How to solve the Queen problem

queen range from 5 to 3? I played during those days and it was garbage. So no, go educate yourself before you say something stupid like this. Ypu obviously, have zero game knowledge.

8 Likes

just nerf the aa damage a little lol

2 Likes

A diamond player said to a master 1 player “you have 0 knowledge” it’s funny.
Btw you are diamond with Zerg = low platinium / gold if you play terran.

Another diamond said to a master 1, you have 0 knowledge nice.

So Zergs don’t want to make unit like every one for defend early game. It’s funny, better make drone. Zergs always say they don’t have AA T1 except queen it’s true, but you have lot of T1 unit for defend every ground unit. Zergs have the best T1 unit actually, and you still crying. Ravager / Banelings / Speedlings are so strong and you don’t want to make some unit to defend ? Ok, so merge orbital and planetary forteress in an one upgrade for CC and we are good.

1 Like

Yes. The Marine’s range is supposed to be 5, why would it be okay for Marines to get 8 range because of an exploit. If you don’t exploit the bug then the Marine’s range will remain at 5 as intended and the unit will perform as designed; but if you exploit the bug you will receive an unfair advantage that the unit was never intended to have.

6 Likes

I am tired of seeing zergs defending ground enemies with only queens and zergling. Min 5-6 no roaches…

3 Likes

I’m pretty interested where you saw that I’m diamond when I didn’t dropped form master the last couple of seasons I still played from time to time. Currently you have around +250 MMR. And yes you don’t have knowledge about zerg it is obvious. You are just the common whiner here on the forum. However given that you’re playing teran and everyone knows how easy it is to proxy to master it is not a surprise.

Probably there is one zerg thread with complains for every 100 terans. You all don’t want a balanced game that was clear long time ago. If it is so easy to play with certain race, go on switch it. No one forbids you to play a different one.

2 Likes

Do you think the zerg can complain about other races at the moment? They have the strongest race in early game, mid game, late game with the best scoot tools and the best economy and you think they have the right to complain?

3 Likes

I am not trying to argue wether the change was deserved or not. My point was more that the change has the effect that the unit is weaker after the patch than before the patch. Hence, the change, even though it has the form of a bug fix, is also a nerf to the unit, because after the change the unit is weaker. In that example, if the marines had 8 range because of an exploit but in the overall scheme of things the overall balance of the unit was fine, then there wouldn’t be a problem if, say, the marine was a super skillcap unit that has 8 range because of stutter stepping techniques. But if that made marines too powerful, then the bug would be fixed and the marine range would perform as intended. The end result of that latter case would be that the marine, after the bug was fixed, would be a weaker unit than before the fix.

Honestly, the broodlord change was probably well deserved in my opinion. But what I don’t like is the claims being thrown around that zerg received no nerfs on that patch. My first example of a change that debunks that was precisely the broodlord change, because it is a net power down to the unit, hence a nerf. A nerf in the form of a bugfix.

I can’t see how it is possible to argue that decreasing the broodlord’s leash range so that its effective range when microed is smaller is not a nerf. Honestly, I am upvoting you because it has been the first response with which a sensible conversation can be had, and I would like to thank you for that.

1 Like

Gonna be ok there bro, it was a bug fix, not a nerf. I’d say the same thing about any unit in the game.

Can you agree that the broodlord after the nerf is a weaker unit than before the nerf?

Also, there is another way to see this. Say that, in like 2 years, zerg is considered weak for whatever reason and that broodlords need to have more range. But rather than directly increase their range, zerg is only struggling at a mid to high level so they want brood lords having additional range to be microed to be acessed. Hence, they increase the leash range back up to 12 (or whatever it was) so that it has more effective range hen microed. Would you call that a buff?

What I really am getting at is that, despite whatever anybody decides to call it, the broodlord after the patch is a weaker unit than before the patch.

But please we can rewind the past years and it was always the same. Terans just tend to whine way too much. Do zergs have things to complain? Many, yet we’re not bombarding with threads about the problems the race have. Zergs had tons of problems with almost any new teran unit that came into the game. Hellbats, Reapers, Liberators, etc. And yet you all terans claimed that these were perfectly fine when they were obviously unbalance.

Now the game is way more balanced. Is the design good is another topic, but you simply can’t understand that you can’t “balance” a core fundamental unit like the queen because that is what it is at the moment. To do so it must come altogether with numerous unit redesigns and balance changes for all races. Yet even if they try to do changes like these (which they won’t) I’m sure you terans will complain again. I can just imagine what a whine fest it would be if they move the hydra to T1 because that is one of the things they have to do in order to change the role of the queen.

I’m still wondering why am I writing to a person who thinks that Master zerg is equal to platinum teran but whatever.

These unit was nerf because Zergs cry so much. But if you look result in tournament, terran was strong only in 1 terran hands.
Byun was the only person to manage the reapers perfectly. And look how much terran was here in WCS Global Finals 2016, only 2 terran for 7 Zerg and 7 Protoss. Blizzard listen always cry baby zerg because they don’t want to try to adapt. Reaper was not OP. And now, if you look WESG Qualifier, we can see 15 Zergs, 11 Protoss and 4 Terrans qualified but no, Terran is not a trash race and zerg is not op …
Zerg is an OP and EZ race because lot of random bad pro player zerg can qualify in international class tournaments.

1 Like

and how many of them even reach… lets say ro16? not that much.

You do realize that Diamond + have a good grasp on the game and from that point it’s just the little things? It’s about cleaning up small holes in your play…but on top of that it doesn’t take more than a diamond player to point out absurdities.

Zerg does build units…it’s called queen it’s also called the round of lings they make early game to also help defend. It’s almost comical that people view the queen as this other thing that doesn’t count as a unit. You don’t want to make those units because Drones and supply all come from larva. It’s really not a hard concept to understand. Terran and protoss can make supply, a unit, and a worker at the same time and it doesn’t matter. Zerg has to choose each time. If they make an overlord then they can’t make a unit. Everything comes from one source not multiple sources like the other races. So the queen is there to help regulate your larva and give you a defensive option that doesn’t require spending larva. Think about it. If you make 12 lings that’s 6 larva. Each larva takes somewhere around 15 seconds to pop out. so, if you have 2 bases that’s 30 seconds just to make more drones from natural larva. Meanwhile terran is just making scv’s and marines at the same time. You made 12 lings to defend, that’s nice but you’re now down a bunch or workers. The queen is a unit just like everything else in the game. It’s not some weird unit that suddenly appeared after 8 years. It’s been there since the beginning. No one is crying, except you. Saying, “you have ravager/baneling” is like telling protoss, “You have immortals. What’s your issue?” It has no relevance on anything. Same with the whole Orbital/Planetary thing. It’s not even close to the same thing. The fact you’re trying to compare queens to planetary is just malarkey. For being in masters, I shouldn’t have to explain basic concepts like how zerg larva works.

4 Likes

slowly I don’t care how competive the scene is.
at all the T’s on the forum.

play something else like mass queen, you can’t.
T sit behind wall and a tank and go BC.
nice def all 1 Tank and marine(50minerals ) go 3 Base and rush a t3 unit.
not enough queens-> BC kill you.
you wanted lair:
hydra-> inefficient vs BC.
Muta -> same as hydra.
Corruptor -> yes, but wait, would you build Corruptor if you want to play aggressive? or just blind ?no…

Remember when Hydras out ranged all Protoss ground units until Colossus? Yeah. This is a bad idea.

4 Likes

So in other words you just don’t like to see Zerg win anything at all.

Agreed. They can do queen and lings till broodlords. It’s ridiculous what they get away with.

Maybe make queens only AA with no ground attack. And nerf the AA range to 7 or 6.

2 Likes

Yeah, and it cost 0 larva

Even if they need to make overlord with larva, Zerg production is much better than Terran and Protoss producion in both Army and drone production. They choose nothing, they can produce half drone and half army, they will always produce more than terran and protoss. And macro is easiest because you can forgot to produce for 1 minutes it’s not a problem because your larva stack and don’t disappear.

Each larva takes 11 seconds to pop out, you have 0 knowledge of your race + 3 larvas each 29 sec with inject.

Just ? They can’t forget one cycle of production when Zergs can just forgot to produce for 1 min and stack injection if they have trash macro.

No you are ahead because in the scenario we’re talking about, terran proxy barrack and have 0 produce and delay his B2.

You really compare T1 unit with T2 unit ? Are you stupid ?

If you lose as a zerg against Terran BC you are trash. Corruptor just kill every air terran unit for less price than what the terran has invested in its air units.

It takes zero larva…that’s the whole point of the unit. It’s not supposed to take larva. Terran doesn’t take larva either. Is that supposed to be an argument? It takes supply, that’s the thing that actually matters to units. There’s no rule (except in your own mind) that says every zerg unit must cost larva. You’re intentionally ignoring the whole point of the unit.

If they produce half army they will be down in workers and end up losing to the eventual push. That’s kind of what happens when zerg economy gets disrupted. They can’t get the drone count they want to pushes become harder to hold off…hence the queen. It’s the zerg’s early game defense unit. Who cares how much larva it costs. It’s not a free unit that costs nothing. It is 150 minerals, 2 supply, and pretty slow even on creep. Saying you can forgo production is insane. Just like terran makes hellions early game to get out on the map, zerg makes queens to defend. If you think zerg macro is easy, you’re an idiot. It’s actually the least forgiving because if you don’t have good creep spread you’re in bad shape, and the larva mechanic is the least forgiving. you forget to drop a mule? you drop 2. You forget to chrono you can just chrono 2 things. Not so with larva.

Well, first I said around 15 seconds and 11 seconds is around 15 seconds. Seconds, 15 seconds is what it was in blizzard time, and I didn’t know the exact ratio of real time to blizzard time so that is why I said around 15 seconds. It really shows you have zero case.

Stacking injects is only useful in the late game, in the early game it just means you missed out on a whole cycle. If you stack injects, it doesn’t mean you suddenly get 6 larva, it means you get 3 and then the next cyle starts. So if you didn’t hit your inject and have enough energy for 2 injects…you missed a whole production cycle.

No one is talking about proxy barracks. No idea where that came from. If you don’t have the queen then you waste a lot of larva on units to defend and you are down in economy. It would atually take more than 12 because players are better at microing. So you just got a couple dozen lings roasted by hellions and maybe killed them all off…terran likes that trade a lot. Plus terran has other units back at home meanwhile you have to remake your lings which puts the drone count even lower. That’s why we have the queen. So we have defensive options that are not larva intensive.

You’re the one who tired to compare the queen to a PF…so look in the mirror first. Besides, I thought we were just listing random units…you just listed the zerg units So I listed a protoss one.
Corruptors just kill every terran air unit? You’ve obviously never used corruptors. They are trash against vikings unless you just completely outnumber them. Remember back in WOL when terran would go mass air? Yeah those were bad days because zerg didn’t have a good option. That’s why zerg got parasitic bomb was because corruptors are not able to dominate the air like most people think.