Mecha-Zerglings

Well, I won’t get partnered with you, as I don’t play on the random queue ever – I usually play solo. I’m also not really a P2 Stetmann player, as explained in an earlier post. Too strong and in an uninteresting way. I’ve played it, and hell, come difficult mutations I might fall back on it, but it’s not my go-to. The next assumption was on point though: I don’t go for Stetellite Cooldown mastery. It doesn’t seem necessary.

Seems a bit extreme to hate someone over this though. You’re losing out on very little. Pretty much anything else an ally can do will be more beneficial. Being able to provide you with HUGS for all early objectives/bonuses is vastly more beneficial than the extra unit or two you feel entitled to the player buying you with their resources.

Little bit more than that, depending. CtG’s excellent analysis is here:

https://us.forums.blizzard.com/en/sc2/t/impact-of-stetmanns-blue-zone-on-mineral-yield/3568

For a commander with fast saturation, it’s 33–48 extra minerals. For a commander with a slow saturation, it’s 162–227 extra. So for some commanders it’s noticeable, but it’s not a huge deal compared to taking a few losses.

(I think ultimately this comes down to both Stetmann and non-Stetmann players making rational decisions, incidentally. Every player has to assume their ally won’t be as valuable as them. So non-Stetmann players might rationally assume that their Stetmann ally won’t spread Stetellites well, won’t switch to HUGS when needed and won’t Overcharge effectively. Some might never have even seen that done well! Whereas Stetmann players might rationally assume their ally isn’t going to get enough value from 33–227 minerals to compensate for them not having Stetellites out around all the early objectives.)