Why I Have Yet to Not Despise Mercy's Current State

I play at all ELO’s too. My main is 4200ish, I have a 4100 alt, a 3800 alt, a diamond alt, and a silver alt. I used to be gold on my main and climbed through the ranks to GM. I know what other ELO’s are like as well.

I’d rather they just give her 55 HPS or a heal boost ability on her reload key. 60 isn’t really necessary IMO.

Not much difference in how hectic silver to plat is, tbh. I think that’s why those ranks are the most fun, especially gold and plat. :slight_smile:

Most significant problem in silver and bronze is morale. So just being a calm steady voice helps a lot in those ranks, and this is where Mercy should be most impactful – Zen and Moira is easier to play in those ranks because it is so much easier to heal with those two heroes as compared to Mercy.

Eh, only way to know is for Blizzard to try it, although I doubt they would since 50 HPS is okay for a Mercy pocket in OWL, and for 411 when the team (esp. the Hammond) relies just as much on health packs as on Mercy for healing.

It’s the same reason they’ll probably not adopt Silawatsi’s proposed changes – they’re too focused on OWL (Sidenote, Silawatsi: single resurrect on cooldown is such a staple in OWL compositions that I doubt they’ll move it into part of an ult).

My feel on this is solely on the basis of their “Watch the best of us” promotional campaign, where it’s implied that Blizzard wants the playerbase to play like OWL.

As I said, 60 HPS is needed mostly for low tier play, it isn’t essential for high tier play – won’t affect the top-end of the playerbase so much, but it will be a big help on the low-tiers.

Playerbase isn’t limited to Koreans.

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60 is very necessary and that reload key thing has an even smaller chance of happening than an actual revert because it’s a completely new ability that would be added to her kit on top of the existing ones. 60 heals is overtime, it’s not burst and it’s not aoe. Right now her average healing per match is 12k which sounds impressive till you realise that Lucios healing per match is 10 200 which is bigger than Anas healing but are you gonna sit there and tell me that Lucio is a main healer and that his consistent healing that goes through barriers and walls is enough to keep teammates alive more than Anas? Context matters, she might put out more healing overall during a match but because of it’s slow nature it’s an out of combat health regen more than anything. I don’t want mass rez, I wanted single target rez as ult (which would negate her ability to undo the first picks in a match btw) but idc for that either. All I want is 60hps back and they can keep the rest as is

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Even aoe 60 hps, like from Brigitte and Lucio combined efforts, works mostly on tanks and during extended timespans.

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I think Baptiste is in a strong position to step into that role if Mercy were to not have E Rez anymore. Immortality field achieves the same effect as E rez (saving someone from otherwise certain death), but with:

Less risk to the user (the lamp is a separate health pool)

More uptime (the lamp protects for a much longer duration and has a shorter cooldown)

Better range (it can save multiple teammates and can be thrown across the map)

And it also protects Baptiste himself. The pros are all about “minimum risk for maximum reward”, so I’m very interested to see how they will use him - and how that will affect Mercy’s viability - once they figure him out.

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Mercy has never had any viability in OWL outside of Pharmercy besides the brief moments when her rezes were instant. Mass Rez mercy or current Mercy is all about Pharmercy. Nobody runs her for the rez.

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Many other folks have said Mercy is picked ONLY for her rez…

I dont agree with either position, personally

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If only, if ONLY we had recordings of OWL games to check. Too bad no camera has ever captured such a thing

Mercy in OWL was always picked to pocket Pharah/Widowmaker, not to rez anyone. She is one of two heroes, that have damage buffs as their base kit(another is Zenyatta).

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It is very possible that it would happen, actually. In fact, I literally ASKED Geoff Goodman if they would consider buffing her healing to 55 HPS or giving her a heal boost ability on her reload key and he said:

Sounds much more likely to happen than a 60 HPS revert considering the leader of Hero balance said so. :slight_smile:

…What:? This is so untrue it’s not even funny, lol…

Mercy was heavily picked in the Stage 4 of OWL season 1, when she had NO instant rezzes at all (in and out of valk was single cast time rez). She was the most picked support actually, because her damage boost and rez were so strong in the double sniper meta of Stage 4, and she was also used to solo heal quite a bit actually. Pharah wasn’t picked hardly AT ALL during that entire stage, yet Mercy had like a 98% pickrate. With slow rez.

She is also currently used a ton in OWL with slow rez, not just with Pharmercy (she has a higher pickrate than Ana in this stage of OWL).

Do research before making false claims.

:face_with_raised_eyebrow: Do you even understand how the pro meta works, and how Mercy fits into it? Because it seems like you really don’t.

E rez was the driving force behind Mercy’s must pick status in the sniper meta of stage 4, where she was picked to damage boost and rez snipers and anyone who died to them.

Seriously, do research before making incorrect statements please.

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I have a feeling that they have plans for Mercy, but they have to wait until role lock comes out first.

Otherwise, she would turn into another Brigitte: balanced in 2/2/2, but a nightmare in cheese comps

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At this point I hope they never change her because the people in this thread are really getting on my nerves with the entitled and arrogant attitudes as if they “deserve” something. The Mercy community isn’t special, we don’t “deserve” anything. Yet so many Mercy mains on these forums have an air of entitlement and a “holier than thou” attitude, it makes me embarrassed to be a Mercy main, myself.

They sound like the Genji mains who make threads saying “Genji deserves a buff because he has had so many counters added to the game!” or “Genji needs his ult buffed because I’m bad with it even though the entire community hates it!”. It’s the same as “Mercy deserves a buff because she’s had so many nerfs!” “Mercy deserves an entire rework because I miss Mass rez even though the rest of the community hated it!” . It’s extra ironic because these Mercy players are the same ones who condemn Genji/Tracer mains for being “entitled” yet act the same way. :sleeping: The only thing Mercy Deserves is to be balanced and relatively fun just like other heroes, which she is right now.

I’m also very tired of getting hounded by multiple Mercy players who all spout logically and emotionally flawed arguments as well as incorrect information such as the two above who just claimed Mercy has only every been viable in OWL with Pharah, or those who claim Mercy can’t main heal a 2-2-2 comp, etc. Or those who act like my opinion is invalid because of my high rank or because I simply prefer Valk to Mass Rez. Newslfash, I have almost 800 hours on Mercy and have mained her since launch, I played her quite extensively with Mass Rez, I get to say I think it was horribly unfun and unbalanced and that I’m glad it’s gone, that doesn’t make me an “anti Mercy hater”. Yet I can literally feel the resentment pouring off people as they all try to convince me that I’m wrong and just don’t know what I’m talking about.

It’s no wonder the Devs don’t take any of them or their feedback seriously. It’s all just so…mindbogglingly flawed and blatantly incorrect. But above all, it’s just so condescending. I understand exactly how the Devs feel and if I were them I wouldn’t wanna change Mercy or listen to this feedback either, based on how the Mercy community acts.

FYI, this isn’t directed at you at all Silawatsi, you’ve always been extremely respectful to me and others, this is just how everyone else in this thread has made me feel the past few weeks (Scratch that- the past year) and I’m so tired of it.

I am looking forward to 2-2-2 though, and the potential damage boost buffs Geoff mentioned. :smiley:

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Whatever those plans are, they unlikely to include any positive changes. Probably Just more pocketing, and less support for team.

Damage boost buffs won’t change anything: if teammate misses their shots, you can provide 200% extra damage with no results.

Yes :smiley: I’m so excited for the potential Damage Boost buffs Geoff mentioned. I really hope it’s something like “Mercy and her teammate both gain 20% movement speed bonus while damage boosting them”. That’d be amazing. I will be able to enable my team so much more.

Damage buffs will absolutely change something. A buff to one of the strongest parts of her kit will absolutely have a positive effect on her viability. To say otherwise is ludicrous.

Also,
The same could be said for any support ability.

“If teammates miss their shots, discord orb doesn’t do anything”
“If teammates miss their shots, sleeping the enemy doesn’t do anything.”
“If teammates miss their shots, anti healing the enemy doesn’t do anything”
“If teammates miss their shots, speed boosting them doesn’t do anything”

Good thing they don’t balance OW around horrible players or low ranks :slight_smile: They balance around how the game is supposed to be played at a decent level of skill and understanding, and rightfully so.

Balancing around bad teammates is a horrible ideology. “Yeah people keep missing Zen’s discord orb target so we are gonna give it 50% movement slow and 50% damage increase so that bad teammates can use it better”. Lol no.

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Then all their changes don’t worth a dime for me. And speed boosting/anti-healing/sleeping actually DO things, as you can benefit from them yourself. Same with discord. But, you can’t heal or damage boost yourself.

That’s how Mercy works, she’s an enabler. You literally said it yourself earlier on that that is how you ENJOY playing her:

Lmao

That’s why I enjoy her old ult and don’t enjoy new one. Bringing teammates back certainly enabled them a lot more, than meager 60 hps or damage boost ever could.

No surprises anymore: healing, that won’t save anyone at this point, or one teammate, who immediately gets wiped again, before making even few steps from place of previous death. That’s what Valkyrie is for me.

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This sounds like the words of someone who prefers (and probably should be playing) Lucio, Ana, or Zen