Will CTF stay as an arcade mode after the event?


#1

It truly is the most fun game mode in arcade to date, after PvE…


#2

It rotates around with the other arcade modes usually. I for one, am glad the Pharmercy game mode is gone. It was never ending.


#3

Yeah it will stay but be rotated like almost all modes. The only thing going away is Comp CTF.


(Jeff Kaplan) #4

Yes, along with the Ayutthaya map. We’ll also sometimes have an arcade mode that’s only the Ayutthaya map similar to how we handle Chateau.


Doomfist is a pain to play
Can We Have CTF Back Permanently?
#5

Also you should be able to play CTF in custom games as before. :wink:


#6

Hooray! Maybe I’ll actually try it out after this comp season.


#7

Will Ayutthaya be used just for CTF or will it also be used as a 3v3 or deathmatch map?


#8

Ok, but how often it will be available in the arcade rotation? Because in the last months it wasn’t ever available.


#9

I wish Lucio wasn’t as good as he is in CTF now(even after removing wallride). If your team don’t have one, it’s most likely a loss.


#10

I know it was in rotation before, though could it not be in rotation should’ve been the question…

I feel like CTF is the only arcade mode that doesn’t actually require you to kill to get something done.

Most arcade modes are all about kills: Eliminations 3v3 or 6v6, deathmatch, team deathmatch…

The Arcade doesn’t need a max of five game mode tiles to choose from does it?


#11

Please, please retain Competitive CTF.


#12

You can think to make 2 more point for Ayutthaya and can make it also a point conquest mode? I think it should be perfect for it!


#13

Thank you for this info!


#14

Yay! Will comp CTF stay? I feel like it is only worth playing the comp version unless you are playing with friends.


#15

I believe that is because they were working on rebalancing the mode in that time.


#16

We do not mention the pharmercy brawl. Ever.


#17

Awesome. Can’t Wait :slight_smile:


#18

I am REALLY enjoying competitive CTF. I really wish it would stay as well!


#19

Unrelated to the main topic, but although I’m glad Jeff and the team give feedback on this sort of thing, I wish they would address more of the community’s issues with game balance.


#20

Yeeeees! This is exactly what I wanted.