Co-Op Mutation #221: The Longest Night

I think this can sorta include Void Thrashing too. Even though it’s typically one of the fastest missions (not counting speedrunning shenanigans on others).

Here’s how:

  1. Do the mission as you normally would but don’t kill the last Void Thrasher; or leave more or all alive depending on your skill level (and patience).
  2. Keep aggro’ing the Thrasher with your armies so that it stops attacking the fortress and only attacks your forces.
  3. Make sure to only “move” your forces around it and never A-move or hold position or stop. So that you aren’t killing the thrasher.
  4. Unlike DoN, you’ll need to be active the whole 9 hours. Your ally and you can take turns aggro’ing it. Setup a ton of static def at the enemy wave spawn points, possibly with a secondary army to deal with those.

The thrasher keeps trying to attack your forces, your forces don’t shoot back and take minimal or no damage. And so on.

Would be a crazy challenge to do it with all 10 thrashers but probably do-able with keeping the last 4 alive. And definitely do-able with just the last one.