So, I was playing against this Zerg player, and he was crushing me.
But it was a different type of getting crushed, this time, I understand clearly why I lost.
The guy went with a very early 3rd hatch.
I sacrificed my adept to scout for stuff and forcing him to make more zerglings, but I should had known with an early third, there shouldn’t be a roach warren, so, yes, that part is my fault.
But, Now I do have a question, I don’t understand how I should had reacted to this. Anyone mind helping me?
Attack faster? Unfortunately, I do not know. if they decide to expand, it means you can expand, it also means that they are more susceptible if you quickly attack them.
an early 3rd. If you were terran and going mech. I would say get your 3rd and get hellions on the other side of the map a.s.a.p. the hellions are not to cause damage unless available. but to keep them distracted while you are getting army prepared to protect your 3rd. usually a planetary and a few tanks should be enough to protect your 3rd.
and of course have a few tanks at your natural. be prepared for muta transition that 9 out of 10 zergs like to do.
p.s. do not lose your hellions. they are really important.
for toss players well I do not know. play as normal. could possible be a little greedy as there attack would be delayed.
What do you normally do when you open robo? You should have some timing planned if you are opening robo. As far adepts, yes you should make them as well. I’d have to watch the build, but I think he may have also had to delay ling speed, so your adepts can basically get free reign. So, you can pretty easily get up to 4-6 adepts.
I’m playing Protoss, so, eh.
Still, thanks for the tips. Other Terran should be helped by it.
I’m a really… really… passive Protoss player.
I’ve lately been going more into stargate, but I’m not good enough with my micro, so I’ve been staying away from it, at least for now.
Usually I’d get my 3rd base up by 5 minute ish, and if I think it’s safe, I go to the opponent base, usually with 2 immortals, and a lot of gateway units.
I see. So, this is actually normal?
I’ve been so used to see Zerg player in diamond 3 getting their 3rd at 2:50 or 3 minute-ish. So, I was surprised this opponent was going for a very fast 3rd compared to my usual experience against zerg.
Yeah early thirds are standard as anything in ZvP, his was slightly earlier than is normal, which you can punish with a double shade as all of his queens/lings will be slightly delayed, but it’s nothing massively out of the ordinary. Even just getting a few drones and making him build more lings than he wants, and you’re already ahead, as he’s not using the third hatch for drones.
Yes, during a normal game (triple base,if you don’t see it the z is cheesing), you don’t need to do anything special, you do something that kills a few drones and allow you to scout, double adept, oracle.
A toss you can’t be 100% passive, you must start doing some kind of harass and then expanding early if you are not going to cheese/all in.Most Z if they see you are making inmos and see you are not expanding early will assume you are going to all in and they will make units and will get ready for the attack and counterattack.
So, to do this, I think they normally skip gas and go 3 hatch. So, you can basically expand at like 330-4 minutes, even with Robo as there is very little to be afraid of.
It happens but it’s not that common. Protoss can’t usually delay a Zerg’s 3rd like Terran can so there isn’t much use in taking an early 3rd. Probably puts him a bit behind imo.
Eh, 4 slow lings, you can easily run around and drop a pylon. It’s definitely harder for Protoss, but it’s definitely doable. Whether I think it’s worth it however, is a completely different matter.