Neeb builds his most critical building in the worst place imaginable for that map, losses it, builds it again in the same spot, losses it again - but no, it’s definitely balance! Nerf swarm hosts!
Free units doing higher DPS than a Hydralisk. Who balanced this unit?
Completely silly how cheap that nydus is. Cheap enough thats its actually used to body block immortals from retreating…
That was for show it is like terrans throwing away mules to gloat.
Stasis ward helped out against locust.
He had three oracles. Rogue’s first nydus had 1 queen defending it. EDIT: LMAO that stasis placement. What am I watching? Time to go do something worthwhile.
I really like the idea of locusts requiring a cost. That gives a form of counter play to them that doesn’t currently exist. To be more specific, I mean to keep the swarm host exactly as it is but add an additional cost of approximately 50 minerals to cast.
If healing with medivacs costs minerals, sure.
How is that even remotely comparable.
Medivacs don’t spawn new marines out of them.
Free marines >>>>>>>>>>>>>>>>>> free locusts.
Locust have more damage,DPS and HP. They also cost nothing, not even energy
How much do free marines cost?
Why are you taking issue with this if
Good question. Why complain about a free unit mechanic that is weaker than other free unit mechanics and that is only used in 5% of games? A very good question. Answer: bias.
I think swarmhosts are too strong against Protoss so I would like them changed. You don’t think they’re relevant so you shouldn’t care about a nerf to them. Isn’t a nerf to swarmhosts a way to satisfy both of us?
I mean Rogue is probably a better player than neeb, but its kinda hard to tell from those games^^’
Hillarious because rogue clapped neeb not once but twice with swarmhosts. Obviously they need to spawn 4 locusts instead of 2.
Oh, definitely. I actually really like Rogue because he’s honest about the state of Zerg. He then goes on to demonstrate that they are too strong with his gameplay.
Where can I find these stats?