I don’t lose 30 marines to 8 banes, Innovation do it. But yeah, he’s probably a bad player ?
yeah right, youre the guy who loses 12 rines to 2 banes, my bad.
i allrdy told ya, why someone like innovation loses that amount of marines sometimes. but hey, im a nice person, so i repeat myself again and again for you, until even you understand this.
someone like innovation does like 20 things at the same time, because at highest lvl, you have to actually play almost perfect to win.
someone like you engage into a fight, messes up his micro and lose 20 rines to 5 banes. at the same time, you collect like 2000/2000, because you forget your macro behind this. next step is, the zerg overruns you, you open up the bnet forum and write a balance whine thread.
innovation on the other hand, doesnt mess up his macro. while engaging, he sets up a double drop, some libs for harrass, checks his rax and factories, drops some mules etc.
so if he loses SOMETIMES 10+ rines to banes, its because of that. but now im interested - show me that vod, where he loses 30 rines to 8 banes.
Edited for Language by the Moderation Team.
https://us.battle.net/en/community/conduct
Look! A Terran player whining about a t1 unit. SpeCial look at this thread!
Next patch:
- We are gonna remove 8 damage of Banelings.
I don’t know what to say.
Maybe watch a ZvZ once in your life ? You really think you have fungal + lurker during a lings/bane war ? xd
It explained all your false statement about zerg, you know absolutly nothing about the race (you must have less knowledge about zerg than a silver zerg to say something like that).
Innovation just lose 30 marines to 8 banes because serral a click on 2 fronts and terran can’t split on 2 front.
so, serral a clicked with 8 banes on 2 sides and inno lost 30 marines to it?
Yeah, and in a “best case scenario” widowmines can friendly fire and kill every of your marines
That isn’t the best case scenario for widow mines then.
Best case for Zerg player
Why are you ignoring my question?
The only thing op about banelings is their ability to one shot workers with +2
Literally countered by looking at your minimap.
Kinda like warp ins.
Mines cost more because they’re better and don’t die when used.
You hide behind these words while trying to muddy the point.
How many units can the widow mine kill in the best case scenario for the terran?
Because i answer to your question like 3 times. Homestory cup give us replay pack so go look Serral vs Innovation Triton game’s.
you didnt. you said, that serral a clicked 8 banes and killed innos 30 marines. im really curious about this. i mean, normaly, you would have additional units, like lings and hydras, with these 8 banes. so i really wanna see, how 8 banes on their own kill 30 marines.
if that is best case scenerio for widowmines, then plz do some justice and make it that “2 baneling cost 100/50 and do nothing because they got killed before they ever do anything”.
No I don’t, and I never implied that. Quote:
You are creating a strawman argument.
I made two separate points:
- Both players have the exact same tools. This inherently makes strong units less frustrating, and it explicitly requires the same micro on both sides, which is not the case in non-mirrors. Zerg does not require nearly as much micro to use Banelings in ZvT or ZvP compared to ZvZ.
- Later on, Zerg has some of the strongest counters to Banelings in the forms of Lurkers, Infestors (Fungal), and Brood Lords (which I did not mention previously); so Zerg reaches a point in ZvZ where they do not need nearly as much micro to deal with Zergling/Baneling.
Best case scenario? infinite.