How to counter Thors as zerg?

Terran = Tanks
Protoss = Immortals
Zerg = ???

Zerg really needs an unit that can hard counter thor or modify one unit that can do additional damage to thors (just like immortals or tanks). To be honest if my opponent goes thor in team games and I’m zerg I really don’t know what to do. Lings, Roaches, Banelings, Hydras, Mutas, Broods, Lurkers, Ultralisks all die to them. Maybe infestor work but in team game they are kind of useless and it’s not really a counter and way too much micro. So what is it?

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Ever heard of Viper? Blinding cloud then Yoink those Thor to your army and they die.

Zerglings and lurkers demolish thors. Thors aren’t good at dealing with large numbers of small units that attack quickly.

They can be harder to deal with in a composition, but you can pull a couple thors into your army with vipers, or force an engage with lurkers which deal a lot of damage to them and require the terran to scan or have detection. Better still, the linear splash damage means that they can hit multiple units at once.

Just try it yourself in a Unit Tester Game. Make around 100 supply of thor and whatever zerg unit you want in the zerg side with 100 supply. I tried viper and it’s not convincing… it’s pretty jerky

In low numbers, mutas with magic box.
Swarmhosts
Ravagers if you catch them with the biles
ranged units + viper.
Blords in high numbers.

If possible someone come in a game with me in a Unit Tester game. I will have 100 supply of thors and you can have whatever composition of zerg army as long as it’s 100 supply. Message me if interested.

Also I keep hearing Broods everywhere (not just here). I tried same amount of supply of brood (which is insanely expensive) and they got shred by the thors.

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Tanks don’t counter Thors. Thors are quite literally used to break siege tank lines. As for zerg, you can try roach ravager and swarm host. But it’s extremely terran favored right now. If the terran can do basic micro, like picking up thors in a medivac, you’re screwed. Just wait for the balance patch imo. Blizzard will have no choice but to walk it back at some point. All the mindless terran buffs will catch up with them eventually.

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To be honest roach and ravagers are awful, just awful against thors. Swarm hosts seem my only option now but they require lot of strategic position. Vipers are just hard to control to be honest. I mean if they only have 10 thors ok, but with 20+ they just one shot the viper before it can do anything. I just wish there was an easy counter to thors as it seems I need to be master just to counter another player doing an A move army of one unit type only.

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If somebody amove you with 120 soup of Thor, send your lings to their base and start trading army. Get them in a choke with lurker and throw down the clouds, bro.
Vape Naysh

Infestors with neural and a roach ravager ling bane comp. Vipers aren’t good against Thors in high numbers because they’re out ranged.

i have a hard time imagining at equal upgrade 100 supply of Thors can beat 100 supply of Zerglings without tank/mine support, unless you are putting the Thors in a ball in a corner so <50% of the lings can engage at the same time.

Lings alone aren’t a reliable way of dealing with thors. They don’t actually get much surface area, there’s chokes and usually hellbats or tanks.

for sure. He was talking about mono battle in unit tester though, so I was a bit confused on how lings doesn’t just win that most, if not all the time.

I think they would have a hard time against 100 supply of thors too because in high numbers melee units become a lot worse

pretty much any standard comp can beat mass thor when you get the right condition ling bane muta will deal fine if you can surround them open field

ravanger can kite like forever thors the same goes for swarmhost

hydra ling is maybe the best a-move comp you can do since you use zerglings as soak while hydra dps is high enough to pick thors a part
and when he tries to focus the hydras the zerglings bodyblock

viper blinding could is very useful also if you can pull them out of a mech ball

broods need specific mirco that you shoot your own broodlings that maybe 1-2 thors can counter attack you while the broodlings bodyblock and deal some dmg

but no race has a just a-move responce to thors since they are so incredible versitaile but for protoss its the disruptor for zerg swarmhost and terran tanks
the “most efficent” dmg dealer vs thors since except with tank you can kite them forever done right and tanks in high enough numbers deal with anything on the ground due to range, splash and burst dmg of 70 vs armored just try any ground army vs 20 sieged tanks close to a choke

oh and i may add zerg doesn’t need to 1vs1 supply mass thors since you units are cheaper and and faster produced you can beat them with a second wave easy

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Please please I invite all of you to go in Arcade Games then type : LOTV unit tester online

Then put 100 supply of thor on one side and ANY zerg composition you think can beat them on the other side as long as it’s the same amount of supply. You must see it for yourself. I guarantee you that lings, roaches, ravangers, hydras, mutas, broods, ultras etc all compositions get shreded by thors on a-move duel. Thors are not an OP unit in general, they can be easily counter by terran and protoss. But for zerg they are absolutely OP if they are massed. If you find a zerg composition with same 100 supply that can shred thors on a-move fight please let me know and I will be glad to give you credit after testing it and will gladly shut up about this imbalance.

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What’s the matter, Commander? They got you pushing too many pencils?

Banes won, btw. Thors dont have detection. Can’t post the replay, but it was a pretty decisive victory of 100soup banes vs 96 soup thors.

Thanks man I just tried it and it works. I don’t know why I didn’t see it before :D. The only issue is the cost of banes which is insanely expensive but at least there is an a-move counter to them.

Bane 100 supply is 10K mineral and 5K gas
Thor 96 supply is 4800 mineral and 3200 gas
so more than twice the amount of mineral and +1800 gas.

I will test it in my future games for sure, see if it’s viable.

also tried it with 99 supply lurker vs 96 thor and 2 raven for detection. Lurkers won. It does help to use terrain to your advantage. Also you can hold fire the lurkers if they havent scouted it yet, and wait until theyre in deep to start attacking with them.
Ambush is fun.

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