Moebius Corps’ experimental implosive plating warps the space in its immediate vicinity and drags anything into the vacuum left, forcing armies to break formation and collide among themselves. Ensure that your forces are firmly set in order to minimize damage.
Diffusion - Damage dealt to enemies is split evenly across all nearby units, including your own.
Fatal Attraction - When enemy units and structures die, any of your nearby units are pulled to their location.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG (Stukov)] | Piky (Artanis) |
[CtG (Alarak)] | Endarthe (Tychus) |
[CtG (Nova)] | Ancalagon (Vorazun) |
[CtG (Abathur)] | Iswald (Dehaka) |
[CtG (Karax)] | Endarthe (Fenix) |
[CtG (Raynor)] | Iswald (Han and Horner) |
[CtG (Zeratul)] | [Hunter (Zagara)] |
[CtG (Stetmann)] | [Hunter (Kerrigan)] |
Notes:
- Fatal attraction pulls all units within 9 range of any unit and infested killed. Any unit pulled is stunned for the duration of the pull.
- Diffusion affects units within 5 range of the enemy damaged.
- Diffiusion affects your buildings also.
- Fatal attraction stops workers from mining. The top expansion base is particularly susceptible to this.
- 0 or 1 supply unit = 0.2 second pull
1 supply = 0.4 second pull
4 supply = 0.6 second pull - Static defense and sieged/burrowed units do not get pulled in.
Commander of the Week: https://www.strawpoll.me/20343779
Mutation difficulty: https://www.strawpoll.me/20343780
Do you like this mutation? https://www.strawpoll.me/20343781
Commander of the Week winner of last week:
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com
CTG’s videos on the mutation.