UI and Online
New – CO-OP Prestige - Prestige dialog remains active after disconnecting.
Terran - Classic Mech: A typo appears in the description of the enemy composition.
Terran - Classic Infantry: A typo appears in the description of the enemy composition.
GameHeart Mod - Protoss: Some upgrades are not visible when using the GameHeart Mod.
GameHeart Mod - Terran: GameHeart upgrade notification name is incorrect for certain upgrades.
Voice Chat - Voice chat is not working when enabled.
The premium game variants do not have a distinctive color in the when observed in the Map Info screen and Arcade Lobby.
Players cannot join Replays through the Friends List.
Briefly disconnecting from a Multiplayer game drops player rather than reconnecting.
The Ranked league placement splash screen is not playing when initially placing into a league.
Your clan decal will display in-game while you are in a party, even if you have it disabled.
Custom Game search is displaying both the name of the most popular map and mod pair instead of just the map.
If you load a saved game, then beat it and replay the mission, you are no longer able to save.
Clicking the middle mouse button while moving the mouse simultaneously can cause the mouse cursor to snap to the center of the screen.
Game Content
Co-Op - Party leaders are unable to retry Brutal+ games if they are disconnected during the loading screen.
Unearned skin model previews appear translucent on Low graphics settings.
Turning off a wireless USB sound device can cause co-op missions to be unable to progress.
The minimap icon for Void Rifts changes size depending on Texture Graphics settings.
Completing the Void Campaign sometimes does not unlock the Epilogue missions. Some workarounds are available.
Co-Op - Abathur: Clean up issue is occurrign with the Ravager’s cocoons.
Editor
It is possible for maps to fail publishing when they are published for the first time.
Mac
New – The mouse scroll is disabled when attempting to turn the camera
The Terrain Change to Player # hotkeys are not working properly on the Mac SC2 Editor. Work around: if you add a Modifier to the “Terrain Change to Player” hotkeys, it will then work on the Mac (PC didn’t have the issue.) You are able to add “option” as a modifier to the 1-0 and the “-” keys, and it will not cause additional conflicts.
Performance issues may occur on Macs with OpenGL enabled when loading maps or assets for the first time. This includes longer than expected load times and possibly framerate drops while in-game.
Issues that Should Be Resolved
New – Replays: Current replays are unplayable ath this time we are investigating this issue.
New – Shield Batteries will not obey stop commands on non-defensive structures while autocast is enabled.
New – Campaign - LoTV: Whispers of Oblivion - The attack wave may become stuck during the mission.