Yes, they can; because you’re not looking at it the same way as - at least I am, I assume for Sentry as well.
Let’s use an extreme example from a different game: In League of Legends, there are so many characters and so few highest-rank players that multiple characters have single digit games played in a season at that rank, and as a result, not infrequently end up with 100% win rates.
Does that mean absolutely anything at all, balance-wise? By itself, not a thing. Maybe none of those under-a-thousand players like the character, or the character is too similar to some other character whose utility is more useful in higher ranks. Maybe the character is simply niche, so only gets picked when it would do very well.
However, League, unlike StarCraft 2, has gone on record to say their balance approach rarely, if ever, should boil to your skills are lacking
- SC2’s older development teams have explicitly said that ie. 6-8 pools are not a problem because its success rate in Gold-and-up is horrible, therefore anyone in Bronze or Silver simply needs to learn to play a better game.
And this isn’t true either, wow! It had been listed multiple times. Like… ???