Co-Op EXP and Levelling Guide

Thanks to CrystalDazz for the original topic [here]; posting here to import the post onto the new forums, and mostly to test the formatting features. Hope you like it! Please reply here for any corrections or questions on the information.

Co-Op EXP Earings Matrix

For co-op missions, custom mutations, and co-op mutations after the first completion on a certain difficulty.
Difficulty No Bonus Full Bonus Random Random+Bonus
Casual 20,000 22,000 25,000 27,500
Normal 24,000 26,400 29,000 31,900
Hard 30,000 33,000 35,000 38,500
Brutal 40,000 44,000 45,000 49,500

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Co-Op Mutation EXP Earings Matrix

For co-op mutations on the first completion.
Difficulty No Bonus Full Bonus
Casual 45,000 47,000
Normal 84,000 86,400
Hard 140,000 143,000
Brutal 225,000 229,000

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Co-Op EXP requirement per level

Required EXP to progress from one level to the next. EXP earned in excess of the requirement to reach one level will count towards the next. The only exception is when a player reaches basic level 15 for each commander.

Basic levels [required for each commander]:

From To EXP Required Inc. from prev level Cumulative EXP
1 2 20,000 20,000
2 3 40,000 20,000 60,000
3 4 45,000 5,000 105,000
4 5 50,000 5,000 155,000
5 6 55,000 5,000 210,000
6 7 60,000 5,000 270,000
7 8 67,500 7,500 337,500
8 9 75,000 7,500 412,500
9 10 82,500 7,500 495,000
10 11 90,000 7,500 585,000
11 12 100,000 10,000 685,000
12 13 110,000 10,000 795,000
13 14 120,000 10,000 915,000
14 15 130,000 10,000 1,045,000

Total required EXP to get all 17 commanders from level 1 to level 17 on each server is 17,765,000 EXP. Players may get a commander to level 15 through any of the following means:

  • 22 random brutal missions with all bonuses
  • 24 selected brutal missions with all bonuses
  • 26 selected brutal missions with no bonuses (+1st win of the day)
  • 1 brutal mutation w/ bonus + 17 random brutal missions w/ bonus
  • 1 brutal mutation w/ bonus + 19 selected brutal missions w/ bonus
  • 1 brutal mutation w/ bonus + 21 selected brutal missions w/o bonus

The optimal strategy differs for each player depending on how fast they and their ally can reliably complete a map. Players who can complete Void Thrashing consistently in 12 minutes will complete 27 games with no bonuses faster than a player can complete 22 games on random with all bonuses.
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Mastery levels [shared across all commanders on a server]:

From To EXP required Inc. from prev level Cumulative EXP
0 1 5,000 5,000
1 2 20,000 15,000 25,000
2 3 20,500 500 45,500
3 4 21,000 500 66,500
4 5 21,500 500 88,000
5 6 22,000 500 110,000
6 7 22,500 500 132,500
7 8 23,000 500 155,500
8 9 24,000 1,000 179,500
9 10 25,000 1,000 204,500
10 11 26,000 1,000 230,500
11 12 27,000 1,000 257,500
12 13 28,000 1,000 285,500
13 14 30,000 2,000 315,500
14 15 32,000 2,000 347,500
15 16 34,000 2,000 381,500
16 17 36,000 2,000 417,500
17 18 38,000 2,000 455,500
18 19 41,000 3,000 496,500
19 20 44,000 3,000 540,500
20 21 47,000 3,000 587,500
21 22 50,000 3,000 637,500
22 23 54,000 4,000 691,500
23 24 58,000 4,000 749,500
24 25 62,000 4,000 811,500
25 26 66,000 4,000 877,500
26 27 71,000 4,000 948,500
27 28 76,000 5,000 1,024,500
28 29 81,000 5,000 1,105,500
29 30 86,000 5,000 1,191,500
30 31 89,000 3,000 1,280,500
31 32 92,000 3,000 1,372,500
32 33 95,000 3,000 1,467,500
33 34 99,000 4,000 1,566,500
34 35 103,000 4,000 1,669,500
35 36 107,000 4,000 1,776,500
36 37 111,000 4,000 1,887,500
37 38 115,000 4,000 2,002,500
38 39 119,000 4,000 2,121,500
39 40 123,000 4,000 2,244,500
40 41 127,000 4,000 2,371,500
41 42 131,000 4,000 2,502,500
42 43 135,000 4,000 2,637,500
43 44 139,000 4,000 2,776,500
44 45 143,000 4,000 2,919,500
45 46 147,000 4,000 3,066,500
46 47 151,000 4,000 3,217,500
47 48 155,000 4,000 3,372,500
48 49 160,000 5,000 3,532,500
49 50 165,000 5,000 3,697,500
50 51 170,000 5,000 3,867,500
51 52 175,000 5,000 4,042,500
52 53 180,000 5,000 4,222,500
53 54 185,000 5,000 4,407,500
54 55 191,000 6,000 4,598,500
55 56 197,000 6,000 4,795,500
56 57 203,000 6,000 4,998,500
57 58 209,000 6,000 5,207,500
58 59 215,000 6,000 5,422,500
59 60 222,000 7,000 5,644,500
60 61 229,000 7,000 5,873,500
61 62 236,000 7,000 6,109,500
62 63 243,000 7,000 6,352,500
63 64 250,000 7,000 6,602,500
64 65 258,000 8,000 6,860,500
65 66 266,000 8,000 7,126,500
66 67 274,000 8,000 7,400,500
67 68 282,000 8,000 7,682,500
68 69 290,000 8,000 7,972,500
69 70 299,000 9,000 8,271,500
70 71 308,000 9,000 8,579,500
71 72 317,000 9,000 8,896,500
72 73 326,000 9,000 9,222,500
73 74 335,000 9,000 9,557,500
74 75 345,000 10,000 9,902,500
75 76 355,000 10,000 10,257,500
76 77 265,000 10,000 10,522,500
77 78 375,000 10,000 10,897,500
78 79 385,000 10,000 11,282,500
79 80 395,000 10,000 11,677,500
80 81 415,000 20,000 12,092,500
81 82 445,000 30,000 12,537,500
82 83 485,000 40,000 13,022,500
83 84 535,000 50,000 13,557,500
84 85 595,000 60,000 14,152,500
85 86 665,000 70,000 14,817,500
86 87 745,000 80,000 15,562,500
87 88 835,000 90,000 16,397,500
88 89 935,000 100,000 17,332,500
89 90 1,035,000 100,000 18,367,500

Players may get to level 90 mastery through any of the following means:

  • 372 random brutal missions with all bonuses
  • 417 selected brutal missions with all bonuses
  • 460 selected brutal missions with no bonuses
  • 77 brutal mutations with all bonuses (1st win of the day)
  • Other combinations as the player deems fit

Without the co-op stim pack, the minimum number of games a player needs to reach level 15 with all commanders and reach level 90 mastery is 162 games [all 1st win of the day Brutal Mutations]

Not sure if I should do ascension levels, but I’ll stop here for now.

51 Likes

Fantastic content, please help vote these kind of threads.

Really wish the stimpack bonus xp applied to mutation bonuses. Learned that a few days ago…

After mastery 70 recently feels like things have slowed down so much, even with stim pack.
Looking at the chart for 80+ really puts things into perspective for the Ascension levels.

Yeah I distinctly remember taking over a month to get from 85 to 90. The high mastery levels are a LONG road. Each Ascension level after that is pretty quick, though.

Ascension levels are 200k if I recall, so 2-10 games

Oh, didn’t know that; thanks.
Figured ascension levels would be even longer than mastery ones. I guess it makes sense the last mast levels are long as they provide actual buffs to your commander.

Ascension levels only provide portraits, iirc?

What will stimpacks look like in that graphs?

Thanks for Crediting my work, CtG.
Sent you a Discord msg.

3 Likes

Stim packs give 50% of base/bonus xp (does not work on mutation bounty xp unfortunately).

Really? I was hoping it will so I can level more quicker.

I mean, it will still be quicker for sure. Much quicker. Just your weekly mutation/brutation will only give the same amount of bonus xp as a regular brutal mission.

A Brutal + random + bonus objective + stim pack works out to be 75,000 xp, or just a tad under that.

1 Like

This should be pinned at the top of the co-op forum.

2 Likes

Likewise, you get 79K XP (89K with the “first win of the day” bonus) per success with bonus XP if you have both the Stimpack and bonus XP from Warchest

Mutations still do their part,even if not at a 1.5 to 2x rate

Seeing the numbers this looks painful. Glad I have all my commanders to 15 and i’m lvl 125.

Requiring 400K to 1 million XP to get through the last echelons of Mastery do take awhile, but at least there’s an end in sight.

I guess I’m “spoiled”… I quit Plants Vs. Zombies 2: It’s About Time around that time. It’s a mobile game that’s very much so “freemium”/free-to-play, so the MTX and loot boxes are FAAR worse there. I calculation I did was it’d take me 1 to 4 years of grinding to max out all my plant levels (or close enough). And that was BEFORE they introduced Mastery abilities to them later on!

Ya, I’m on 83 now and it’s slowed down so much. Cant imagine doing this without stimpack bonus, which I’ve only 11 days left of. Should be doable to get to 90 by then I hope.

Ascension lvl’s don’t give anything aside from a couple portraits/emote, iirc?

Also, on the chart for lvl 76 I think it should be 365,000 - not 265k

Ascension lvl’s don’t give anything aside from a couple portraits/emote, iirc?

Correct. You also get decals and sprays to boot. IIRC, every 50 levels in Ascension is some sort of milestone for achievements and those non-gameplay rewards