to slowly creep, the unlimited range does sound more user friendly and less tedious. That being said, is there a way to introduce an upgrade to decrease the cooldown of phasing? Let’s say the current 30 seconds to 15? That and/or eliminate the 5 second channel time on phasing so that its instant, like static defense blinking haha. I think being added to Optimized Ordinance upgrade (the 25% buff to attack speed) in addition to its current functionality would be interesting.
Carriers - interceptor count increase and repair drones functioning properly did wonders that the new ability is more of a extra than a necessity. I did a mass photon cannon transition to mass carriers, like back when we had the unit cost reduction mastery, and ended with about 13 carriers by 20 min mark (skip all upgrades except carrier upgrade, air attack 1, 2, 3, solar core upgrades 1 and 2, and fire on solar lance). They just don’t die. Two carriers + cannons + spear of adun can effectively push into 2nd set of shards in rifts to korhal. About 7 can do the same to 3rd set of shards.
Still on my list to try:
- Mirages - still sounds pretty weak, even with attack buff. Their role, I think, is to be Karax’s dedicated anti-air, along with Carrier, but they don’t do their job very well. Shadow cannon immortals do a better anti-air job.
- Colossus - I had no idea of incendiary lance upgrade nerfing attack speed. Its still probably going to remain a niche unit.
I look forward to testing these further as you introduce more changes/tweak the existing ones!