On your left, Commanders! Amon, the puny god, has a hulking army inbound. Dread it, run from it, the waves still arrive; hitting all sides. Thus your defense must be perfectly balanced, as all things should be. This is the only way to prove that you love the Temple’s 3000 HP.
Map: Temple of the Past
Heroes from the Storm - Every attack wave will be led by a random Hero of increasing power. Each Objective point is also guarded by three random Heroes.
Avenger - Enemy units gain increased attack speed, armor, and life when nearby enemy units die.
Reddit post: https://redd.it/c7oi9w
Video Replays on Brutal difficulty:
Player 1 | Player 2 | Notes |
---|---|---|
[CtG(Zeratul)] | [Hunter(Nova)] | REAL Game; Cannon Spam |
[CtG(Dehaka)] | [Yuriprime(Abathur)] | Custom Game; Toxic Nest Camp |
[CtG(Kerrigan)] | Spohky(Alarak) | Custom Game; Omega Worm Block |
[CtG(Fenix)] | Windrunner(Zagara) | Custom Game |
[CtG(Stetmann)] | [Aommaster(Tychus)] | Custom Game |
[CtG(Raynor)] | Aommaster(Artanis) | Custom Game; Spider Mine Camp |
[CtG(Swann)] | [Aommaster(Vorazun)] | Custom Game; Stasis Ward Camp |
Hero | Health | Abilities | |
---|---|---|---|
Raynor | 1000 | Penetrating Round | |
Tychus | 1000 | Shredder Grenades | |
Dehaka | 1500 | Drag, Heal, Dehaka Spawns | |
Karax | 1500 | Reclamation, spawn Cannons/Monoliths | |
Nova | 2250 | Snipe, Nuke | |
Zagara | 2250 | Mass Frenzy, Baneling Barrage, Roach Drop, Hunter Killers | |
Zeratul | 4000 | Void Armor, Shadow Blade | |
Artanis | 4000 | Astral Wind, Lightning Dash, Resurgence | |
Kerrigan | 5000 | Primal Slash, Psi Strike, Apocalypse |
Hero Spawns for Pattern A [Ground Hybrid]
Time | Lane | Hero |
---|---|---|
3:00 | Middle | Raynor |
4:10 | Middle | Tychus |
6:00 | Middle [Ground Hybrid] | Dehaka |
6:45 | Middle | Raynor |
7:30 | Middle | Tychus |
9:00 | Sides | Dehaka, Karax |
10:00 | Sides | Nova, Zagara |
11:00 | Sides | Karax, Nova |
12:00 | Middle | Zagara |
12:30 | Middle | Artanis/Zeratul/Kerrigan |
13:15 | Middle | Artanis/Zeratul/Kerrigan |
18:00 | Top Side | Karax/Nova/Zagara (x2) |
18:15 | Bottom Side | Karax/Nova/Zagara |
20:00 | Middle | Artanis/Zeratul/Kerrigan |
22:00 | Middle | Artanis/Zeratul/Kerrigan |
22:30 | Sides | Karax/Nova/Zagara (x2) |
23:30 | Top Side | Karax/Nova/Zagara |
23:40 | Bottom Side | Karax/Nova/Zagara |
24:40 | Middle | Artanis/Zeratul/Kerrigan |
24:40 | Sides | Karax, Nova (x2) |
Time | Location | Hero |
---|---|---|
3:00 | Middle | Raynor |
4:10 | Middle | Tychus |
6:00 | Middle [Air Hybrid] | Dehaka |
6:45 | Middle | Raynor |
7:30 | Middle | Tychus |
9:00 | Top or Bottom | Dehaka, Karax |
10:00 | Sides | Nova, Zagara |
11:00 | Bottom or Top | Karax, Nova |
12:00 | Middle | Zagara |
12:30 | Middle | Artanis/Zeratul/Kerrigan |
13:35 | Bottom Side | Karax/Nova/Zagara |
18:00 | Top Side or Middle | Karax/Nova/Zagara or Artanis/Zeratul/Kerrigan |
18:15 | Bottom Side or Middle | Karax/Nova/Zagara or Artanis/Zeratul/Kerrigan |
20:00 | Middle | Artanis/Zeratul/Kerrigan |
22:30 | Sides | Karax/Nova/Zagara (x2) |
23:30 | Top Side | Karax/Nova/Zagara |
23:40 | Bottom Side | Karax/Nova/Zagara |
24:40 | Middle | Artanis/Zeratul/Kerrigan |
24:40 | Sides | Karax, Nova |
Other Notes:
- The enemy heroes spawn far ahead of the attack wave, so camping the wave spawn with mines will not affect the heroes.
- Sniping the hero first will prevent the rest of the wave from giving him/her the Avenger buff.
- Avenger can buff units up to ten times, with each increasing HP and shields by 10%, life regen by 1 per second, armor by 0.3, and attack and movement speed by 10%.
- Units that get the Avenger buff also grow in size to give players a visual indicator.
- Mind-controlling/Reclaiming Avenger-buffed enemy units will cause them to lose the Avenger buff.
Commander of the Week: https://www.strawpoll.me/18248506
Mutation difficulty: https://www.strawpoll.me/18248507
Do you like this mutation? https://www.strawpoll.me/18248508
Commander of the Week winner of last week: Tychus, Nova
Kill Bots - Invincible Kill Bots attack your forces until they hit their predetermined kill limit and shut down.
Minesweeper - Groups of Widow Mines and Spider Mines are buried throughout the battlefield.
Laser Drill - An enemy Laser Drill constantly attacks player units within enemy vision.
Rating: