Co-Op Mutation 274: Blast from the Past

There is like 0 purpose in using that strategy.

  1. It doesn’t really block enough for at least half the compositions.
  2. You still have to deal with the later/further Thrashers.
  3. Blocking off isn’t as easy to pull off as it sounds.

So unless you’re so good you can clear very far ahead to spawn block near the spawn points on each lane, then this strategy would make it quite a bit harder (if you left them all sitting there blocked).

And the issue all accumulates to “if you’re already that good to optimize this cheese, then it is likely more work to do the cheese than to simply play the map”. MAD was a problem when it was first introduced on MO (if I’m recalling correctly), but since then it isn’t difficult at all (between CO releases and prestiges).