P3 Zagara got nerfed. Can’t take Baneling damage and roach life and damage anymore.
Plz change to:
Set 1: Roach Drop damage vs. Zergling Evasion
Set 2: Zagara and Queen Life Regeneration and Energy vs Intensified Frenzy
Set 3: Baneling damage vs Zagara Damage
Still can take all army masteries with P1 (Evasion/Queen/Baneling damage), P3 can take Roach/Frenzy/Baneling damage and you can still take Zergling evasion and frenzy masteries together, something you won’t be able to do now.
Wow, now I feel compelled to prestige Swann. He’s always been one of my favs but his prestiges were so underwhelming. I’m def gonna try at least P1 now.
Nova P1 and Dehaka P3…yes and yes. I love those changes.
Just want to point out that there are two sections in the patch notes called “Coop Missions”. They seem to have been accidentally spit up. Be sure to check both of them out; there’s relevant info in both. I forwarded it on to Bliz so hopefully, if they are inclined, they will merge the two sections together.
EDIT: The 1st part is new alterations; the 2nd part is bug fixes. Still worth looking at them both so see the full extent of the changes.
Looks like they been reading the forums! Raynor P3 could include starport too, but this is good improvement. Good thing they didn’t touch p2 Raynor
Nooooo, still doable though.
Ricochet some more!
Ok this is not what is expected but still an improvement.
Sirius’s turrets effected by the bonuses, he can definitely cover an enemy wave.
I’m not a Vorazun player but this is an improvement.
Noooooooo, it cost you 10 life for using after burners. It’s still fine, this means your mechs need to be escorted by medics or you need to mass orbitals so u can drop mules near your mechs.
Speaking of, I want to spotlight some major changes from the bug fixes for people:
Artanis P1 and Tychus P1 was working incorrectly with their respective cooldown masteries. Reading it, they were applying too much of an effect. Nux is fixed though.
H&H P2 was reducing mineral cost as well in error, now that it’s been corrected it’ll cost a bit more.
Bugs being what they are, they got fixed. These three resulted in “nerfs”, but I’m sure they’ll get touched up if they’re too weak now.
It was already iteracting additively -30% mastery and -35% P1 resulted in -65% Grenade CD (from 20 sec to 7). Multiplicative would be 20 * 0,7 * 0,65 = 9,1 sec.
Is there a typo here? is this a nerf? from 75% to 30% or is it for every outlaw you recruit, your damage increase by 30%?
If it’s the latter, it should be worded like this “Outlaw bonus damage changed from a flat 75% to +30% per Outlaw recruited (including Tychus).” Add the plus “+”.
These are some very clever balance changes, hats off.
The issue with Nova’s Soldier of Fortune was that only massing Ghosts was viable (and only against certain comps), now you can pick the Prestige regardless of what Amon will throw at you! Really clever and exciting fix, not sure what I will try to mass first! (Omg mass Raven??).
Lone Wolf change also super clever, as it both enables proper ramp AND gives the Outlaw availability mastery true meaning! Smart smart.
Alarak’s Prestige 3 though, it makes me worry. Running around with a fat Mothership + Air Army should have been a Selendis thing (every Selendis commander suggestion involved the PLANET CRACKER after all). Let’s hope this won’t affect her fantasy (when and if she is released).
New Nova P1 is beautiful. Mass Libs + Ravens ahoy! This might replace P3 as my favorite.
Sorry Blizz, but her P2 is still boring/sucks. She needs campaign suits.
Reaslistically you still only want 3, putting you at +90% (more than the previous 75%, still easy to keep them apart, and still easy to upgrade them all before the mission ends.) Beyond that, fantastic change.