Game keeps crashing after a while

Hello,

starcraft 2 keeps crashing after a while. I’ve been searching a lot in the forum although i have not found a solution. I play on windows 10 and I saw that people have an Issue
with Onedrive. I don’t have onedrive but to be safe i exited the onedrive nevertheless (it asks me to sign up / sign in when clicking on onedrive). Second solution i saw is to set GraphicsApi=Direct3D11 with i have also done. tried 32-bit version, repair game and reinstall but nothing helped. Can someone Assist me?

snippet of errorlog:
GFX 22:12:53.285 DXGI: Available
GFX 22:12:53.450 Resource Cache Override Variable: 0MB
GFX 22:12:53.450 Resource Cache: 2048MB Win64 (65276MB Physical, 54696MB Process Virtual)
GFX 22:12:53.450 Resource Cache Sound: 204MB
GFX 22:12:53.450 Resource Cache Common: 1843MB
GFX 22:12:53.450 Resource Cache VRam: 0MB
GFX 22:12:53.450 Adapter [0]: NVIDIA GeForce GTX 1060 6GB (VendorID 0x10de DeviceID 0x1c03)
GFX 22:12:53.450 Adapter [1]: NVIDIA GeForce GTX 1060 6GB (VendorID 0x10de DeviceID 0x1c03)
GFX 22:12:53.450 Attempting CreateDevice on adapter [0] (VendorID 0x10de DeviceID 0x1c03)
GFX 22:12:53.556 CreateDevice succeeded
GFX 22:12:53.556 Using adapter [0]
GFX 22:12:53.556 Floating point render targets supported.
GFX 22:12:53.556 DXGI Adapter Name: NVIDIA GeForce GTX 1060 6GB
GFX 22:12:53.556 VRAM Detected: Dedicated [6029MB] Shared [32638MB] (DXGI)
GFX 22:12:53.556 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 22:12:53.556 Initialized D3D9 GraphicsDevice: NVIDIA GeForce GTX 1060 6GB (Driver Version: 32.0.15.6109, VRAM: 6029MB, SVMEM: 32638MB).
GFX 22:12:53.556 Hardware Depth Sampling: Available
GFX 22:12:53.557 VRAM texture space: 2048MB
GFX 22:12:54.469 PerfNotifiers initialized
GFX 22:12:54.576 Lost D3D9 device
GFX 22:12:54.579
GFX 22:12:54.579 D3D9 Device Reset from unknown returned e_errorKindGfx(0)
GFX 22:14:01.067 WARNING: Texture DB does not match file info or file is corrupt for assets\textures\war3_genericglowx.dds